@rallydefault Ahh, so we aren’t counting handheld play anymore? One of the largest ways to play games on this console? Are we forgetting that some people play primarily in handheld mode, so the experience there isn’t acceptable? Most games in handheld mode that I own and have tested without a patch look horrible and run horribly. Some had slightly faster load times, but the image was so low resolution that it actively made my head start to hurt. I don’t have the ability to play in docked because I have nothing to hook the dock up to at the current moment.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight
I think you're being a bit hyperbolic there. It would obviously better if games ran native but to describe the scale from 720p to 1080p as "not acceptable" and "horrible" is a bit too much. And "actively made my head start to hurt" is just drama queen tier stuff
The number of times I've played games on PC at 1080p on a 1440p display or 1440p on a 4K TV or even literally 720p on a 1080p display through most of the late '00s and early '10s. It's far from the end of the world you're describing it as. Again, obviously not technically ideal, ideally you want to be matching your resolution to the screen, but at these kinds of resolutions it's certainly serviceable.
Now when we were in the GBA/DS/3DS kind of pixel densities THEN it mattered a lot more. And I would imagine even the scaling from 720p to 1080p is going to matter for those 2D HD games where you're now getting uneven pixel art or blur in what would otherwise be super fine pixel level details. But for most titles it's a bit of a nothing burger. And on Switch 2 comfortably outweighed by gains elsewhere for most titles
I was playing a bit of Hades the other day on my Switch 2. I still want a Switch 2 patch for it so it can be native 1080p and maybe 120Hz, but even more to the point higher res docked. But as far as the general portable experience goes? It's perfectly fine, certainly better than Switch given the reduced load times. I felt a similar way about Age Of Calamity, it certainly ran and played better..... outside of the realisation that I didn't quite like the core game itself as much as I remembered
@VoidofLight
Pretty much every survey that we’ve seen during the Switch’s lifespan has shown that about 50% of people play in both modes rather than one or the other exclusively. Therefore, assuming most people are only experiencing these games handheld is statistically wrong, and since some games looking worse depends on being in handheld mode, it’s worth mentioning, no?
Most Switch 1 games run better and/or look better on Switch 2. Not all. The majority. Which is exactly what I said the first time.
@skywake I’m not really being hyperbolic though. I was playing the game yesterday and it made me actively get a headache. I think it’s something about the pixel aesthetic and the low resolution being combined that actively makes my head hurt.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@rallydefault I didn’t say most people experience solely handheld mode- but for those who do, most of the switch 1 games are a genuine pain to play through. There are no doubt people who are in the same situation as me- who literally cannot play docked mode at all.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
If she says "I literally can't", she literally can, she using hyperbole.
Anyhow, we've been playing games sub 720p on a 720p screen for 8 years. People played DS on 3DS, GBA on a TV with interlacing, Switch 1 on a 4K display.
Unless your screen is an exact pixel and aspect ratio match, it's gonna look varying degrees of bad, from barely to oh goodness no.
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@VoidofLight
Absolutely there are people who only play handheld. And for those few games with resolution issues, hopefully they get a patch or people continue to play them on their original Switches. As others have pointed out, I doubt the issues are as egregious as you’re putting on. I have yet to come across something that has offended my eyes so much as to give me the symptoms you’re asserting.
I still use my Lite for smaller games, so I always have that option, too.
Meh, I've mostly been comparing handheld but I find the split to be around 50:50. The games that were patched generally ofc look and perform better (although I kinda prefer pre-patch Pokemon Sc/Vi). But I've seen just as many games that look worse on the Switch 2. I've not really noticed the extra power in unpatched games myself.
Personally I'm still judging whether to play my games on Switch 2 vs. Switch on a case-by-case basis. Doesn't help that I find the original Switch more comfortable to play on (although I am adapting to the larger Switch 2 after hours of DKB).
@Buizel
My Lite feels soooo much better to play in handheld, but that’s what it was designed for so no shocker there.
You say 50:50 - wow. I respect your opinions. How many games have you tried? Are they giving you headaches and making the games painful to play like @VoidofLight is claiming?
@rallydefault not too many tbh, maybe no more than 15-20. But that's included all the patched Nintendo games so you could argue it skews positive. And for transparency I'm using the OLED so that's a factor (but tbh resolution scaling / apparent pixel density is a bigger issue for me).
That said, "worse" isn't terrible...not even bad, really. If I only had a Switch 2 I wouldn't care at all in all likelihood.
Lite - NSO stuff up through SNES and small games that don't benefit as much from the OLED upgrade.
OLED - Unpatched Switch games w/o significant Switch 2 performance upgrades & N64 NSO
S2 - Switch 2 games (duh!), patched Switch 1 games, the occasional unpatched Switch game that looks and runs better on the new console (MH Stories 2, Hyrule Warriors, etc.), and GameCube NSO
Personally I'm still judging whether to play my games on Switch 2 vs. Switch on a case-by-case basis
Oh, I'm definitely doing the same. It's just I'm just not in anywhere near as much of a panic about the scaling as @VoidofLight seems to be. For me my games are split Switch OLED vs Switch 2 basically in answer to two questions. Am I "not finished" with the game and is this a game that is either predominantly a docked game for me, a game that had performance issues on Switch or a game that has been Switch 2 enhanced. If that is true? I've moved it to Switch 2
So Hades had performance issues and I'll likely play it every now and then, Switch 2. Tears of the Kingdom has the Switch 2 Edition, Switch 2. Games like Boomerang Fu, Jackbox, even Snipperclips are local-multiplayer party staples, Switch 2. I've also moved across Metroid Prime Remastered (surround sound), the Bayonetta games, Smash Bros, Animal Crossing. Although I didn't move across Mario Kart 8 because, naturally, Switch 2 has World
But Baba is You, Puyo Puyo Tetris, Sonic Mania, War Groove? These games ran fine on Switch and are portable friendly so I can nothing moving them. The OLED has a better screen and is more portable so I'd lose both of these things moving them. The same will likely be true for Rhythm Heaven when that drops. But also games like Skyward Sword HD or Legends Arceus, in theory I'd rather play them docked on Switch 2 but.... also have little intention of revisiting them. So I haven't moved them across
@skywake I'm not in a panic. I just stated that a game gave me a headache- which it did, and how I wish that more games would get patches that fixed these issues for people who can't play the games in docked mode. People are trying to turn it into me being hysterical or hyperbolic, when it outright gave me a headache that worsened when playing.
Then there's the issue with the Tears of the Kingdom Switch 2 edition- where Nintendo didn't fix the shadow render distance. It's not as bad, but in handheld mode there's a massive seam in the middle of the screen that takes me out of the game when I started noticing it.. and it still hasn't been fixed.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight If it's any consolation, I had similar issues. While luckily not headache-inducing for me, in handheld the scaling of unpatched Switch 1 games made them strain my eyes in most cases, so it wasn't pleasant. Games like Animal Crossing just look noticeably worse in handheld than on Switch 1 (particularly OLED, but that might be unfair), and there seems to be some kind of issue with many locked 30fps games like it on the Switch 2's internal display where it feels choppier.
The graphical issues with the Switch 2 edition of BotW and particularly TotK are also very distracting. You can't "unsee" that seam in most instances, and I know people will brush that off as just a "minor detail", but literally the entire point of the Switch 2 editions are minor details.
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