@sixrings@jump Nintendo did go on record during the Wii U days that they underestimated the amount of work that was required to make HD games compared to the type of games they’d been doing up to them. I think they’re still struggling to a degree despite now having the 3DS teams all on board. Add to that, the pandemic has obviously screwed them pretty bad compared to others. I imagine next year could be pretty hard for them too. It all depends on how Japan fairs with everything going on, they’re still unsure about the Olympics so that’s not a good sign.
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they’re still unsure about the Olympics so that’s not a good sign.
This sounds like the perfect cross promotion opportunity, Nintendo will send Switches to all the countries with copies of Mario & Sonic Olympics and the athletes can compete at home.
@jump But doesn’t that require Nintendo to be able to get both hardware and software out, and then be able to communicate together to be able to send out all the systems and games to the athletes? You’re giving Nintendo way too much credit
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The comments about struggling with HD games was made by Miyamoto in 2013, and there have been lots of HD releases since then, if they are still struggling with HD then someone should be sacked!! 7 years is more than enough time to adapt.
The comments about struggling with HD games was made by Miyamoto in 2013, and there have been lots of HD releases since then, if they are still struggling with HD then someone should be sacked!! 7 years is more than enough time to adapt.
@jump Poor Miyamoto, he was so close to retirement age.
He actually passed the retirement age a few years ago.
Thinking about it his official title is now "fellow"...a rather random one. Maybe he has retired and this is a sudo-title not to worry people about him leaving like when they kept putting Stan Lee's name on things for Marvel
Whilst the Wii U drought get's exaggerated, I think it was something like 5 games a year on average from Ninty, the problem was a noticeable dip in quality imo.
Wii U drought was definitely exaggerated. I still have more Wii U games than PS4, Xbone, or Switch games. (unless you include X360 games as being part of Xbone)
@Grumblevolcano Nah, off the top of my head Game & Wario came out between launch and Pikmin 3 and Star Fox Zero came out between Tokyo Mirage and Paper Mario. There's probably more but I can't be arsed creating a spreadsheet for this.
They were rubbish games but they should still count.
Launch to New Super Luigi U and Game & Wario was still a 7 month gap (November to June 2013). It was only 5 months if you consider Lego City Undercover first party though.
Mario Kart 8 to Hyrule Warriors was a 4 month gap (May to September 2014)
Splatoon to Mario Maker was also a 4-month gap (May to September 2015)
Tokyo Mirage Sessions to Paper Mario was also a 4 month gap (June to October 2016) (Star Fox Zero launched in April)
Paper Mario to LoZ: Breath of the Wild was a 5 month gap (October to March 2017).
Notably, looking at this it's clear there was at least a 4 month gap of software every single year of the system's lifespan, which supports @Grumblevolcano 's claim.
I don't think the Wii U droughts were exaggerated:
Launch to Pikmin 3
MK8 to Hyrule Warriors
Splatoon to Super Mario Maker (this one applies only to NA, everywhere else got Yoshi in between)
Tokyo Mirage Sessions to Paper Mario Color Splash
All were 4+ month droughts.
Right, but 3 major first party releases a year isn't that different from the current platforms. So 4 month apart isn't that wild.
The main difference I think is just the fact that the Wii U had so little third party support, that everyone was just waiting for those first party games.
I don't remember a time during the Wii U era where there was nothing on the horizon at all (other than two games with no known release date or any other information).
I don't remember a time during the Wii U era where there was nothing on the horizon at all (other than two games with no known release date or any other information).
That was largely due to Ninty promising Breath Of The Wild too early and delaying it until it came out on the Wii Us last days.
@jump For NA, Yoshi released in October 2015 and Devil's Third released in December 2015 so summer 2015 was literally just content updates for Splatoon and Smash DLC.
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