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Topic: Unpopular Gaming Opinions

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Late

A game doesn't necessarily need to start with a bang. Slow starts are fine.

I remember really enjoying living as Link in Ordon Village at the start of Twilight Princess and I know most people really hated the slow start in that game. They wanted to see action. Meanwhile I was thinking I'd gladly play a game where Link is just living his ordinary life. I got the game quite late, after I'd already played Skyward Sword, and I knew next to nothing about the game. When I first started playing, I thought it looked bit ugly by then but I stopped paying attention to the muddy visuals as soon as I got to explore the village and meet up with its inhabitants. Something about that village was just special. I would've liked to live there in real life. I ended up really enjoying the rest of the game as well and it became my favorite Zelda game.

Then there's Kingdom Hearts II. I don't think too many people are fond of the beginning with Roxas. It's slow. You are just doing some mundane tasks from one day to another. Yet, I kind of liked it too... Last time I started playing KH2 again, I played the beginning with Roxas and then I stopped as soon as I got to play as Sora. Not sure why.

Now I'm starting to think that I just want to play a game where the hero is on a vacation or something. Something relaxing. Maybe something that starts with an A and comes out next month...

@Buizel I would've stayed at the Game Corner in HG/SS just for the music alone but I'm glad it was accompanied by a fun minigame.

It's its, not it's.

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Buizel

@Late this reminds me of the Tomb Raider games. It was quite nice that the tutorial (Lara's Mansion) was more relaxed and bit of a playground...especially considering how brutal some of the games could be. More games should do tutorials like that.

Edited on by Buizel

At least 2'8".

DannyBoi

Has anyone seen the maintence on March 9th for the Eshop? There are 4 sets of maintence all for the Eshop. On the same day.

Destiny, justice and retribrution will be mine.

kkslider5552000

tzahn wrote:

I've heard people compare Dark Souls and Zelda, saying DS is what Zelda would be in a darker, more realistic environment. I'm sure this will go over well, but to me Dark Souls is what you get if you take Zelda and strip away all the charm and magic. And I also felt it didn't respect my time. I really tried to like it and put in over 20 hours. I was to the point where I "got it" and understood what the game was, but I ultimately wasn't enjoying myself and stopped playing.

I love Dark Souls, but this is a pretty reasonable take. Especially the wasting time part.

"Hey guys Dark Souls is all about rewarding difficulty!"
Dark Souls proceeds to waste your time going through easy enemies for the 20th time in order to hopefully spend more than 30 seconds against the boss

I also never liked the Zelda comparisons. I mean, I guess it's like Zelda if you only played Zelda 2 and the darkest parts of the N64 games.

Non-binary, demiguy, making LPs, still alive

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Ralizah

Dark Souls games feel incomplete to me. Like the level design people and the character/enemy design people did their jobs right, but the people in charge of worldbuilding/dialogue/plot/scenario building just pretended to be working and, when the time came for the thing to be assembled into something that would resemble an actual commercial product, proceeded to freak out and hurriedly insert the little bits of work they did into various item descriptions and snippets of mostly inscrutable dialogue from the two or three NPCs the player would encounter through the rest of the game.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

kkslider5552000

That's kinda true, but as I've made clear recently, I prefer the overly minimal storytelling over something like hours of cutscenes, that may or may not be compelling. Like Zelda voice acting, I want nothing over something done poorly.

Some people like the vague lore, I'm indifferent, I just like the atmosphere it creates for the gameplay. The intro cutscene was basically all I really needed.

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Megaman Legends 2 Let's Play!:
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User199x

Here I come:

-Piracy is ironically the best way to preserve games and other media. And sometimes, they offer a better experience than the legal versions (cough*noDRM*cough).

-I really don't care if the game in question is physical or digital. As long as it's playable offline, then I'm fine.

-I believe cloud gaming will just coexist with both consoles and PC.

-I think Nintendo overprotects their IPs when it comes to fanmade content (not just games, but art, music, fiction, etc.). I think they're fine as long as they're free.

User199x

Maxz

Man HGSS had some killer tracks. I boogied hard to that game corner jam.

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Buizel

Switch has the best OS of any Nintendo console. Having your most recently played games as most accessible just makes sense, and seeing your wider collection in alphabetical order is the easiest way to find thing.

