@Dogorilla "Time gilds memories" -Finnish proverb
I did a lot of grinding of my old NES and SNES games through NSO and emulation last year, and a lot of them have artificial means of upping the difficulty and longevity. With save states and rewind nullifying that, they're much less time-consuming or requiring constant restarts. I can't devote to sitting through the entire game in one go, so a simple thing like saving my progress makes things a whole lot easier. I still enjoy most of them.
@Eagly I was thinking during my replay of God of War recently how much it reminds me of an older Zelda game like Skyward Sword, far more about elaborate puzzle dungeons than it is some kind of hack and slash action game, and found it odd more people didn't make that observation during the review circuits.
@Eagly I mean, BotW's whole point isn't to be a traditional 3D Zelda. They reinvented the formula outright and tried something completely new. Tears of the Kingdom is most likely going to be what Majora Mask was to Ocarina of Time, where it solidifies the new direction of the series, while improving upon the original game's slip ups. I would think TotK would most likely add more into the overworld, as well as respond to most of the criticism that the fans gave the team, given how the Zelda team always sort of learns from people's critique of their games.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Eagly I don't really like where BotW took the franchise, as I still really love the older 3D and 2D Zeldas. I'm just saying that they weren't trying to be the same old 3D Zelda, and that TotK is going to most likely be hugely different while expanding upon the formula that BotW created for the series.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Eagly While I see the point that Nintendo should offer some of its first- or second-party games on PC and other platforms, I wouldn't be surprised if the last time they did that still stings in the company.
I mean, assuming this to have actually happened, the last time 1st party Nintendo properties were on this hypothetical other platform, they were dismal.
And yes, I'm completely denying the existence of the CD-i games.
I Have 2 Spicy ones
1) I hate being called a gamer. If you read watch TV or play movies it dosen’t feel like people try to solely Identify you by them. But if you play video games you are a gamer and thats all you’ll ever be. I play video games but I do other stuff. I don’t want my identity to be I only play video games. If your say a bird watcher people don’t treat you like it’s your whole identity yet if you play games your a. Gamer. It just to me adds to the idea video games are their own thing and they’ll never be taken seriously by certain groups. I am a person who plays video games Thats it.
Why don't you grow a moustache so that way everyone will call you mustachio instead?
I don't think it's quite so unthinkable that Nintendo would put their games on other platforms. They've already been doing a bit of that with mobile games.
Also, with both Sony and Microsoft having tested the waters of PC ports, without cannibalizing their console sales in the process, I don't think Nintendo would have too much to fear from doing so. They're far and away the most conservative of the big three in terms of business practices though, so I wouldn't be waiting up for them to make a move.
@Rambler@Snatcher it’s just more a personal thing that comes from people who obsessively watch keeping up with the kardashians and Jersy shores telling you video games aren’t art and they act like you’re different for liking video games. Sorry if I’m dumping too much
Yes! Yes! That’s what I was thinking one of the reason where, because I’m not gonna lie, ai don’t like how some people act like your different for enjoying video games. Who care what they like, if it’s not hurting anybody, and if the enjoying life, why do you care?
Here's one: Borderlands is one of the most atrociously bad video game franchises to gain popularity, and its influence on the "loot shooter" style of gameplay has been an unmitigated disaster.
There's man all over for you, blaming on his boots the faults of his feet.
Not Nintendo related so forgive me, but I have come to the conclusion that I just do not like Naughty Dog games. I don't hate them, they're just ok, nothing more. The stories seem to get a free pass because they are video games but they are always cliched (Last of Us) or nonsense (Uncharted). The basic gameplay is dangerously close to a walking sim (with admittedly pretty graphics) interspersed with tedious gunplay. I find them really shallow, as if they were made by a frustrated wannabe film maker who is stuck making games.
Oh, and the collectibles suck are always utterly pointless.
I really hated Uncharted 2 when I played it but for some reason the first Last of Us managed to "click" for me. I might Part II at some point but it looks so aggressively grimdark and unpleasant that, well, I dunno...
Anyway I hear what you're saying. Nathan Drake is a smug unlikeable jerkoff and the plots are like dollar store Indiana Jones. Idk if it's improved since then but the shooting in Uncharted 2 felt like a mediocre PS2-era game: floaty, weightless, underwhelming in general. I was thinking "well, this game is from 2009, I'll give it some slack..." when I played and then realized RE4 came out four years earlier and still has immaculate gunplay.
I'm not really a fan of indie games. Sure, there's a few gems every now and then, but for the most part all indie games feel the same. They have similar art styles, similar premises, etc. The only Indies which have ever really managed to grip me were Hollow Knight and Undertale/Deltarune. Hollow Knight stands out in a vast sea of samey looking games with it's own unique art style which is completely hand drawn. The world and the way the atmosphere feels in Hollow Knight also adds to why I enjoy it. I don't know why I like Undertale and Deltarune though, but I just do.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@Ooccoo_Jr I don't think I have played any Naughty Dog games, but I have long thought that way about a lot of popular games in general. I believe that professional game journalists and critics want so badly to make video games more mainstream and be seen as "art" that they grossly overstate what they are. This is especially true for walking simulators and their stories. I've stopped playing them because they always sound great when I read about them, but they just aren't special. They are boring and the stories just don't compare to what you get in books and movies, no matter how much video game people want to believe otherwise (and if you're wondering, off the top of my head I know I've played Gone Home and What Remains of Edith Finch, and there might be a few more).
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