@Joeynator3000 Crypt of the Necrodancer. It looks crazy and it shouldn't work but apparently it does and it's amazing.
Didn't know you could integrate your own tunes on this - will that be the same for Switch version?
In the description for the Switch version on Gamefaq's it says it will be possible. I don't know if that's just been copied from the Steam version though.
"Groove with the game's epic dance soundtrack, or select songs from your own MP3 collection! You can even play with a dance pad to really shake your bones!"
Also according to Gamefaq's it will release in Japan on the 02/01/2018. I'm assuming they use the US date format on that website. The 1st of February is the date of the next download update so it's possible.I just just had a look on the Japanese Eshop but it's not on there yet. The coming soon section on our own Eshop doesn't look like it's complete yet and more titles are usually added on a Monday so there's still a chance it's coming this week.
Before Enter the Gungeon I hadn't played a Rogue-like before but I absolutely love that game so I'm definitely interested in trying more games in the genre .The PC version of Crypt of the Necromancer has 87% from 44 reviews on Metacritic, so it's obviously a quality game. On PS4 it has 85% but from far less reviews. I read the Switch version will have an exclusive character.
I need Dragon Quest Builders to hurry up and release. I'm jonesing for some Dragon Quest on Switch. And I never really played it more than an hour or two so, it'll be brand new for the most part.
But it's gonna stay relegated to being played when I'm not home. Cause I'll have MH tying me up til the end of Feb, and Ni No Kuni and Shadow of the Colossus afterwards. I swear, a Switch and a PS4 has you covered 24/7. Non stop round the clock releases, no mercy, no break in between, just endless onslaught.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
On the quantity front, I'd say Switch alone is enough. Needing PS4/XB1 is more for if you're looking for a specific game/genre like Monster Hunter, FPS, realistic racing/sports, etc.
Nekopara is coming to PlayStation 4 and Switch in Q2 and Q3 2018 in Japan, developer Neko Works announced at Taipei Game Show 2018. The comedic visual novel sees the protagonist open a Japanese confectionery alongside two cat girls. It is currently available on PC in English across four volumes.
While I don't mine you posting news stories you sometimes post a story that's already been posted. Please take the time to read other comments before posting old news.
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MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
On the quantity front, I'd say Switch alone is enough. Needing PS4/XB1 is more for if you're looking for a specific game/genre like Monster Hunter, FPS, realistic racing/sports, etc.
It's like I've said before, most of the good games coming out nowadays don't actually need the power of the PS4, so Switch could conceivably get the majority of top quality games being released (and is!).
Like even in the past year of everyone loving a ton of games, the only PS4 games that NEED that power that I'm sad I can't play are Nier, Horizon, maybe Nioh and a couple of others. And we're still getting Wolfenstein 2 so...yeah. (I originally had Persona but I think that's on Ps3 technically?)
It looks like Monster Hunter World is doing rather well in the UK in the first week on sale. It's the biggest chart entry for the series in the UK, so if this remains string for the following weeks and is the same internationally I don't think Capcom are going to be bothering with the Switch going forward unless it's some spinoff game maybe.
1.Monster Hunter World
2.Dragon Ball FighterZ
3.Call of Duty: WW2
4.Fifa 18
5.Grand Theft Auto 5
6.Mario Kart 8 Deluxe
7.The Legend of Zelda: Breath of the Wild
8.PlayerUknown's Battlegrounds
9.The Inpatient
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@Grumblevolcano I think it depends on what type of games you want, how much you play per month, what you value in them and how much diversity in genres you want.
Switch offers something for everyone but maybe not enough in every single genre and maybe not the best experience for people who specialise in a single genre (or even a single game).
Personally - playing no more than 30 hours a month and enjoying a variety of different games - Switch has so many games I’ll never actually play more than a fraction of the games I’d enjoy.
So Im quite confident any of us wanting a XX localisation or any Monster Hunter in future on Switch...aint getting it.
Im glad to see World do so well, because it means the random ass gamble that defied logic paid off (It made sense when they started development at least) but it does mean someone has to get the shaft.
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Now Streaming: The Legend of Zelda: Echoes of Wisdom
What Im not glad to see is the comments. God I hate fanboyism already but some of the comments about Switch users "complaining" and people saying "How much would a Mario game sell on PS4" just drives me mad.
Like do these people have nothing better to than demean others out of some sense of need because they are insecure bullies who want to feel vocally justified in a purchase?
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
So we are not getting a localization of XX because MH become popular on another platform? If anything, a localization should be easy bucks now when it has gotten some buzz.
And I am not surprised World did well. It has gotten solid reviews basically everywhere. And I still fail to see where they gambled. If anything, the least gambling they could do was releasing it on the power twins + PC, since it was impossible to predict anything about the state of Nintendo consoles. If Nintendo had done their ordinary 5 year cycle, NX would have released right before christmas and would have had a measly 2 mill install base at most. Far too low for a big budget game. (Unless your company is called "Nintendo" and your game is an evergreen title called "Zelda").
@Therad Im referring to the gamble of spending more money making a higher end game, for multiple consoles that arent super huge in Japan, away from the long standing established domestic Japanese fans on portables, because Japan, to chase an audience in the west that may or may not have existed.
As I said, when they started development it was a great idea. After flops like MVCI and SFV it didnt look so rosy, that Capcom was clearly light on cash and aiming for an audience that may not have existed was a bit of a risk, but as I said, when they started development it would have made perfect sense.
Its just their circumstances changed and they couldnt change course for a safer move, so it had to go as a bigger risk.
And yeah I dont see XX being localised.
Reason is...dure there is now western buzz for MH.
But not on Switch and I dont see the audience moving to it.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
It's doing very well., 5 million shipped in just 3 days. The best selling entry before World was 3 with 4.9m lifetime sales. With sales like those, it won't be coming back as a Nintendo exclusive any time soon. Spin offs perhaps but not the main line series. The big question is, will Switch or future consoles even get a port of the main series again.
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