It does the job so that minimal time is spent on the menu, and maximal time is spent playing games.

Edited on by Buizel

At least 2'8".

Anti-Matter

1. Evoland 1 & 2 from Evoland Legendary Edition are much much much better than FF VII and FF VII remake.

2. I prefer Super Princess Peach DS than Super Mario Bros series.

Anti-Matter

iKhan

User199x wrote:

I think Nintendo overprotects their IPs when it comes to fanmade content (not just games, but art, music, fiction, etc.). I think they're fine as long as they're free.

On that topic, I go one level further. IP is a concept that was created as a favor to creators to encourage them to make content. It's utilization nowadays is a bastardization of it's original intent.

I think that fan games should even be able to charge. I think the Pokemon series is a perfect example of this. The fan games end up doing far more interesting things than the main series has been doing, and have actively worked to make the games more enjoyable to older fans. I'm not planning on giving TPC my money any time soon, because the only interesting things they've done with the series in decades have been Pokemon Colloseum and Pokemon Go. But given that fans are producing content I WANT to play, I'd much rather give them my money.

I believe that once you publish a product, you have sacrificed the "ownership" of the ideas that are transmitted in that work. While I think the original producer should still be credited, the fact of the matter is that I know what Pikachu looks like off the top of my head. I can probably draw it to some mild degree of accuracy, and I can probably describe certain personality traits from my interpretation of the character. That doesn't belong to TPC. It's my own thought, even if it was influenced by a game I have played.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

BrintaPap

@iKhan Imagine if you made a series for kids, let’s take Peppa Pig for example and when you publish it you lose “ownership”. The next thing that will happen is that people will make bloody variants of Peppa Pig or sexy stuff like rule 34 of straight up porn.

Your intention was just a series for kids aiming to entertain them or just learn them something about friendship or something.

I would be pissed as hell if I saw someone just using my IP to change the idea I had with it. Let alone charge for it.
I would allow some things if they asked and maybe sign up a contract for it or something.

Now with games I have the same stance as with movies and/or series.
The only problem I have with games is that they should always be released on the next platform. The company’s always want to stop piracy from mostly their older games.

If you would make atleast a port if you older popular games it would be downloaded much less on the internet.

BrintaPap

NotTelevision

@iKhan I’m actually okay with companies maintaining the rights to their intellectual property. Like mentioned before I think the creators have right to the property they created themselves. Otherwise it would just be a madhouse of knockoffs and “rush to market” products trying to capitalize on fads. There is already enough of that.

Although I think companies should be encouraged to make their older media public and put in some sort of digital domain for anyone to access. So you have something like the NES Legend of Zelda available online for anyone to access legally. It would take a ton of convincing for Nintendo to surrender digital rights to such a famous game, but if it became the standard they might just hand it over. They obviously could digitally distribute or make physical cartridges on their own with their own bells and whistles if they wanted to, but a free version would also be available. The same could happen with movies and books. Just hire a good preservation team that is able to catalogue and restore this old media and have an app on every device that can access the digital database.

I know that sounds a bit like a dreamer thing, but right now you have copyrights that companies just sit on without doing anything with their classics. Without the fans, hackers, and emulator community a lot would be lost and unavailable, so I say just encourage companies to donate them to some government preservationists body and make it public.

There’s a lot to such a plan but it would be ideal to have something like that one day.

NotTelevision

BrintaPap

@Anti-Matter can you tell me how the hell Evoland 1and/ or 2 is better a game that is better than Final Fantasy 7 remake? A game that is not even out yet. Are you from the future?

What you just said can not even be a freaking opinion. Also you comparing Evoland 1/2 to Final Fantasy is the same is like comparing Sims to a frying pan: it makes no sense at all.

BrintaPap

Zuljaras

@BrintaPap I think his reason was that there was one swear word in FF VII and he condemn every game that has even a pinch of violence or swearing.

If you have interest in girly kiddie games. Then he is your guy.

Anti-Matter

@BrintaPap
I have seen FF VII remake from the demo version at my local game shop (the shop owner played the Demo for a while) and it was.... Blah ! 🤮
The more realistic, the more i want to barf. 🤢
And also, i heard explicit swearing word from FF VII remake trailer. I hate profanity. Once i heard that word, i banned the game immediately. FF VII remake will NOT allowed to be in my gaming room.

