@Magician
Ya they’ll get a new game (should say “we” since I’ll be playing the next one on PC too), but that’s at least 3 years off due to a new generation. And then when the next Switch entry releases the cycle will start over again.
@-Green-
World was amazing. I’ll say that up front. It made a huge leap forward graphically and in terms of gameplay. It brought countless quality of life features that advanced the series, and its success is what we have to thank for MH Rise being as impressive as it is.
That said, I did take issue with World in several respects. Most notably, the cluttered maps. Everything was so busy, especially Coral Highlands. And Ancient Forest was such a pain to get around in. Like a labyrinth. The weapon designs were lacking, and the changes to the skill system, notably random decoration skills with crafted talismans, eliminating negative skills and skill thresholds, that really upset me. It also lacked a lot of the charm because they were so preoccupied with making it a flashy graphical showpiece with the camera zoomed in way too far behind the hunter’s back so they could show off his big sword, same thing they did in FF7R. The Sony crowd goes nuts over that sort of nonsense. Me? It negatively impacts my gameplay experience. The first thing I noticed about the trailer here is that the camera is zoomed out much farther than in World, as it should be. The charm is clearly back too.
Now, they may stick with the skill changes and, if they do they do. I would prefer they go back to the old system where talismans are random and decorations are crafted, with negative skills and thresholds for activation, but, I managed in World and I’ll manage again. At least I’ve had time to get used to the system now.
One thing that was curiously missing though was scout flies. I have to wonder how that’s going to work. Will they reimplement paintballs? Will your canyne sniff the monster trail? No, that can’t be because bringing them along is optional. Idk. Maybe it will be paintballs. The maps are open but I doubt they’ll go overboard again like they did in world, which means exploring could be a viable approach to find the monster. Especially with a Palamute for traveling at high speeds, and Wirebug for climbing structures and getting a lay of the land.
It really does feel like World was the beta test and this game is building on what worked. World was their first open world MH, and that was a learning experience for them. Now they’ve had an opportunity to make a game with this approach and can use that experience to make a better game here.
In light of that fact, I’m inclined to think they will implement scout flies after all. I can’t imagine them showcasing a mechanic they dropped from the main series companion game to MH Stories 2. Good catch, Green.
Ya know, I wasn’t much a fan of the scout flies at first, but I kinda grew to love them over the course of my playthrough. Paintballs were never the most elegant solution but they did bring in a mix of exploration and strategically not letting the monster get away where you have to hunt for them again. Scout flies seemed to make it a bit too easy once you’d tracked them, but on the other hand, the maps were large enough that finding the tracks kind of replaced the exploration of looking for the monster. And sometimes you would just run into the monster before you had actually tracked them.
So I would be ok with scout flies returning. There’s also something strangely satisfying about watching the hunter scoop up some yellow/green goop with his buck knife off of some tree bark, and drop it into a jar. That “blub” sound as it dropped into the jar is music to my ears
I'm super happy about this announcement. My best experiences with MH were always on the Nintendo consoles. World just killed the community aspect for me, since no one has an incentive to even communicate in that game. I'm excited to see what this game will look like in comparison. It looks like a happy medium between the traits pf old and new MH.
Question since i'm not familiar with MonHun games.
What is the objection in MonHun games ?
Conquer and Capture the monsters like Pokemon ?
What can i do after Post game ?
@Anti-Matter
The objective is to battle monsters in long, epic boss fight showdowns. The hook of the game comes from hunting more and more difficult monsters, and in order to do so, instead of leveling up, you make armor with higher and higher defense, and weapons with higher and higher damage. Each monster you fight has an associated armor set and weapon you can craft if you get the item drops.
So you take on quests hunting different monsters. When you find one that has an armor set you like with skills you want, you hunt it a few times and get the drops, then craft new armor and weapon. That armor and weapon will be a little better than what you had. Now you're good for a while. So you keep taking on more quests and progressing up the ranks, and eventually when you start getting your butt kicked, its time to make a new armor set and upgrade your weapon, or make a new one. Rinse and repeat.
You're constantly striving to take on harder monsters so you can make better armor and weapons so you can hunt even harder monsters, etc etc.
Add in tons of items to gather and use for crafting- traps, potions, tranq bombs, buffs, etc, endemic life you can capture and keep as pets in your room, turf wars between monsters, exploration and rare items you can gather, arena challenges, full solo campaign and completely playable online with friends if you want, and you have a full, robust game that will see you net anywhere from 200 to 1000 hrs of gameplay and never get sick of it. Because no two hunts ever play out the same. MH games are chock FULL of content.
Its a relatively complex game and requires some dedication but the payoff is SOOOO worth it. It will become your favorite game of all time if you give it the chance. And this game, like World, will make it even easier to get into the series as a new player.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@Ulysses I would play, I just happened to have a sudden urge to play some MHGU after watching that direct.
Also, is nobody actually excited about MH Stories 2? That game actually looked quite charming and a lot of hard work seems to be put into it. I'm also wondering just how many studios are working on these games.
The way Capcom seemed to put it is that they had one Dev team for the Switch and the rest for other systems, but these two games being made at once exclusively for the Switch seems to counter that. They're both using entirely new assets and are of high AAA quality (even Stories), has Capcom really expanded that much over the past several years?
