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Topic: Fantasy Life i: The Girl Who Steals Time

Posts 121 to 137 of 137

Spider-Kev

I don't know why they just didn't incorporate the Past into other areas of Ginormosia!

Keep the present as is, fine.

Structure the game more like the original!

XboX Username: SpiderKevM

VoidofLight

@Spider-Kev They didn't for story reasons. Ginormosia is implied to be a very specific thing that wouldn't make sense to be combined into the Past or Present versions of the map.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Magician

Having a party of companions, with their own progression and gear, is pretty cool. It lowers the gear check for gathering, crafting, and combat. It feels like an offline version of an online multiplayer experience. They allow you to complete tasks more than ten levels above the recommended level.

They draw serious agro in combat. They boost your SP and debuff your target when gathering. I would argue that they're overpowered. But they're so useful I that I can't complain.

Switch Physical Collection - 1,459 games (as of June 16th, 2025)
Switch 2 Physical Collection - 2 games (as of June 9th, 2025)

Spider-Kev

The blur is gone!

XboX Username: SpiderKevM

Magician

That 400 gear check in Mining, Woodcutting, and Farming for story progression is kind of tough.

Switch Physical Collection - 1,459 games (as of June 16th, 2025)
Switch 2 Physical Collection - 2 games (as of June 9th, 2025)

VoidofLight

@Magician Especially given Farming is the hardest gathering life to progress.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Spider-Kev

I'm only collecting Celestia's Gift Flowers until the update.

XboX Username: SpiderKevM

Anti-Matter

Who have reached the Terraforming part?
Share your house or island creation here, please.

Anti-Matter

Magician

35 hours. Collecting Stangelings, just trying to approach the 400 gear checks using every avenue available. Properly equipping and leveraging the followers can add several hundred points for gathering and crafting.

Switch Physical Collection - 1,459 games (as of June 16th, 2025)
Switch 2 Physical Collection - 2 games (as of June 9th, 2025)

Magician

One million+ copies sold. It's nice to see.

I would say it's win for Keiji Inafune, but he left Level-5 in mid-2024 (presumably fired). So it was Yugo Nakajima who directed the clean up and got the game to the finish line. Probably isn't Keiji Inafune's last chance, but he'll likely go incognito like Tomonobu Itagaki.

[Edited by Magician]

Switch Physical Collection - 1,459 games (as of June 16th, 2025)
Switch 2 Physical Collection - 2 games (as of June 9th, 2025)

VoidofLight

@Magician Yeaaah. If anything Yugo Nakajima saved this game from the disaster it would've been if Inafune was left in-charge of production.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Magician

40 hours, rolled credits.

Mildly disappointing...to be honest. The level fifty gear checks for the cog pieces at the end are inconsequential. My fishing is only level eighteen and yet I was able to get that piece of the cog with no trouble. The final boss is best handled with a ranged class, either archer or mage. Just target-lock the bombs as the boss tosses them out. Easy peasy.

There's probably 100+ hours of grinding up your classes to hero and/or grinding the Ginormous zones to max level. But...what would be the point? In the end, it feels like so much of the game's content could've (should've) been cut down. If it were, the game could have been released twelve to eighteen months ago.

An 8/10 experience, but could've been tighter, better.

[Edited by Magician]

Switch Physical Collection - 1,459 games (as of June 16th, 2025)
Switch 2 Physical Collection - 2 games (as of June 9th, 2025)

VoidofLight

@Magician The point of the end-game grind beyond completionist status is mostly to get ready for the DLC. The free DLC, and whatever paid content they'll release in the future. Especially if that content ends up being something like the Origin Island DLC, where you can rank up to God rank.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Spider-Kev

VoidofLight wrote:

@Magician The point of the end-game grind beyond completionist status is mostly to get ready for the DLC. The free DLC, and whatever paid content they'll release in the future. Especially if that content ends up being something like the Origin Island DLC, where you can rank up to God rank.

Except since this game dropped 9/10ths of the story content from the first, I would not expect any story content in the DLC.

XboX Username: SpiderKevM

VoidofLight

@Spider-Kev I'm not expecting any story content. I don't even play Fantasy Life for the story since the original game majorly disappointed me with it's story when I originally played that.

If you're playing a game like Fantasy Life, going in for the story is just going to land you in a state of disappointment.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Spider-Kev

@VoidofLight not so much the main story, but I was hoping all the little side stories should be there.

But there are none!

XboX Username: SpiderKevM

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