Earlier this year Nintendo projected their 2020 hardware sales at 17m. Five million fewer Switches than what sold for the fiscal year of 2019. The Switch will have no problem reaching that goal. Investors will be satisfied while Nintendo consumers will not be satisfied.
Switch Physical Collection - 1,538 games (as of January 16th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
August 6th is when the Q1 results (April - June 2020) are released. It'll be interesting to see if Animal Crossing overtakes MK8 Deluxe, pretty sure it'll have at least overtaken everything else by the end of June.
Since it's so hard to develop new games from home, imagine if Nintendo had like a wealth of legendary legacy content that could be emulated on Switch with little to no effort and could be used to tide us over until their bigger releases are ready? It's too bad they don't have anything like that. 👀
@FragRed@jump Next year would be standard. Nintendo Selects usually launch between the 4th and 5th anniversaries since the rebranding from Player's Choice (which had similar timeframes I think?). Pushing that up by a few months isn't out of the question. My guess is next Summer though.
@Slowdive Ugh I tried to listen to that video but it was impossible. They talk so slow and meandered around without any sort of point. What was the upshot of it?
Luckily, we're nowhere near the droughts of the Wii U or Nintendo 64 eras it was said. And I agree.
I don't think that's quite true in terms of first party Nintendo games. I remember one particularly rough drought in the Wii U years, which was from the Wii U launched and lasted about 6 months or so. That was made even worse when Rayman Legends was delayed and went multiplatform (if I'm remembering this correctly). Otherwise Nintendo was killing it most of the Wii U's lifespan in my opinion... Plus there was also the 3DS getting loads of quality titles. This is the worst year for Nintendo titles in a long time, if not ever. Fortunately, third party support is much better than it has been since the days of the SNES, although it's very heavy in terms of ports.
Luckily, we're nowhere near the droughts of the Wii U or Nintendo 64 eras it was said. And I agree.
I don't think that's quite true in terms of first party Nintendo games. I remember one particularly rough drought in the Wii U years, which was from the Wii U launched and lasted about 6 months or so. That was made even worse when Rayman Legends was delayed and went multiplatform (if I'm remembering this correctly). Otherwise Nintendo was killing it most of the Wii U's lifespan in my opinion... Plus there was also the 3DS getting loads of quality titles. This is the worst year for Nintendo titles in a long time, if not ever. Fortunately, third party support is much better than it has been since the days of the SNES, although it's very heavy in terms of ports.
Whilst the Wii U drought get's exaggerated, I think it was something like 5 games a year on average from Ninty, the problem was a noticeable dip in quality imo.
Luckily, we're nowhere near the droughts of the Wii U or Nintendo 64 eras it was said. And I agree.
I don't think that's quite true in terms of first party Nintendo games. I remember one particularly rough drought in the Wii U years, which was from the Wii U launched and lasted about 6 months or so. That was made even worse when Rayman Legends was delayed and went multiplatform (if I'm remembering this correctly). Otherwise Nintendo was killing it most of the Wii U's lifespan in my opinion... Plus there was also the 3DS getting loads of quality titles. This is the worst year for Nintendo titles in a long time, if not ever. Fortunately, third party support is much better than it has been since the days of the SNES, although it's very heavy in terms of ports.
Whilst the Wii U drought get's exaggerated, I think it was something like 5 games a year on average from Ninty, the problem was a noticeable dip in quality imo.
Is that 5 titles in total though or just on the Wii U? As the 3DS was also a thing in those years. Given both development areas have been consolidated into one department, with the Switch occupying both the home console and handheld console space, we really should be looking at the totality.
Also, I agree their sort of B series (don't really know what else to call them) dipped in terms of quality, the likes of Mario 3D World, Pikmin 3, Mario Kart 8 and Smash Bros Wii U were awesome (the latter two being my favourites in their respective series until the Switch versions arrived - and the same can be said for BOTW if we can include that as a Wii U game).
I wouldn't say it's as simple as no more portable = more home consoles games. The development of HD games is more difficult so more resources are required than a 3DS game, they were still releasing first party games on the 3DS last year, they are handling ports in house rather than outsourcing them like they did on the Wii U and Ninty have also expanded into mobile games releasing a couple a year.
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