@Tyranexx I love Dark Souls and finished every game in the series to completion (including every achievement) and it's still a game difficult to recommend because of the trash community.
If anyone is discouraged by the game, the fanbase can actually drive people away from it instead of being encouraged to try harder.
Such a bizarre thing, seeing the biggest fanboys of the game actively hating on everyone who isn't as good as them. I had many friends who had the experience of playing a Dark Souls games, getting sh*t on by fans and then never trying another Souls game again.
In contrast the Monster Hunter community is excellent at giving feedback and helping players out. I wonder if it has to do with the fact that Monster Hunter is in no way a competition - everybody actively benefits from having others be better at the game, whereas in Dark Souls, not so much.
Problem now those looking for the CE is all but Sold Out now. And I doubt they will make more of these unless people cancel their orders. Or eBay is your Scalpers friend to look at.
@Varkster
Oh, I’m rabidly hyped for Monster Hunter Stories 2.
I know MH Rise has hogged the spotlight, but dear goodness... MH Stories 2 looks epic! Easily my most hyped RPG for 2021 now, surpassing Bravely Default 2, Trails of Cold Steel 4 and YS 9. Well, maybe not SMTV and SMT3, but still, it’s up there.
People are just jittery from the excitement of MH Rise. Once that dies down a bit, I think you’ll see more people talking about MH Stories 2. I do know one thing though- both games looked AAA budget for their genres. And if we want to continue seeing games like this on Switch, people will need to go out there and support them. I never thought we’d see such a remarkable looking pair of MH games on Switch. I hope they smash the charts.
At least MH Rise is getting some attention outside the Nintendo bubble on social media. Lot of PC-centric and PS-centric YouTube channels making videos on it. The post-World effect, you might say.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Yeah, one of the great things about the WiiU and 3DS entries was that you could customize virtually every aspect of the HUD. I always kept everything essential on the extra screen so my main screen was totally clear and unobstructed.
Another carry-over from MHW to MHR is the layered armor (transmog) system. If there's an armor set you think looks dope you can craft the layered set and keep that look while still progressing your gear.
Secondly, MH is sort of like a weapons simulator. Each weapon has a different playstyle from the next. So if one particular weapon isn't to your liking you can try a different weapon in the following hunt. The game gives you a starter class weapon of every type right from the beginning, so you aren't committed to one weapon immediately.
Switch Physical Collection - 1,537 games (as of December 22nd, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
@Rexenoboy To add to what has been said already, Monster Hunter as a whole tends to be more than 50% post game in my experience. Of course that depends on your definition of post-game, and it varies from game to game.
Also, yes MH is one of the grindiest games out there BUT it's not the mind numbing grind you may be thinking of. Each hunt is unique even when you hunt the same monster several times for its armor set, and the gameplay is so deep that it stays interesting near indefinitely. And the game never requires you to hunt a monster more than once (except in special cases) so if you don't like one you can move on after beating it.
My favorite rumor right now is that MHR looks too good. So good in fact that perhaps MHR is the tentpole game for the next Switch revision? Personally, I think that's hogwash, MHR looks as good as it does because RE Engine is a powerful development tool. If a Switch revision is coming in 2021 BotW 2 will be the tentpole game, not MHR.
Switch Physical Collection - 1,537 games (as of December 22nd, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)
@Magician I personally think ubber graphics games releasing in 2021 is a sure sign of Switch 2 not just rumors and that BOTW2 release is more or less signing watch for coming Switch 2.
@Magician@SwitchForce I disagree with both of you! I think a modest Switch Pro ala N3DS upgrade is coming in March to coincide with MHRise, replete with a MHRise Limited Edition Switch model just like MH4U's N3DSXL model, and also like Pokemon Sword/Shield's limited edition Switch Lite.
My honest thoughts are, well for one, I dont think Zelda is gonna make it in March. It's too soon after Hyrule Warriors. Will likely be the holiday game next year. But... the game does look suspiciously good for the Switch.
With that said, I am inclined to agree that it's likely normal Switch footage. If there is a Switch+ coming theyll probably want to show off how it looks better than what we've seen at that time. I think the RE Engine is just really awesome and MH team makes sick looking games, and this was an exclusive built ground up which we havent really seen much from competent 3rd party devs. Now we see what's possible. If a Switch+ is revealed for March, which I think is likely, they'll show "improved framerate" and if a Switch version of DLSS is used, ensure it outputs at higher resolution. I really do think the game just looks good because it's an exclusive from the MH team using RE Engine.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
So I guess now it's officially confirmed MH Rise is using the RE Engine
If it's a custom built Switch-specific version of the engine maybe the console will finally get a shot at getting specifically optimized ports of the other RE Engine games. I think DMC5 would probably be way too taxing on the hardware especially looking at Legendary Dark Knight mode in the Special Edition, but maybe now the Switch can finally get a proper native port of Resi 7?
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
Dusk Golem already deconfirmed that. He said they tried to get RE7 on Switch at one point, but with unsatisfactory results. He clarified any RE games for Switch would likely need to be built ground up using the Switch-compatible RE Engine similar to Monster Hunter Rise.
They were developing RE Revelations 3 for Switch, but scrapped it and used the material for RE Village. But I suspect they’re still going to make RE Revelations 3, it’ll just come later.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
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