@YummyHappyPills Certainly Super Mario RPG came first, but the SMRPG series never became a thing. It's a different circumstance. The Paper Mario brand, on the other hand, is still going.
@YummyHappyPills The writing was pretty good in both games. I love Tippi and that whole cast, the writing was excellent, but I have some fond memories of the insane toads on CS too. It's the battle system. That disgusting, awful, useless battle system.
@Grumblevolcano Hah! We just got an M&L on 3DS which was a remaster of an M&L for DS, and Paper Mario never should have been on 3DS to begin with since it was supposed to be the console franchise....they just (rightly) thought the 3D would be cool for it. It's safe to say that 1st party big RPGs are not being made for 3DS at this time. I think most of 3DS's life is in 3rd parties for now, but if you look what's coming out in Japan...there's not much. I'm guessing a lot of former 3DS titles were quietly switched to Switch once sales took off in Japan. If there's ANYTHING Mario RPG on 3DS at this point it will be Bowser's Inside Story remastered with an added campaign.
@Harmonie M&L draws controversy. Personally I think it's weakness isn't that it changed but that it hasn't changed enough. Each one rehashes too much of the same formula, and what it adds is too gimmicky. And yet what it does, it does so well, I still have a blast playing it. I really enjoyed the last two, but they're a little less "RPG" and more "puzzle-adventure-RPG" inn my mind. But I'm too jaded for a fair answer, I'm still waiting for a sequel to Legend of the Seven Stars. TTYD is only "ok" to me as a result. Still, M&L is a lot of fun, and I hope for a better PM that gets the balance right, even if I secretly wish it were an RPG again. I'll say Bowser's Inside Story was the most "weird" of them....so much 2D platforming....it felt like Metroid bolted to an M&L game.
I think PM became the non-RPG because M&L was the handheld one and the handheld has been their RPG platform of choice, so the audience just fit that solution best. Especially Japan. Now with one platform, they really can't both be RPGs, and PM gives more mechanics to experiment with versus "built around RPG systems" M&L. Now's a good time to shake things up....but they already have established teams for each...that's easier said than done.
@GrailUK There's still time for an announcement especially as Directs are usually around 11pm UK time. If there's no announcement tonight though I do think it's not this week.
Apparently Gamestop posted a tweet and then immediately removed it... Wonder if it was a simple mistake for something they were meant to programme into their software to automatically go out before the Direct, whenever that is to be.
@YummyHappyPills Without Squaresoft, it could never have truly been Mario RPG2 Then again most of the relevant staff of Squaresoft from those days is now Monolith a.k.a. Nintendo. Maybe they should just hand Mario RPG to Monolith instead of IS (which was always a silly studio to hand a JRPG to when they specialize so heavily in strategy titles.)
Valid point on FE, I do see FE and IS's overall structure as related to PMs changes, however they've said that it was at Miyamoto's direction that it became an adventure game. People like to bash Miyamoto for it, but he never told them to use the battle system they're using or shoehorn in RPG-like combat without any reward....he just said he wanted it to transition to an adventure from an RPG and focus on characters from within the Super Mario franchise rather than creating unique character concepts. Super Paper Mario did that just fine. Color Splash actually would have been ideal, if only they didn't insist on "fixing" SS's battle system rather than recognizing that the problem wasn't flawed implementation but an insufficient core concept.
@DarthNocturnal That's why most big retailers have these placeholder games. If something get announced, they can change the name and set the price within mere minutes. They're probably expecting a Direct soon, just like we do, but I don't think they know more than we do.
These indies really have to stop putting dungeon in their titles. I’m always reminded of a certain game. I then look it up, finding it’s just another game I wasn’t looking for.
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