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Topic: Ideas for new hardware innovations (excluding console/handheld fusion)

Posts 1 to 20 of 22

iKhan

Iwata said that they had a new concept for this new system, so discuss your ideas for what it could be here. Please don't talk about the idea of a fused console and handheld, as there is already a topic for that, and this is more about innovations that directly play into the gameplay.

While these aren't really direct innovations, if Nintendo iterates on their previous ideas, I'd like to see: Gyroscope functionality in the Nunchuck, improved haptic feedback to give better physical response to motion controls, a capacitive touch screen that supports multitouch.

As for a genuinely new idea, maybe Nintendo is working on holograms. That would be pretty awesome.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Jmaster

Here's a tip: if a company talks about a 'new concept' without even mentioning a single aspect of said concept, it's most likely marketing fluff.
As for an actual response: I'd like to see that swappable buttons thing they've patented. Whenever you see a mockup of a 3DS with two (full-size) circle pads, it looks everything but ergonomical. Being able to change the buttons' positions would probably go a long way towards solving that issue.

Jmaster

CrazyOtto

This would probably make it expensive, but for a handheld, a screen and buttons on top of the clamshell design so you could play it like a GBA if you have the system closed.

CrazyOtto

3DS Friend Code: 4511-0465-7453 | Nintendo Network ID: MrSRArter

Bolt_Strike

I honestly have no idea. Aside from VR which Nintendo doesn't seem to be willing to do, it's hard to think of anything that could create new gameplay styles. Whatever it is though, hopefully it does more than what the Wii U did.

CrazyOtto wrote:

This would probably make it expensive, but for a handheld, a screen and buttons on top of the clamshell design so you could play it like a GBA if you have the system closed.

What would be the point of that?

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

shaneoh

To be innovative the controller needs have everything that people could conceivably want in a game controller, and then be able to wipe their bums afterwards. So a robotic arm and toilet paper dispenser is in order.

Edited on by shaneoh

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Bolt_Strike

I had a thought. Is it possible for games to interact with each other any further than they can now? I mean, we've got crossplay which allows the same games to be played on different devices. And there's been various ways in which games can send data to other games. Is there any way to push this concept further? This could be a good area for innovation, especially since the focus this gen is on integration and unification.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

iKhan

Pahvi wrote:

Powerglove 2. The original wasn't much, I hear, but Virtual Boy's 3D was later much improved in 3DS. Maybe the Powerglove could be improved in a similar fashion?

Untitled

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

TOUGHDUDE94

What about holograms for gaming using the Wii remote for the controller that is for a nice home console.
Also for a handheld what about something like a folding tablet with game controls
like a folding Wii u game pad that can go anywhere with the controls on the bottom like a ds,3ds,new 3ds but with two circle pads

TOUGHDUDE94

Switch Friend Code: SW-8517-4594-3400 | 3DS Friend Code: 4098-4719-4387 | My Nintendo: TOUGHDUDE | Nintendo Network ID: Andrew1994fl2.0

iKhan

Whatever innovation the NX goes for, it needs to do three things:

1. Be relatively inexpensive
2. Be applicable to a wide variety of games with valuable payoff (if the system is weaker than the competition, it needs to be able to substitute as the "new" feature that makes it "next gen")
3. Be a mandatory inclusion, and be a mandatory controller for at least the first year.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

SofaKing

id like to see something along the lines of a custom built gaming console. For example: there was a story a while back about custom built and upgradable smart phones where you could piece together what you wanted. You want a bigger screen and bigger battery, buy the items and put it on your phone. I think if Nintendo made a console that was upgradable, that could evolve with time and become better, it could be a massive hit. You wouldn't have to worry about a price tag because you could then build a console based on your budget. All consoles would start as a "core" system.

I don't "personally" care one way or another if their handheld is intergrated into the system. I prefer the handhald to be a handheld but whatever, thats nintendo's call. We have had our filling of motion control and multiple controller options, i feel we need to go back to the golden age of Nintendo when you have a single controller design. Let it be a tablet like controller, or let it be a classic version, but let us only have one. I guess im showing my age by sounding like an old schooler lol. oh wellz.

Now on to their online networking. I like the current system they are using right now. Lets build on that though. Better friend notifications for when one gets on, send your a message, or wants to play a game with you. Better chat service too. Their video chat is nice and works well (when you can connect) but this ties into what i mentioned before about better notifications. When i try to connect with my sister, she never sees the notification that says i am. Also, i know this may or may not be appalling to some but id like to see an achievement system for playing games. Some current games use a stamp collection thing and that could be integrated into an achievement system.

Thats what i'd like to see, in a nutshell

Nintendo Network ID: Mitsudude

SCRAPPER392

I think it might just be a Playstation TV type console. If you have the games on Wii U, then you'll have it on that, but not another Wii U. It might be the QoL thing, too, so it interacts differently with that than Wii U, but 3DS and QoL are all compatible with it. Just throwing some ideas out there.

