@Meowpheel Can we talk about how effed up the term "scalper" is? Like, how did that even adopt that meaning? I blame my region — the western United States.
It's a trading term. Quick and early trades in order to profit.
On topic, I agree nintendo needs a strong launch. They even said as much themselves, after wii U and all that.
And it doesn't mean strong launch = zelda. I do agree it would really help, yet it doesn't mean it's the only way. If I was a developer I sure wouldn't want to release in the month surrounding zelda. Most people buy only one game in a while.
Perhaps not having zelda at launch is better for third party developers, otherwise we'd just be buying mario and zelda and see you in a month or so.
I just don't understand why they wouldn't have Zelda at launch given how much time they've had to plan this launch. It would just make sense to deliberately sync them.
@Dezzy
Rumors said that was the plan but they have hit unexpected snag in the localization process. They have time to plan, but even the best plans can come tumbling down.
Nintendo doesn't really have experience with big open worlds, so it does make sense they understimated the resources they needed. They even had to bring Monolith in to help with development of the game!
@Monkey_Balls Strange indeed, why is the game still loading after a cutscene? Hopefully they can optimise that. Although don't remind me of the loading screens in DKCTF (or even the eShop!). The Wii U has some serious issues with loading stuff sometimes.
@Octane I'm wondering if it's something to do with updating the game world after the towers raise, but you'd think they could do that after the cutscene has ended (just before the player takes control) so it's a bit odd.
I know you said to not remind you but I was thinking of picking up DKCTF this week. Are the loading screens/times that bad?
@Monkey_Balls Just when you're booting the game up, it takes a good 30 seconds or something like that. It's been a while since I played the game, but from what I recall, the rest is fine. It kinda felt out of place, cause the game isn't loading a level or anything, just the main menu.. Anyway, despite that, it's still one of the best games on the Wii U and one of the best platformers of all time too. If you liked Returns, TF is even better!
@Grumblevolcano Now that's not fair... I know Octane didn't want to be reminded about DKCTF but that's no reason to remind me about Sonic '06. -shudders-
@Octane That doesn't sound too bad (I endured Lego City's abysmal loading times). DKCR was a great game; I'm not sure why it's taken me so long to pick up the sequel. Thanks guys.
On topic, BotW's loading times might be the deciding factor regarding my Wii U or Switch purchase. I don't want to say that the cutscene was ruined, but the pauses certainly weren't welcome. I might get irritated if the entire game is like that.
Forums
Topic: The Legend of Zelda: Breath of the Wild
Posts 8,121 to 8,140 of 15,210
Please login or sign up to reply to this topic