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Topic: What About a DS/3DS Slot On A New Switch?

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RC_Russ98

@link3710 doesn't look bad but as long as you can get rid of the bottom screen and make the top one bigger I'm fine with it

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link3710

@RC_Russ98 Given that's how it worked on the Wii U, I'd say that's nearly a given.

link3710

Eel

The WiiU had two screens.

You can't just go and disable half of the game.

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RC_Russ98

@Meowpheel if the game doesn't really use the bottom screen you can. May cause some types of issues but eh

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link3710

@Meowpheel I was referring to the DS Virtual Console on the Wii U
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There were a bunch of display options that could be used to maximize the screen space. Even TATE was supported
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Edited on by link3710

link3710

Joeynator3000

As much as I want this to happen, it won't. DS VC was awesome when I first heard about it, but of course they screw it up by giving you crappy options. They could easily give you customizable screen/control options, but no....they went the lazy route. >_>

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SwitchForce

JasmineDragon wrote:

I'm not here to stomp on the 3DS. It was, for a long time, my favorite video game system of all time. I still have a bunch of DS/3DS games, some of which I'm still only halfway through and which I hope to keep playing. Every time I go to Gamestop I look at the 3DS shelves to see if there is anything there that I still want. But the system is on life support right now, and it's only a matter of time before someone pulls the plug.
It would be crazy, even by Nintendo standards, to believe otherwise.

And you seems to think your Nintendo. Amazing we got a Nintendo Management Insider people. They know better then Nintendo. You short term look is just that far to short. If you read what they said they are still keeping 3DS coming but NS is taking up most of the time and from that you infer you know better then Nintendo. Links verified please? Just cause you can't get what you want you seems to think you know better then Nintendo which unless you can show proof otherwise is just pure fantasy thoughts. That's what I called Koolaid drinker in withdrawal. I go to GS and see new 3DS games but you seem to have omitted that to fit what you think GS should have is disingenuous as well here.

SwitchForce

skywake

RC_Russ98 wrote:

if the game doesn't really use the bottom screen you can. May cause some types of issues but eh

And that's the issue. All good and well to port/remaster 3DS/DS games for the Switch and work out these issues. Probably even fine to push out a virtual console limited to games that will actually work with how the Switch is setup. But a physical cartridge slot implies near full backwards compatibility and requires them to physically change the hardware to suit. Like I said earlier, it might have worked at launch as a transitional thing. They could have got around some of the screen issues by having an alternate grip which lets you play the Switch in portrait mode. But they didn't and I don't think it makes sense for them to release a revision to support 3DS software later on when 3DS support makes less and less sense.

SwitchForce wrote:

You short term look is just that far to short. If you read what they said they are still keeping 3DS coming but NS is taking up most of the time and from that you infer you know better then Nintendo. Links verified please?

I think it's pretty short term thinking on your part to be thinking about hardware launches based on what you currently see when you walk through gamestop. Look at the overall picture. For example here is a graph showing Nintendo's sales for 2017 vs 2016 taken directly from their latest financial report. I think it's pretty obvious where Nintendo is going to focus their efforts regardless of what PR statements they put out regarding 3DS....
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No sane executive would look at the above figures and think "Wow, the Switch really needs 3DS backwards compatibility to capitalise on all this excitement about 3DS"

Edited on by skywake

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JasmineDragon

@SwitchForce Okay, you win. The 3DS will be around forever.

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RC_Russ98

@skywake I see what you mean. So whats your take on them doing the virtual console route? Same take or different?

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Vinny

I don't think Nintendo ever did something like this before. If anything, they actually removed some slots on new hardware revisions.

Edited on by Vinny

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bluemage1989

For the Switch a few choice 3DS remakes would be fine for me. For everything else I still have three 3DS systems (New3DS, 2DS and 3DSXL) and to be honest I liked the system but never bought every game I wanted for it. Hopefully over the next few years I can pick up some of what I missed.

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skywake

RC_Russ98 wrote:

@skywake I see what you mean. So whats your take on them doing the virtual console route? Same take or different?

