@Grumblevolcano Space Channel 5, OutRun, Samba De Amigo, NiGHTS, Jet Set Radio, Sonic the Hedgehog (Numerous titles), Ristar, Golden Axe etc.
Thing is, one thing stops Sonic & All-Stars Racing Transformed getting ported. Sure Wii U had Miis, Xbox had...Avatars, PS3 had...err....PC had Yogscast and Team Fortress.
But the all had Wreck-It Ralph and Danica Patrick. So let's see if it's worth hopping on the negotiation table for a game that otherwise would come out missing content. Oh, and Hotwheels too.
Oh, and AGES, who turned into a F-14 Tomcat, which they had to license too.
@link3710 Wacky Races on the Dreamcast was a superb kart racer. Not many people seemed to have played it though as I never see it brought up in discussions.
Yep a new Sonic Racing would be superb. I didn't buy my Wii U until Xmas 2014,by that time it was difficult to find anyone playing online. The few online races I did have though were pretty bad. There was a lot of lag. It was only 30 FPS too which for a racing game isn't ideal. The single player career mode though was brilliant, loved it. It had a lot of variety and was challenging, without feeling like it had rubber banding. I've long wished for Mario Kart to improve its single player mode. MK8's bored me to tears,I only seen it through to unlock everything. I haven't even attempted that with MK8D, too much of a chore.
Talking of racing games, I completely missed this one being announced for Switch back in October. Monster Energy Motocross. It's developed by Milestone games and will be published by Square. That's the same developer that made MXGP3 which didn't turn out too great on Switch. Still, that was a late port, hopefully now that they've had some time with the Switch and it releasing alongside the other consoles versions it should hopefully turn out better. They've made some good racing games in the past. This one seems to be more of an arcade Motocross game too rather than simulation
Whenever MK9 does come, it should have a 'Rocket League' mode - Rocket League, but with MK roster, irresistible character animations, and items. Lots of items.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
Whenever MK9 does come, it should have a 'Rocket League' mode - Rocket League, but with MK roster, irresistible character animations, and items. Lots of items.
I don't how they would make this work but it's a combination that I want to happen...somehow.
I was surprised that they didn't add a lot of gliding/water/anti-gravity elements to the new battle stages. A battle stage that was a small planet or a room that filled with water could have been interesting.
There were two instances where Nintendo downgraded the Wii U version to benefit the Switch version.
1. Mario Kart 8 - Second DLC pack. Instead of adding another 12,99€ pack for Wii U like they originally intended, they canceled it and included the battle mode and the 3 new characters only on Switch.
2. Breath of the Wild - taken out finalized 2-screen-gameplay so that the Wii U version has no benefit over the Switch version.
@SKTTR I don't think that they ever considered improving the battle mode on the original version. The game sold well for the Wii U and the DLC was just a bonus. They only remade the battle mode for Deluxe so people would stop complaining about it and to tempt those who already own MK8.
...and Deluxe added 5 characters, not 3.
Breath of the Wild is a shame but I don't think it would have improved the experience that much. You can access the map with a button press and the gyro aiming is still intact. Luckily the best aspects of the game didn't rely on the Gamepad, but maybe some small things were cut before Switch.
@Operative2-0 I really enjoyed the Content Creator in GTAV - being able to create custom race after custom race and share/play them with my friends helped to turn a 100 hour game in to a 1000 hour game! (..literally!) ..so that'd definitely be something that I'd be excited to see if it ever came along!
I dunno. I have a feeling the crossover tacks and characters can stay, but shouldn't change the Mario from the name. Mario Kart All-Stars would be better, as it says to the casual market that it's still the same series. In a way, the mechanics wouldn't need to change. Just the fact they have the All-Stars name add plenty if they go about it the right way. New characters, two/four new cups with nothing but crossover tracks, even crossover items, kart additions and the like. Perhaps an items toggle that's deeper than just saying Mushroom race or Frantic mode would be added into that, allowing each item to be toggled in rarity or even turned off [though pre-built options would be available]. They could even go back to the SNES way of doing things with five races per cup instead of four.
It entirely depends on what they want to do. They could go crazy and make a Double Dash remastered with gliding, underwater, and anti-graity mechanics added to the basic formula for all we know. But hey, speculation's fun.
I think we all know what the next big shake-up for MK should be: open world gameplay!
Climb mountains, explore dungeons, lose yourself in a big open world... in a KART!
You say that as a joke... But I'd actually quite like to see something like the hub in Diddy Kong Racing but on a much larger scale. But most importantly I think it should be optional and not detract from the multilayer aspect of the game.
As for Smash Kart? The Mario and All-stars approach makes most sense to me, considering the series' history. I'd like to see them continue to focus on Mario, but also include a few cups based on the range of other Nintendo IP (maybe half and half?)
Given the lack of Pilotwings releases lately, I'd put my money on seeing true flight sections added into the next Mario Kart as the 'big thing'. Which honestly, would probably be the best shakeup the series has seen in awhile.
MK games since DS have had four new and four old grand prix, aside from MK8 which had 4 extra DLC ones.
Maybe going forward we could have the Mario Kart Allstars that people have been mentioning with 3/4 grand prix for new courses, retro courses and then crossover courses.
That way we could have the fun new crossovers while maintaining the main focus which is Mario. I'm not expecting open world kart racing though
An increase in scale could make tracks more interesting. More branching paths could work so that there's room for gliding, underwater etc. I think more courses that are just one long track like Mount Wario could be added because they're a nice change.
@JaxonH, DragonsQuest Builders is a mighty fine game, but that can't be the official box art surely? Why not reuse the PS4 box art it's miles better in my humble opinion. If I knew how to add a picture to this forum it might be easier to understand what I mean
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