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Topic: WarioWare: Get It Together!

Posts 101 to 120 of 129

Buizel

Managed to play this a bit over the weekend and I'm really enjoying it.

That said, I really have mixed feelings on the new style of play. It's interesting...but I kinda miss just having more traditional microgames as well. Controlling characters is certainly enjoyable, and means you're always thinking on your feet...but I feel like the core microgames have been made ever more basic as a result. It's fun, but I don't really see it as a replacement or an upgrade over the core WarioWare gameplay.

Maybe it would've been nice to have a "2-in-1" type deal where half of the game is traditional microgames, with the other half taking this more experimental approach.

@Quarth I think my main issue with the new gameplay style is how unbalanced the characters are, with some characters being objectively worse to use than others (mostly due to lack of control / auto-movement). E.g. Kat and Ana are worse versions of Dribble and Spitz, 9-Volt is a worse version of Mike...

Personally I really like Mona so far. Free movement + boomerang is an excellent combo.

Edited on by Buizel

Previously "timleon" and "HunterLeon"

Currently playing: who can keep track anymore.

Budda

@Buizel
You really think the microgames are too basic? I played every WarioWare game. I think the games are as "basic" as they've always been.
The characters are the main gimmick of the game. Like the touchscreen in Touched or motion controls in Smooth Moves. The developers are well aware that some characters are bad in a microgame and some are easy. There are indicators in Wariopedia. Green, orange and red smileys.

@Ooyah
My score is 6840. I can only manage to win 30 out of the 34 games. How much I even try. :')
Is there a way to update the leaderboard without achieving a new highscore?

________________________

On a side note. I love that they brought back the figures of that weird dancing Boss game from Smooth Moves. (At Jimmy T.'s Stage that are holding the sport equipment in the background)

Edited on by Budda

Budda

Ooyah

@Budda
I managed 6970. Have you promoted 9-Volt at all (by giving him presents)? That makes a bit of a difference.

For the high score... is there anything to update rather than the score? I should imagine that the percentage bit is probably dynamic?

Ooyah

Budda

@Ooyah
The current challenge gives you 2x of the character's Base Score for each won game. If I win 30 games, you could do the math what Base Score I have.
Anyway. I meant the ranking only shows you your ranking the time you uploaded your highscore. The game says so above the time period of the current challenge.

Budda

JaxonH

If anything I’d say the game is more complex. Older entries required tapping or swiping with the stylus, or moving the Wiimote. This game adds a layer of depth by requiring coordination of the character using the analog and a button for their ability, while also keeping track of the different characters’ abilities. It’s still quite basic and certainly not something I would expect to be too complicated for an average gamer to grasp, but definitely more engaging than previous entries. I even read a review complaining it was too complex now. And I thought, really? Ya, it’s a step up from prior entries for sure, but moving a character with an analog and pressing a button hardly seems “too complex”. Sounds to me like they just weren’t very good at it, and got mad at the game instead of learning the characters better.

I just beat the first world and am half ways through the second. The boss fights are particularly highlights for me.

PLAYING
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3DS: Metroid Samus Returns
Steam: Horizon Zero Dawn, Deathloop, Tales of Arise
PS5: Spiderman, Ghosts of Tsushima
MOST EXCITED FOR
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Jesus is Lord.

VIIIAxel

Has anyone played the new Wario Cup yet? I think it's a fun enough take on the new formula that it could've been its own game mode and it'd be a highlight of the game for me. Still need to get a high enough score to hit gold rank, but when I stopped playing last night, I managed to secure a decent spot in A tier. I need to go back and check where I'm at now.

"Little by little. Each day as it comes. That's how we should live."

Nintendo Network ID: VIIIAxel

Joeynator3000

Only thing that bugs me about this game (it's very minor, but still, lol), it doesn't have those little "trinkets" stuff. Something that older games did (I never played Gold so I don't know about that game), some of them were minigames which this game does have, but others were kinda pointless but at the same time...they were oddly fun to collect and mess with? lol

The other thing that bothers me is that stupid "trap the animal" microgame because almost every single time I cut the stupid vine the first split-second the game starts. xD

Anyways...the devs made this game right after Gold, right?...THEY BETTER do Rhythm Heaven next.

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Clyde_Radcliffe

When do I unlock the Wario Cup and ability to play as all characters at once?! Currently just beat the elevators and Penny level in story mode...

