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Topic: Games You Recently Beat?

Posts 3,841 to 3,850 of 3,850

darkfenrir

Just finished Silksong. Really great game, even if it's really hard and I have to use MANY mods to finish it. But like... yeah no regrets. I think it's really a far better game than hollow knight.

darkfenrir

MoldyPasta

I beat quite a few games in 2025 - here's a list

  • Silksong, including act 3
  • Hollow Knight, just one ending
  • Undertale neutral route
  • DK Bananza
  • Mario Kart World, by which I mean I unlocked Mirror mode.

Huh - I guess that's all of them.

MoldyPasta

My Nintendo: MoldyPasta

OldManHermit

Had a Metroidpalooza as of late,

Metroid Prime 3: Corruption: I like this game but I do have many of the same issues with it that I have with all the Prime games. The boss fights tend to take way too long for my tastes, whereas they are still challenging yet comparatively fast paced in the 2d games. Also hunting down late game items, in the case of this game the energy cells, always becomes a bit tedious for me. I do love the variety of alien biomes in this one, Elysia and the Pirate Home World are particularly cool.

Metroid Prime 4: Beyond- So this was very much a traditional Metroid Prime game, barring the shinier coat of paint, it would've been right at home in the gamecube/wii era. I suppose I went in expecting maybe a little something more, considering the protracted development time and the fact that Prime 3 came out in 2007, but I can’t say I was entirely disappointed. The game looks great, (i played the Switch 1 version), and the gameplay is fun if not more linear than previous entries, which personally I’m fine with. I liked the motorbike, however I feel it could’ve been more cohesively merged with the the core gameplay. Besides literally a couple boss fights you just use it to traverse the desert between zones. I’ve seen a lot of people complaining online about myles and the other federation troopers, I actually liked them. They add some personality to what otherwise might be a fairly sterile experience. It is weird though that, considering they actually have spoken dialogue, Samus doesn’t talk at all throughout the game. Which brings me to the next game I beat,

Metroid: Other M - Been awhile since I played this one. I just remember really disliking the controls. Switching from holding the wiimote horizontally, to aiming will never not be awkward, however I found I was able to adapt after a short time. Visually the game holds up very well, it has a very slick look which reminds me of Team Ninja’s Ninja Gaiden games. I like that the enemy designs are very reminiscent of classic Super Metroid enemies. The more action focused gameplay is actually really fun once you get a handle on it. The mechanic of dodging and countering with a fully charged shot is incredibly satisfying.

I know this game has gotten a lot of flack for it’s narrative, but I actually don’t mind it. Samus purposefully withholding her abilities out of respect for Adam is a bit silly, but I appreciated that they attempted to give her more of a character. Maybe I just found it refreshing after her relative silence in the Prime games.

Metroid Fusion- This is my second favourite Metroid game after Super. It’s certainly more linear than other games in the series but I’ve always loved replaying it, some awesome boss fights and the dynamic between Samus and the ai Adam is quite compelling. The X are also an interesting foe, basically being the alien from John Carpenter’s The Thing.

Metroid Dread - Having recently played both Beyond and now Dread again, I think I prefer Dread. Although I am biased as I’ve always been more partial to the 2d Metroids. This is a great entry in the series that builds upon the lore and gameplay mechanics of previous games. I think Raven Beak might be one of, if not the toughest boss in the entire series. Also the Metroid Suit looks badass as hell. Hope this one gets a sequel eventually.

OldManHermit

JakedaArbok

@OldManHermit
I genuinely really love Fusion, I know there are people who don’t like it abandoning Super’s more open style, but the sacrifices to freedom are more than made up for in just how good the atmosphere and plot is. That scene when the elevator breaks is one of my favorite moments in gaming, and it didn’t need AAA graphics to achieve the genuine unease you feel during it. I also really love how the sometimes handholding nature is incorporated into the plot by the end, and the bosses are great too. Just a phenomenal game that can be enjoyed even if you don’t like Metroidvanias.