That means we could be talking about a $100 machine, not some $400 machine like people think it will be. The Wii Fit Meter is a wearable QoL product already, and Nintendo said QoL will be non-wearables like scanners and stuff.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Inkling

I think it's a microconsole, in the same vein as the Fire TV etc

I will update this when Half Life 3 arrives. [Started 17/11/2015]

3DS Friend Code: 4768-7429-4970

SCRAPPER392

That's kind of what I'm saying, but then it will be focused on QoL and select titles from Wii U. Then the Wii U and this can communicate compatible software over Wifi or WLAN or whatever else, like the Playstation TV, except QoL and stuff.

This is just what I think. I'm not saying this as a sure thing, but with QoL and networking, it seems like it could be that way.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

DefHalan

I will be sad if the next home console (which may or may not be the NX) from Nintendo doesn't support the GamePad. So many of my gaming hours has been thanks to Off-TV Play. Without it I wouldn't have gotten to play some many great games.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

iKhan

DefHalan wrote:

I will be sad if the next home console (which may or may not be the NX) from Nintendo doesn't support the GamePad. So many of my gaming hours has been thanks to Off-TV Play. Without it I wouldn't have gotten to play some many great games.

It will likely support the gamepad, but I highly doubt that it will include the gamepad. I don't see the Gamepad being an affordable inclusion in their next home console, and that's really not a valuable sacrifice just for Off-TV Play.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

DefHalan

iKhan wrote:

DefHalan wrote:

I will be sad if the next home console (which may or may not be the NX) from Nintendo doesn't support the GamePad. So many of my gaming hours has been thanks to Off-TV Play. Without it I wouldn't have gotten to play some many great games.

It will likely support the gamepad, but I highly doubt that it will include the gamepad. I don't see the Gamepad being an affordable inclusion in their next home console, and that's really not a valuable sacrifice just for Off-TV Play.

Which is why I will be sad. I know it doesn't make much sense to keep the GamePad but I have enjoyed it so much. Maybe the next version of the DS could do Off-TV Play, but that didn't work well for the Vita... I guess I should just enjoy my favorite feature this generation while I can, sad to see you go Off-TV play.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

iKhan

DefHalan wrote:

iKhan wrote:

DefHalan wrote:

I will be sad if the next home console (which may or may not be the NX) from Nintendo doesn't support the GamePad. So many of my gaming hours has been thanks to Off-TV Play. Without it I wouldn't have gotten to play some many great games.

It will likely support the gamepad, but I highly doubt that it will include the gamepad. I don't see the Gamepad being an affordable inclusion in their next home console, and that's really not a valuable sacrifice just for Off-TV Play.

Which is why I will be sad. I know it doesn't make much sense to keep the GamePad but I have enjoyed it so much. Maybe the next version of the DS could do Off-TV Play, but that didn't work well for the Vita... I guess I should just enjoy my favorite feature this generation while I can, sad to see you go Off-TV play.

The good news is that it's entirely possible that Nintendo's next innovation supports off-TV play in itself.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

DefHalan

iKhan wrote:

DefHalan wrote:

iKhan wrote:

DefHalan wrote:

I will be sad if the next home console (which may or may not be the NX) from Nintendo doesn't support the GamePad. So many of my gaming hours has been thanks to Off-TV Play. Without it I wouldn't have gotten to play some many great games.

It will likely support the gamepad, but I highly doubt that it will include the gamepad. I don't see the Gamepad being an affordable inclusion in their next home console, and that's really not a valuable sacrifice just for Off-TV Play.

Which is why I will be sad. I know it doesn't make much sense to keep the GamePad but I have enjoyed it so much. Maybe the next version of the DS could do Off-TV Play, but that didn't work well for the Vita... I guess I should just enjoy my favorite feature this generation while I can, sad to see you go Off-TV play.

The good news is that it's entirely possible that Nintendo's next innovation supports off-TV play in itself.

Maybe, but if it isn't just another GamePad then it would most likely just use the next portable system, which then I am limited to a screen size that fits in my pocket, which just isn't big enough for some of these big console experiences. Like trying to play Hyrule Warriors on a 3DS top screen would be extremely difficult in my opinion.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

iKhan

One of my biggest concerns about this new system is that Nintendo focuses their innovation too much on multiplayer. Sometimes I doubt if Nintendo fully understood the immersive qualities the Wii Remote had for single player gameplay. They seemed far more concerned with accessibility and multiplayer fun. The Gamepad is a device that really only becomes truly innovative in multiplayer settings.

Local multiplayer is important, but with the next innovation, it needs to be applicable most of the time.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

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