Well, I could do it, because I would bring a smile to everybody's face, plus all the admins already would be like "WOW"
.............but for the trolls, they get a warning to stop, and if they troll until the cow says "The waffles have been taken", then this would happen to you.
Also, if you said Fred Rechid was cool, then I would say you are awesome.........how do I admin again?
Um, maybe I would. I don't, of course, know all what it takes to be an admin or everything that an admin would do, but maybe. Definitely wouldn't put up with people deserving of warnings or bans, and I would work to keep things under control and fair, but like I said I don't know really what it takes or what an admin actually does (more than bans and stuff). Gold shields are cool, though.
No if I was admin this whole site would be filled with insane people and weirdos
And that would be different how?
Exactly.
My Nintendo Network ID: NinLiferOMB
Currently Playing: Pokemon Mystery Dungeon: Gates To Infinity (3DS) The Denpa Men 2: Beyond The Waves (eShop) My Backloggery
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Alright, some nice responses there, idk what else to say in this post, but yeah, read em' all as usual, keep the answers coming! A bit late but wooo 7000 posts!... heh...
Question #376: What aspect do you love the most in a game? (Story, Visuals, Sound, etc.)
Now here's something I haven't done in a LONG time:
My Answer: I love sound, its the music you'll be hearing throughout the game. I especially love the World of Warcraft music, just sayin, its so good. Haha
Formerly PurpleLink, RedLink & OrdonianLink Getting a Gold Mushroom on Rainbow Road is just asking to lose! Backloggery Question of the Day
I like the interaction between the game and the player. I mean anyone can write a good story, or compose some epic music, but tying it with the game is something that really take effort.
This is one of the reasons why Majora's Mask is my favourite game of all time. The story, the NPC's, the environments. They were all great on their own, but what really impresses is me is how the game uses it's "three day cycle" to let you interact with them in lot's of different ways.
The story is the most important part for me. A game should be made around a story and not like this; "we need a new game let's create a story" those are flops most of the times... Games with a story are also the games that you remember I also love it when there's good music in a game. it can give the game a certain mood like exciting, sad or creepy... and there's the overworld that's also pretty important, bigger is better, magic is always good, different areas and interesting villages and now i think of it, this is probably the reason why i like the legend of Zelda and final fantasy so much
A piece of the Triforce appeared before you! (>'.')> ▲ Touch it now!
Can I be a snobby Film Studies student and say the mis en scene?
For my actual answer, I'll say Level Design and Pacing. These things make me feel like a game is planned out and something more than a manufactured product, because they're both intricately tailored towards the player's wants and expectations. Not that I'm saying all games should have super awesome level design because I want that, I'm just saying that I tend to enjoy and value well planned out games more.
always thought I'd change to Gyarados after I turned 20 but hey, this is more fitting I guess. (also somebody registered under the original Magikarp name and I can't get back to it anymore orz)
I think I like a little bit of everything. Clever level design, awesome music, nice looking environments, overall fun gameplay. Story is rarely that important to me though; after all, if I wanted a good story, I'd read a book/comic.
In some cases though, it seems that the music factor will being me back into playing the game. Just look at Brawl.
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