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Topic: Fire Emblem Engage for Nintendo Switch

Posts 481 to 500 of 784

Ralizah

@JaxonH That'd be a pretty solid rotation every gen:

Three Houses-style game / Awakening-style game / Remake

Theoretically, it should keep almost everyone happy.

Nintendo Switch FC: SW-2726-5961-1794

Buizel

@JaxonH This is fair. I loved Awakening during the 3DS's heyday - but tbh it's been maybe 8 years since I played it proper, so I couldn't begin to legitimately compare it to Engage, but I at least remember enjoying the characters and music more.

@Ralizah This is interesting, and especially explains why things like UI elements feel like a step back for me as they were likely developed independently for each game.. But it also makes it all-the-more baffling to me as to why Engage includes the rather pointless post-battle areas and the Somniel.

Honestly, I'd be very open to Three Houses spinning off into a sub-series or something. I think there's room for purer TRPG Fire Emblem vs. the more JRPG/Persona-like structure of Three Houses. I also really like how Three Hopes took things to the extreme by effectively making it an ARPG of sorts.

Edited on by Buizel

At least 2'8".

Pizzamorg

All I want is Three Houses without all the persona chaff, made in Engage's engine.

Buizel wrote:

baffling to me as to why Engage includes the rather pointless post-battle areas and the Somniel.

Yes!!!

I feel so seen, haha.

Right?! If the Somniel's inclusion is weird, wtaf is the point of those stupid post battle walk around sections. Why is it here. You can't do Bond or Support convos here, you don't get any unique interactions beyond like one line of 'this is where we fought that one time' and it will never change. Just totally maddening.

And I remember they made a massive deal about this feature in the marketing - lol "feature" - and it just serves absolutely no purpose whatsoever.

Edited on by Pizzamorg

Currently playing a LOT of Marvel Snap on Mobile and working my way through Dying Light 2 on PC.

Ralizah

@Buizel The Somniel makes more sense if you just think of it as the Engage equivalent of My Castle.

I doubt we'll get any more Fire Emblem Warriors spinoffs any time soon, to be honest. It'll be interesting to see if they move on to a different Nintendo IP instead. I desperately want a Xenoblade Warriors game, personally.

Nintendo Switch FC: SW-2726-5961-1794

JaxonH

@Buizel
The post battle is optional and a good use of the detailed 3D maps. It's fun to run around and see the map you just fought on. But if you don't want to you can skip it (adopt any animals you want, but after that the Bond Fragments are collected automatically). The Somniel, in truth, doesn't seem all that different than Three Houses. You could eat meals in TH, you can eat meals in Engage. There was an arena in TH, there's an arena in Engage. There were shops in TH, there's shops in Engage. You could fish in TH, you can fish in Engage. There was an amiibo gazebo in TH, there's an amiibo gazebo in Engage. There are some differences (Sauna vs strength training, etc) but overall they're remarkably similar.

The big difference, really, is no teaching, and the Somniel is designed in a way to be optional whereas you were at a notable disadvantage if you didn't spend your professor points on activities in the monastery. It's a nice hybrid mix between My Castle of Fates and the monastery. Far more activities similar to Three Houses, but quick and optional like Fates. Imo it strikes the perfect balance.

I think the music in this game is just as good as Awakening. I own all the soundtracks, and while I haven't heard every song in Engage, it's about on par with every other entry. That's one constant you can always count on- every FE has a banger soundtrack. Though I must admit, I do think Fates has the best soundtrack of them all. Three Houses was also top tier.

As for characters, I adored Lissa and Vaike from Awakening, but I adore Yunaka and Framme just as much in Engage. I like Vander (Engage jagen) about the same as Frederick (Awakening jagen), Chloe (Engage Pegasus knight) about the same as Sumia (Awakening Pegasus knight), etc. I like Alear more than Robin, but not as much as Chrom. Chrom is my guy πŸ˜€ Generally speaking the characters are just as lovable as Awakening, but I feel more attached to them because they have far more dialog in Engage, and far more cutscenes. And the graphics being better (with models actually having feet) helps. But that'll be subjective.

Edited on by JaxonH

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

Grumblevolcano

@Ralizah I'd guess Warriors would return back to Zelda. Age of Calamity is the best selling Warriors game and I wouldn't be surprised if TotK keeps the exploration focused, very little story approach of BotW.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

JaxonH

Gonna try to keep all my units leveled up with the rest of the team, which will work perfectly given the fact I'm doing all the paralogues and already several skirmishes.

With a core team they'd likely get overleveled, but by spreading it out to everyone it should be possible to play every side mission without over leveling.