Clyde_Radcliffe

VIIIAxel

@Clyde_Radcliffe I believe you've just got one more level to go before you unlock those.

"Little by little. Each day as it comes. That's how we should live."

Nintendo Network ID: VIIIAxel

Budda

@VIIIAxel
The lates ranking for me is 2%. You just should be aware that it only shows you your ranking from when you uploaded your score. The next time it updates is when you upload a new highscore or when the current challenge ends.
What characters do you choose? The ones with less points or the ones with more?

Edited on by Budda

Budda

VIIIAxel

@Budda Thanks for the heads-up on how the rankings work! I already planned to keep working on improving my score, but that gives me even more incentive. I'll be pretty happy if I can get into the top 8% like I did with the first challenge, landing in the top 2% must be really tough!

I use Ashley, Jimmy T, Mona, 5-Volt, and the last character you unlock (not sure how to do spoiler tags here). It's kind of a mix of higher and lower-scoring characters, and I've leveled them all up to at least 10-ish for extra points (a few are at 30). I know I could get more points if I added characters like 9-Volt, but I'd also be more worried about messing up if I used someone like him. The aforementioned 5 are kind of my main team at this point I think.

"Little by little. Each day as it comes. That's how we should live."

Nintendo Network ID: VIIIAxel

Budda

@VIIIAxel
I think it's better to use "easy" characters. Gets you a higher score in the long run.
I use (all lv30) Wario, Dribble, Mike, Ashley and Obulon. I can't remember exactly, I think I made it to around or above 60 microgames?!? 10321 points at least.

Edited on by Budda

Budda

VIIIAxel

@Budda Using easier characters is definitely a good plan for lasting longer! The characters I use are generally ones I feel like I'm pretty good with in most cases. Only the last character is really questionable in that regard given their odd methods of attack, but I've mostly gotten the hang of it. I'll have to check on my points later, I definitely know I didn't get to 60 microgames though!

"Little by little. Each day as it comes. That's how we should live."

Nintendo Network ID: VIIIAxel

Henmii

This game is mostly focused on multiplayer, hence the "get it together" title. For a single-player like me its easily one of the weakest Warioware titles. The story-mode is very short and very simple, and after that its just getting the missing games, the highscores and all the prezzies. The prezzies just give you some artwork and a few pallette swaps if you give them to the characters. No unlockable bigger games, music (as far as I can tell) and crazy toys. Although the avalanche of phones and graters got "grating" after a while. I appreciate that they tried something new with the characters, but it just isn't as much fun as previous Wariowares. Oh, and NOT...ENOUGH...FRONK!!

Henmii

VoidofLight

@Henmii Eh, the story is as long as previous entries before Gold, and the gameplay of getting the minigames and playing them all over and over is the same. The only thing I really dislike is how some of the microgames aren’t that addicting, and how they got rid of the collectibles for prezzies.

(Insert creative or cool phrase here.)

Henmii

@VoidofLight

Might be, but it feels shorter. It all feels a bit hollow to be honest. Like a Subway sandwich: When you eat it, its great. But 15 minutes later you feel like you haven't eaten at all.

Past Warioware games felt meatier to me.

Henmii

rallydefault

This is my first Warioware game, so I have nothing to compare it to.

Just beat the story mode, played a few hours of some of the other modes. Played lots of the demo. It's a fun game for sure. Limited in scope, but definitely fun for short bursts. A lot of the characters are a little too similar. Some just seem blatantly better than others, but meh, that tends to happen regardless of game.

Not floored by it but also "content" with it, I guess you would say. I'm gonna try to get a lot of the missions and stuff this weekend before I switch back to Bravely Default II.

(I paid 30 bucks for it because I had some coupons, and I think that was pretty much the highest I'd want to pay for this game.)

rallydefault

VoidofLight

I honestly can't say I regret my purchase, since I enjoy the gameplay. There's a few smaller gripes I hold with it, but nothing of importance. Gold is still my favorite in the series, however GiT is pretty solid as well.

(Insert creative or cool phrase here.)

Ooyah

@Budda
I'm using the exact same five characters... they do feel like the easiest to use. Amazing score, by the way! I haven't broken 6,000 yet, but aim to focus on it over the weekend.

Ooyah

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