Played some Rise on PC with a friend for the first time in a few months. Just forgot how fun this game is, moment to moment.
We both chose to start learning new weapons based upon the stuff that is coming to them in Sunbreak, he committed to the Charge Blade straight away, whereas I bounced around a bit. Tried the bow for a bit, found the playstyle very boring. Tried the lance for a bit and was surprised by how awkward the weapon is to use, given how simple it is in terms of inputs.
Landed on the dual blades in the end, and found myself having a lot of fun. While Rise did a lot of work to streamline the moment to moment gameplay, most weapons are still a lot more complicated than your usual melee title, so the DBs are quite nice response. They look flashy, but are very simple to use, with no lengthy combos or sequences to unlock the true power of the weapon or whatever.
When I first used them, I think I bounced off, because I thought I had to stay in demon mode all the time, which you do, but you can't manage your demon mode properly, if you just run in and immediately go into demon mode as soon as the fight starts. Treating them as a snowball made them way less frustrating to manage.
You'll do maybe the first quarter of the fight without going into demon mode at all, but once you get that first knock down and the fatigue on the monster starts building up, the general cadence of the fight makes it easy to find a rhythm which means you are basically always in demon or arch demon mode, making use of the blade dance and the exploding kunai thing with each knock down, or moment where the monster stops and thinks about their life, to make sure you are always topped up. It really helps if you make use of sets like Anjanath's for focus and marathon runner, too. It just all feels very well tuned.
Admittedly, the aerial, high speed, beyblade playstyle is not the one I am using. I chose to use the grounded, slower, Rush Fury style instead. It seemed more complicated to pick the other style.
Just beat the true final boss. That was rather... nuts. Even with a full crew each time, it took three attempts.
I've gotta say, this game is super well-optimized for Switch. There are so many particle effects, explosions, moving pieces, etc. in that fight near the end, and not once did I feel the framerate seize up, the resolution dip, etc. Now, that was docked. Maybe it's a little hairier in handheld mode. But, overall, it's an absolutely terrific showing on the system.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
....Well, decided to look at a video talking about the official Insect Glaive clip Capcom released not too long ago. I kinda figured this was click-bait. But...I guess that Tetranadon clip does look like the 2nd gen Jungle, and Capcom did already say that there would be MULTIPLE new locales...
Chances are if it is true then maybe the last main trailer will fully reveal it, I do wonder if we're still getting the Peaks or not, though. But yeah, more new returning maps, gimme more! lol
I'm not entirely convinced, but I will concede the possibility.
I think it could still be the new area since they said it had different biomes and a forest area is part of it. On the other hand, I can't recall if there were tropical ferns shown in the previous footage, or if it was a more temperate climate.
It would make sense. I always expected at least 1 more map, and the art of other maps by Rhondine would line up with Forest being one of them. But if that's true, what were the other pictures hanging there? Perhaps that could shed some light on its feasibility.
The one thing that makes me think it may not be the forest is the fact we already have Flooded Forest. And, I know they're not the same, or even from the same generation of games, but still... Then again, all the biomes are covered so it may be inevitable that additional maps seem somewhat similar in theme to existing maps.
I figured we would be getting more than just the Citadel due to the maps in Rise being smaller compared to World's/IB's. Also yeah they did say MULTIPLE locales, so, you know...
But yeah, like I said the icy area in the Citadel made me thing the 3rd gen's Tundra was returning, so, I dunno. I hope it's the Jungle, just seeing more old maps remade like this. I enjoyed going through the Flooded Forest and ESPECIALLY the Sandy Plains (it was my favorite map in 3/3U, leave me alone. xD) in Rise and seeing what's changed and comparing it to the original. xp
EDIT: Oh yeah, didn't catch you bringing up the Forest...I mean, they would be calling it Verdant Hills now, but whatever. Actually, would love to see another 1st gen map in general.
When Generations came out, we basically got a port of Forest, and the 4th gen version of the 1st Desert. Was hoping to see more in GU, but, we just got more 2nd gen maps. >.<
I never got that far in Unite, couldn't stay into the game, so I barely know about the other 1st gen maps.
@Joeynator3000
You're thinking of Forest and Hills, I believe. But I think they were actually referring to the Jungle map, due to the Area 10 by itself at the top of the map with a small land bridge connecting it to the rest of the map.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH ....Er, I'm confused, I know the video was talking about the Jungle, bridge has nothing to do with it since that's the Citadel. He's talking about the clips involving Tetranadon. Those areas look like 5 and 9 from the Jungle.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
You mentioned Verdant Hills though, which is a separate map. That confused me because I was under the impression he was referring to the Jungle, which it seems you agree he was.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Doing some of the event quests now. Apex Rathian is brutal. Even with fully upgraded high rank Tigrex armor, the passive boosts from Armor Talon/Armor Charm, and using Mega Armorskin, and of course the boosts from eating, it can still kill me in one hit with one of its more powerful attacks.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
The normal Apex Quests are unlocked by beating a Rampage Quest with that Apex as the main monster. So beating a Rampage with Apex Diablos unlocks a normal Apex Diablos quest, beating a Rampage with Apex Mizutsune unlocks a normal Apex Mizutsune quest, etc.
The Emergency Quests were added in as Event Quests so you have access right away. Looks like you jumped in the deep end lol. The Apex Emergency Quests are unquestionably some of the hardest in the game. The Event Quests also have Advanced Quests with buffed versions of Valstrax, Ibushi and All Mother, the elder dragon trio, etc.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I got the Steam Deck last week so I'm trying to catch up with my Switch save before Sunbreak. I got through village in like 4-5 hours with the LS and I haven't even really used that weapon since base MHW. Yeah... it's pretty strong.
@JaxonH Oh, cool. Learning how to master those fights will give me a goal to focus on, then, as MHR has been relatively devoid of roadblocks thus far compared to my time with MH4U.
I'm actually switching over to Long Sword atm, since I feel like it'll make solo'ing some of these Emergency Apex fights less tedious (people were dropping like flies when I was playing it multiplayer; admittedly, myself as well during the first couple of attempts.
Although that'll come after I farm enough high rank Tigrexes to get a Tigrex Maw, which is all I need for one of the best long swords in the game.
@MisterMan Oh, neat. I think I'd probably stick with Switch for the hybrid comfort and smaller form factor when going mobile, but having a 60fps version of this game on Steam Deck has to be nice.
If and when my Steam Deck eventually comes in, though, I'm heavily considering using that as an excuse to finally dive into Monster Hunter World. It wouldn't be until next year, so no real worries about it interfering with Sunbreak, either.
Forums
Topic: Monster Hunter Rise
Posts 3,681 to 3,700 of 4,452
Please login or sign up to reply to this topic