Doing the map to recruit Anna and picked my 8 least leveled units, which are all Level 8 (rest of my team is Level 12), and I'm not feeling confident I can beat this map with these units. I don't have Louis or Vander, for example. This one is gonna be a real test of skill...

edit
Finally, the SwitchUp review is live.

92% - Engaging!

Edited on by JaxonH

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

Ryu_Niiyama

Yep. Bawled like a baby (I’m sitting at my desk trying not to sob while I work). Should have known given the Queen Serenity vibes. I don’t have an opinion of the game yet beyond β€œsquee Mitsuishi Kotono-sama!!!” And there are some small things that are annoying me but I will keep playing now that the VA hook is done.

Edited on by Ryu_Niiyama

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama

NintendoByNature

@JaxonH completely agree. And for the record, I take no issue in either play style, be it 3H or Engage. I'm totally fine with them bouncing back and forth between the direction of game. Every fire emblem I've played thus far has held my interest, and some. It's quickly grown to be my 3rd or 4th favorite nintendo franchise.

Ah yes! How could I forget about Louis. Dude is a BEAST! He's never fell in a battle for me yet. Vander once, I believe. Vander has great dialogue for sure.

NintendoByNature

JaxonH

Chapter 8 is hard. The real game has now begun.

I feel so inadequate and unprepared for this chapter. They have at least 5 lances, armored and other, at least 5 axe wielders, at least 5 sword users, half a dozen fliers, handful of archers, and I'm pretty sure the boss has a ring.

Gosh dang it. Game only let's me choose 9 units for this. With Alear, my healers, mages, archer and armored unit, I simply don't have room for an axe user! No room for Vander or Bucheron. I'll have to use mages and anti-armor weapons to push through these lance users. If I can just get through the first half dozen lance users I think there's a chance, as I can exploit weaknesses on the rest. But they're on healing avoid tiles too. Gonna have to draw them out.

I'm so intimidated right now I love it! This is that hit of adrenaline I used to get from Fire Emblem. This is that rush I'm always chasing. Wooooosaaaaaah. Soak it up. Mmm, so good.

@Ryu_Niiyama
I knew it was coming. Wanted to tell you but, I restrained myself πŸ˜€

What difficulty are you playing on?

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

NintendoByNature

@Ralizah well that explains alot. I'm sure I can look this up, but It has me wondering what other SRPGs KT has made worth checking out? Surely this can't be thier first with a damn near perfect game in 3H.

Edited on by NintendoByNature

NintendoByNature

JaxonH

@NintendoByNature
Every fire emblem I've played thus far has held my interest

Definitely agree with this. Even Shadow Dragon with zero support convos is better than the vast majority of other games I've played. It's why chess has stood the test of time for over a thousand years. Tactical grid based strategy is, well... timeless.

What difficulty did you say you were playing on? Are you a Casual fan or more of a Classic fan now that we have rewinds?

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

NintendoByNature

@JaxonH I just do normal/casual. I've thought about the rewinds and moving up in difficulty/doing classic mode, but I don't think im there yet lol. I struggle as it is 🀣.

I just try to take my whole squad to the finish line without losing my entire unit, which Is a challenge in itself. My goal is to not use the rewind feature. It kind of evens it out when you think about it. Playing on normal/casual + no rewinds vs. Hard/classic + rewinds. Both hard in thier own right.

NintendoByNature

JaxonH

@NintendoByNature
Koei Tecmo did Romance of the Three Kingdoms XIV which is on Switch, and it's a historical strategy game commanding large armies, and retelling the story of Romance of the Three Kingdoms, which is classic Chinese literature based on the Han dynasty a few thousand years ago. You can Google if you want to know more.

Anyways, Fire Emblem Three Houses story is basically a mish-mash of that same story, which Koei Tecmo has been retelling over and over since the original Romance of the Three Kingdoms game on NES. It seemed fresh and new to a lot of ppl who never experienced it before, but it's actually based on the same story they've been retelling for decades. Which explains why it's so good. And, it is a good story. But it's kind of a one trick pony in that regard. KT had countless years experience retelling this story of 3 warring Kingdoms, and you can only play that card once (at least for FE- for the games based on the Chinese literature are a series based on it).

So... I wouldn't expect anything else from them in that respect. They played their Ace and spent it already.

I think Maddening casual would be a good mix. Ya, it's super hard but if you're on Casual you can let units die. So it should even out pretty well. Just try to beat the maps without everyone dying.

