I don't think the Wii U droughts were exaggerated:
Launch to Pikmin 3
MK8 to Hyrule Warriors
Splatoon to Super Mario Maker (this one applies only to NA, everywhere else got Yoshi in between)
Tokyo Mirage Sessions to Paper Mario Color Splash
All were 4+ month droughts.
Right, but 3 major first party releases a year isn't that different from the current platforms. So 4 month apart isn't that wild.
The main difference I think is just the fact that the Wii U had so little third party support, that everyone was just waiting for those first party games.
I don't remember a time during the Wii U era where there was nothing on the horizon at all (other than two games with no known release date or any other information).
I don't remember a time during the Wii U era where there was nothing on the horizon at all (other than two games with no known release date or any other information).
That was largely due to Ninty promising Breath Of The Wild too early and delaying it until it came out on the Wii Us last days.
@jump For NA, Yoshi released in October 2015 and Devil's Third released in December 2015 so summer 2015 was literally just content updates for Splatoon and Smash DLC.
@jump Yeah, and I'm from NA, so my spreadsheet has NA dates
Although, I guess that just shows the droughts were even worse in NA than EU.
@Dezzy I mean, it's not just 3rd party. There was also the issue of the first party software alternating between amazing (ie 3D World, Pikmin 3, Super Mario Maker, Splatoon, Tropical Freeze, Wii Party U) and incredibly lackluster (ie Star Fox Zero, Paper Mario Color Splash, Animal Crossing: Amiibo Festival, Mario Tennis Ultra Smash, Mario Party 10). So on top of the actual droughts, there was no 3rd party games AND a good chunk of the first party library wasn't worth playing.
@jump I'd prefer to see a game a year out from launch, than crickets for 9 months. I think in the Wii U era you also had 3ds announcements to tide you over. So it didn't feel like there were such big gaps.
The Wii U draught from launch to Pikmin was REAL. And imagine not being a Pikmin fan (me) but buying it anyway because what else were you gonna do lol
Once we got MK8 on Wii U I was pretty much fine - that thing can be played forever, but before that it was rough. What was that? Like a year and a half?
Wii U era was really tough. Especially after E3 2015 the expectations and hopes for Nintendo were really low. The release schedule was so bad we spent a good chunk of time just talking in the Zelda Wii U thread and joking about grass.
@-Green- E3 2015 for me was pretty much "I'm glad I got a XB1 about a week earlier". Nintendo E3 2015 was terrible and Microsoft E3 2015 was strong (RotTR shouldn't have had XB1 exclusivity though).
I think the number of first party games on Wii U would have been fine if not for the fact that most of them were sub-par. Only a few really great games on the system. I think the Switch already had a stronger library by the end of 2017.
@jump I think in the Wii U era you also had 3ds announcements to tide you over. So it didn't feel like there were such big gaps.
That's true too. They went from a two machine strategy to one machine to rule them all (something that hadn't been seen since the NES era). You were bound to have something to look forward on a Nintendo system.
@Don You'd think there'd be a smash bros announcement relatively soon. As the 2nd character of the season pass would likely have been shown at an e3 direct. A proper No More Heroes trailer is probably likely to be dropped soon as well.
Since it doesn’t look like a general Direct is happening soon, when do you guys think we will get the next shadow drop announcement?
Monday. They've often done 2 different events a week apart. So I think we get the 3D Mario collection announced on Monday, and that's the major release that's supposed to keep everyone occupied until the September/October Direct.
Given how many people love 3D Mario games, it probably will keep most people occupied.
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