3DS/DS Virtual Console is more likely for two reasons. Firstly they can pick and choose which games make sense and even force them to run in display modes that make sense. And because it'd be emulation they could do things like add a bit of AA or render them at a higher resolution to cover the vast gap in resolution. All of that with a level of quality control that wouldn't be possible if they made all games compatible. Secondly you pay for Virtual Console games, hardware backwards compatibility technically costs them money.

With that said there are some things going against it. As others have said the significant gap in screen aspect ratios and the way you play games will make it hard for some games to work well. Gamecube and Wii games for comparison are single screen releases with a relatively standard input method. Then there's the significant gap in resolution but without the rose coloured glasses that people will have for Gamecube or N64 VC. I'd happily get Super Mario Kart for the 100th time on Switch but do I really want to play Smash Bros for 3DS on Switch?

I wouldn't be opposed to more VC of any kind at all. But personally I'd hope for Kid Icarus Uprising HD over Kid Icarus Uprising on VC. Or a HD revisiting of Link's Awakening in the style of A Link Between Worlds instead of A Link Between Worlds in 240p.

Edited on by skywake

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electrolite77

I agree with those who can't see this happening. Some kind of emulation backwards compatibility similar to what MS have done with 360 games on XB1, but restricted to games that work well, may be a possibility. Whether it will be called Virtual Console or not IDK. I don't expect Nintendo to be as generous as Microsoft and let users transfer games for free but at some point Nintendo want the 3DS userbase to migrate over to the Switch and this could be a neat way of pushing them.

Either that or quick HD remasters with some kind of discount for those who have the game on 3DS. Digitally of course. This is attractive given how bad 3DS games look.

Also makes sense for Nintendo as a way of sustaining revenue from sections of the 3DS back catalogue.

However I've been around Nintendo long enough to know this won't happen. If they do any kind of 3DS VC set up or remasters they'll expect everyone to pay again.

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electrolite77

@SwitchForce

It's called logic. Nintendo have struggled to support two systems and been open about wanting to avoid that in the future. Now they've got the Switch which keeps them in both portable and home system markets, with the potential for different hardware variants in the future but one development environment. Not only that, it's doing very well. Why they would want to throw all that away by trying to support another format that would compete in the portable.market that they currently pretty much have to themselves makes no sense.

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RC_Russ98

@electrolite77 3DS games don't look bad I don't get where people are getting that from. Certain games yes, but a lot of them still look great.

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RC_Russ98

@electrolite77 I disagree with them not being able to keep up with both markets since they always dominated the handheld and up until about the gamecube they dominated the home console market. The only problem I truly believe to be theirs is the gimmicks. Lets say its 2012 again and the 3ds is out and doing good like it was in its later years and that nintendo decided to make the WiiU a power house and not what they made it, marketing was better etc. They would have been fine, and not to mention the 3DS saved their asses during the WiiU

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electrolite77

@RC_Russ98

The N64 disappointed sales-wise and finished a long way behind the PS1, having suffered long software droughts.

The GameCube got outsold by Sony 7-to-1 and even lost out to the Xbox.

Wii U flopped even harder. That's 3 of the 4 generations since Sony entered the market and 2 of the 3 since Microsoft entered the market where they've struggled to sell and support 2 Systems.

Factor in that games development is getting more complex and expensive, that their competitors aren't trying to support 2 Systems and that they have a new handheld out-the Switch-and there's very little to suggest they're daft enough to launch a competitor to themselves.

Also....

https://www.gamesindustry.biz/articles/2013-01-16-nintendo-me...

https://www.gamespot.com/articles/nintendo-s-next-console-and...

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electrolite77

RC_Russ98 wrote:

@electrolite77 3DS games don't look bad I don't get where people are getting that from. Certain games yes, but a lot of them still look great.

All in the eye of the beholder of course but I struggle to play on it now. I've never been impressed by 3DS graphically. I got a Vita not long after getting a 3DS and the difference was stark back in 2012. 3DS has only ever looked more and more dated to my eyes.

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RC_Russ98

@electrolite77 well that's depressing. I just wish that the switch had a better interface and eshop. It's just bland at the moment and doesn't feel complete.

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