I have watched Evoland 1 & 2 gameplay, despite of being traditional 2D and cartoonish 3D model, the gameplay looked very appealing. And i was thinking Final Fantasy Classics should be learn from Evoland 1 & 2. I saw something like FF VII from Evoland 1 (at the end of the chapter) and FF VII should be like Evoland 1 if FF VII got simple 3D model. Other FF classics such as FF V and VI should be like Evoland 2 in 3D model.

Indie did better than SquareEnix.

Anti-Matter

Ralizah

Anti-Matter wrote:

And also, i heard explicit swearing word from FF VII remake trailer. I hate profanity. Once i heard that word, i banned the game immediately. FF VII remake will NOT allowed to be in my gaming room.

LOL

Never change, Anti-Matter. It takes all kinds.

Currently Playing: Yakuza Kiwami 2 (SD)

iKhan

BrintaPap wrote:

@iKhan Imagine if you made a series for kids, let’s take Peppa Pig for example and when you publish it you lose “ownership”. The next thing that will happen is that people will make bloody variants of Peppa Pig or sexy stuff like rule 34 of straight up porn.

Your intention was just a series for kids aiming to entertain them or just learn them something about friendship or something.

I would be pissed as hell if I saw someone just using my IP to change the idea I had with it. Let alone charge for it.
I would allow some things if they asked and maybe sign up a contract for it or something.

Now with games I have the same stance as with movies and/or series.
The only problem I have with games is that they should always be released on the next platform. The company’s always want to stop piracy from mostly their older games.

If you would make at least a port if you older popular games it would be downloaded much less on the internet.

@BrintaPap

Would it piss me off? Yes. That doesn't mean it shouldn't be allowed.

Even with copyright restrictions, franchises are bastardized and either violate the creator's original intents or violate what the franchise has become to its audience.

Comics were originally targeted towards children, but now there are R-rated Batman animated movies, and Harley Quinn drops f-bombs everywhere. Paper Mario has been transformed into a shell of it's former self. In these two cases it was due to creator changing, but you also have examples like George Lucas and J.K. Rowling where the creator fails to understand why their property resonated with people, and damages the world that they themselves created.

With all that said, I don't think any of those cases shouldn't have been allowed to happen, even when I find them objectionable. At the end of the day, we as consumers of media create a conception of the characters and stories we see that aren't always completely in-line with what the creator intended. I don't believe that necessarily makes them less significant. In fact, I think it would allow for multiple versions of characters to be available, and allow people to find a conception of a franchise that most resonates with them. I don't think a creator has any right to tell me how I can perceive his or her characters, and how I can share it with others. My understanding of their characters has become wholly my own upon reading/watching/playing their work. IMO that's the great part of ideas, they aren't zero sum, where two people can simultaneously have the same one.(unlike, say, a baseball, where if you give it to me, you no longer have it)

I do think it would make sense to have some sort of logo or certification that shows that a product is "from the original creator" or "approved by the original creator". Not only so that the creator can maintain some control over what is perceived as "canon", but also so that people can easily find work from creators who do produce a consistent product that resonates with people

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

kkslider5552000

Final Fantasy VII remake not being turn based was the best choice for a remake.

This is less unpopular than it was a year or two ago, but I don't get people who want to just play the exact same game with better graphics when the game already exists. Granted, I understand it more considering how dated the original looks, but I'm playing the original and largely enjoying it a lot. But that means, I would have no reason to play the remake myself ever if it was the same gameplay. I'm not spending 60 bucks for the same experience but prettier. Not done it for the many Zelda remakes (got WW HD for free, thx Nintendo and Mario Kart 8), not doing it here. And if I wanted to see how its updated, Youtube exists, I could just watch it. It also doesn't make sense because regardless, this has taken an eternity, don't spend all that time for the same thing. Give us a new version of this classic.

But as a counterpoint, Final Fantasy XVI should be turn based. It is time for a mainline FF return to classic JRPG gameplay. I don't want the old game remade to be turn based, I want the new one to be.

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