761I-UTue 26th Oct 2021 Completed my second playthrough of the game over the weekend, and Dread got better, but not enough to really change my Top 5 Metroid games. My rankings would be 1. Hunters, 2. Federation Force, 3. Super, 4. Dread and 5. Other M. I was 9 minutes over getting the best ending for Normal Mode, but I know I can make the time considering I was practicing how to underwater bomb jump in Ghavoran and was confused on how to leave Burenia after getting the Gravity Suit early before the Space Jump. Once I get that ending, I'll try and get a clean sweep of the Hard Mode endings in a 4th run. I should have Metroid Dread fully completed before the end of the year. JoyBoy wrote: Absolutely fantastic game. 3. The game "talks" a bit too much for my liking and I'm not even referring to Adam only. I don't like the tutorials, with video capture and all. It takes me out of the experience. It's really the way designers do it lately, Spiderman and GOW are also guilty of this iirc. Let me get a new ability and force me to learn how to use it, in game, immediately. This is one of the reasons why I still give the edge to Super Metroid over Metroid Dread as the best traditional Metroid game experience. It's a very little detail, but when discussing the best, that can be the difference. Dread would be even better if it did quickly teach the player in-game and kept it moving rather than briefly pausing a player's momentum. Edited on Tue 26th October, 2021 @ 01:12 by I-U "The secret to ultimate power lies in the Alimbic Cluster."