“A fool and his money are soon parted.”
Proverbs 11:20
Switch Friend Code: 6009-5662-0517

Megas75

Starting off the year strong by finally beating Red Dead Redemption. Man, that ending messed me up. Why did I sit on it for so long?

[Edited by Megas75]

Steam/NNID/Xbox Gamertag - Megas75

Ganner

Was a bit late reporting on these recents.

Hades 2 (Switch 2). Well, I rolled the credits but not the postgame story and all the tons (and tons) of odds & ends there is to do. Really enjoyed the game. If I HAD to choose, I'd say I prefer the 1st one but that could be influenced by it being my first real rogue-like game experience. I plan on going through the postgame stuff but at a much slower pace than I did with the 1st one so I can get to other games in the backlog. Otherwise, it'll dominate even more limited gaming time.

Luigi's Mansion (NSO). I stated in previous "What are You Playing?" articles that I finally decided to sneak this one ahead of the backlog line. This was one of the games I got at launch back in 2001 but never beat it. Got to the end but never finished for whatever reason. So crazy to have finally beaten it 25 years later. Great game!

This fire is burning and it's out of control. It's not a problem you can stop it's Rock and Roll!!!

FishyS

I just beat Dadish 4. Such a fun series.

FishyS

Switch Friend Code: SW-2425-4361-0241

Tanookduke

Just beat sin and punishment star successor. A fun game. A strain on the hands no matter what controller you use to play.

Even on normal difficulty the game is so ****** hard with bosses that will sometimes throw everything at you and still ask you to keep up. The game leans a bit too much on the dodging that staying still will frequently shred your health. That and your parry/ melee attack to reflect projectiles, it having lag at the end of its 3 hit combo does not make it easy to use when 4 projectiles are coming at you all at once...

The tanookduke strikes again!

WaveBoy

@Tanookduke
S&P:SS is an easy 9/10. It was pretty surreal(Stage 2's Underwater tunnel rings the pinacle bell 😙 )and exhilerating in it's time and overall is probably the best Wii on-rails shooter there is along side the Arcade/Dreamcast port for House of the Dead 2 from HOTD 2&3 Returns.

Neither would play properly on NS2 though due to the lack of a sensor bar. It would be HOTD 'Remake' all over again with the joy-cons, which was unplayable.

Resident Evil Umbrella Chronicles Wii had potential, but its 30fps cap, wierd finicky enemy hit detection(More so with zombie head shots), bosses had teeny tiny dead zones and the fights themselves felt like they draged on for an eternity. Total bullet sponges. I hear its sequel is even worse due to the shakey cam.

[Edited by WaveBoy]

WaveBoy

WaveBoy

Freddy Farmer

This puzzle platformer is pretty much a masterpiece. If it weren't for the lame poorly thought out bonus stages and 'all too easy-over before you know it' final(And only) Boss battle, I'd smack it with a 10. Brilliant soundtrack, wonderful visuals, and the gameplay & controls are fine tuned to pure perfection. You have to beat it once on Normal....Where It then pulls a Ghosts 'n Goblins, forcing you to replay it all over again, but on Hard mode which then unlocks access to 2 extra stages(6 & 7) for all 5 worlds which you'll need to complete, leading up to the final boss.

You basically have to collect 5 items in order in each stage accordingly, while avoiding hazards, enemies(etc). It's so intense, exhilerating and rewarding, since you're forced to replay past stages in order to get to whatever stage you need to just to get each items in order which completes a potion. You can't just select any stage within a world. Lose all 3 lives and you're back to lets say 2-1, which is the way i like it. Your platforming skills need to be an 11 to finish both Normal & Hard.

This is Flynn Arcade's magnum opus as far as I'm concerned. Scratch that, I think they only produced it! Catcade Games were the ones responsible.

[Edited by WaveBoy]

WaveBoy

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