Of course, if normal is more appropriate for you then I wouldn't advocate Maddening. More or less thinking of runs I could do myself in the future.

Truthfully, I started Awakening on Normal Casual and was always too scared to try Hard Mode. But when Three Houses released, while I did play on Normal still, for the first time ever I switched to Classic. I wanted to experience the tension of permanent death looming over my shoulder, but with a difficulty that wouldn't put me at high risk of that actually happening. And with rewinds, there was always a safety net just in case. Turns out, I had way more fun on Classic. It totally changes how you feel with every move. Even knowing there's rewinds as a fallback, it still makes you play carefully.

When Engage released, I had a long hard think about how the last few FE were honestly a bit too easy on Normal, and how it just wasn't providing the challenge I originally got from Awakening (which was likely because it was my first turn based game ever). I craved difficulty that provides some actual challenge again, so I decided Hard Classic it is. After all, there are still rewinds, you can save between turns, and if you lose you can keep the EXP and try again. And, you can always lower difficulty if it proves too much.

Edited on by JaxonH

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

Grumblevolcano

@NintendoByNature Koei Tecmo also did Pokemon Conquest though it's only on DS.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Ralizah

JaxonH wrote:

KT had countless years experience retelling this story of 3 warring Kingdoms, and you can only play that card once (at least for FE- for the games based on the Chinese literature are a series based on it).

So... I wouldn't expect anything else from them in that respect. They played their Ace and spent it already.

I mean, if IS can keep making Fire Emblem stories about evil dragons, then surely K-T shouldn't have issues coming up with new warring kingdoms storylines, right? If nothing else, the TH devs seem PERFECT for that FE4 remake.

Three Houses was pretty easy even on Hard mode. Can't imagine what Normal difficulty must have been like.

Out of interest, what difficulty did you play Fates: Conquest on?

Edited on by Ralizah

Nintendo Switch FC: SW-2726-5961-1794

JaxonH

@Ralizah
Touche πŸ˜€

I actually think it works with simple, classic stories like what Engage and Awakening use because it's kind of the identity of the series, just like Zelda and it's recurring story themes. Whereas with a story that different and specific, I don't think it would work trying to recycle and reinvent.

They would be a good fit for Holy War, except that story is already written so, there wouldn't be much for them to do. I imagine Holy War will simply be done akin to Shadows of Valentia, building on what's already there.

As for difficulty, I found Three Houses Normal fairly comfy, until the Black Knight chapter which I died on. It was then I thought, "I can't even imagine how hard this would be on Hard Mode" and it scared me off of Hard once again. Maybe it wouldn't seem as hard now as I feel I'm improving.

I played Conquest on Hard Casual, I believe? I know I was too scared to depart from my Casual safety net at the time, but because of that safety net, wasn't afraid to up the ante a bit with Hard, especially after beating Birthright on Normal Casual without issue, which boosted my confidence.

PLAYING
NS: Fire Emblem Engage, Persona 4 Golden, Crisis Core FFVII, Monster Hunter Rise, Mario Rabbids SoH
3DS: Fire Emblem Fates - Revelations
SD: Sniper Elite 5, Jedi Fallen Order
XSX / PS5 / PC: [none]

Jesus is Lord.

NintendoByNature

@JaxonH noted on KT, i may just have to check the game out. As for engage, I just did a few skirmishes before chapter 8 and I'm off to bed. I'm all geared up for the next chapter with upgrades, items, training etc. I may just up the difficulty and Try classic, but we'll see πŸ˜‰.
@grumblevolcano good to know!

NintendoByNature

Pizzamorg

Honestly, so far (16 Chapters in), I wouldn't say Engage and Three Houses have dramatically different stories. Engage is just a paper thin, surface telling, of the kind of story Three Houses went for. You have got this awakened deity amnesiac protagonist who holds the key to some grand power, a big bad dragon baddie with an intrinsic link to the protag, a series of kingdoms with specific traits to set them apart who are all either at war, or have some kind of uneasy alliance and you have a McGuffin driving the motivations of everyone. Three Houses just provided depth and dimension to all of that, whereas Engage is just a shounen anime where colourful characters fight the baddies because it is the right thing to do or whatever.

Currently playing a LOT of Marvel Snap on Mobile and working my way through Dying Light 2 on PC.

Pizzamorg

Oh man, I love the representation Rosado provides, but oh boy I dunno whether the forces of evil are bigots or what, but every time I put him in my team I swear every enemy unit on the map guns for him and I can't keep him up to save my life.

Currently playing a LOT of Marvel Snap on Mobile and working my way through Dying Light 2 on PC.

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