@Haru17 Maybe Zelda U/NX will have horse armor locked away as amiibo exclusives following on from the iconic "horse armor" DLC.
Are we honestly still on that? That's even less current then talking about how Limbo is the hottest indie on the 360 Xbox Live store. Bethesda (the dev) games make the best type of DLC in the industry. Every bit as good as The Last of Us' or Mario Kart's expansions.
I'm no expert in Open World games, but I really found myself enjoying the way that games' such as Dark Souls handle the whole world difficulty thing. Instead of the world adjusting to you, you adjust to the world. Just my two cents on it.
The open world will most likely have puzzles and hard to reach / work out places. Can't wait. Nintendo games are usually very good at rewarding exploration.
I never drive faster than I can see. Besides, it's all in the reflexes.
If those four main dungeons were (a lot) more expansive versions of what they did with some like the temple of time in Twilight Princess I'd be down with that number.
I think I remember talk about visiting dungeons multiple times as you get more items? That could be a good way to get even more out of four huge dungeons without having the player wander around them for like 3 or 4h in one go.
I doubt anyone outside the Zelda team/Nintendo have any information like that at this point, but I think it might work fairly well in a game like this.
And for the mini-dungeons they could/should just do what they had in TP with that dark tunnel-like cave or the little cave inside a volcano.
Nope. The Temple of the Ocean King = no thank you. Honestly, I hope that 4 dungeons means the huge forest dungeon rumor from 2014 was true. Moreover, I hope that the few main dungeons force EAD 3 to craft a narrative not only comprised of that sequence of dungeons. Like a JRPG: characters, quest, dungeon, characters, quest, dungeon... That kind of structure would be nice.
@SLIGEACH_EIRE Death Mountain is quite far away in the artwork, and I believe that big white spot is Death Mountain. So, assuming that artwork is based on an actual in-game place, I believe it's a little farther down south.
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Topic: The Legend of Zelda: Breath of the Wild
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