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Topic: Petit Computer

Posts 4,801 to 4,820 of 9,618

Slayer

I said I wouldn't work on Apocalypse Rising until Gladiators is done, but I just couldn't help myself. I'll reprogram the menu because Petit Computer has a couple syntax errors and I know good code for that.

I have nothing really to say about myself.

Hairmanban19

slayer wrote:

Hairmanban19 wrote:

slayer wrote:

Hairmanban19 wrote:

NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.

D: I was looking forward to this!

Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.

Kind of what I thought for my games, but Waffle wants Gladiators out and cmart wants Apocalypse Rising out. There are more people following the development of this project than you think...

Well,Apocalypse rising sounds cool.

...

Hairmanban19

twinArmageddons wrote:

Hairmanban19 wrote:

slayer wrote:

Hairmanban19 wrote:

NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.

D: I was looking forward to this!

Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.

i was looking forward to it too ;~;

Sorry,i don't know what i should do. It took me so long to program each area,and i had a lot of them finished. I just don't feel like making all of that over again,i might just take a break from programming then i might be in the mood to make it again.

...

Slayer

Hairmanban19 wrote:

slayer wrote:

Hairmanban19 wrote:

slayer wrote:

Hairmanban19 wrote:

NOOOOOOOOO!!!! Dang it! My progress on The Land of Verge got deleted!! It was probably my brother that plays on my 3DS. I had soooo much progress done on it,and each area took forever to program! Sorry guys,either its never gonna be finished or i'll just abandon it and make a different game.

D: I was looking forward to this!

Well,i'm glad at least SOMEONE was looking foward to it! Nobody else really cared for it.

Kind of what I thought for my games, but Waffle wants Gladiators out and cmart wants Apocalypse Rising out. There are more people following the development of this project than you think...

Well,Apocalypse rising sounds cool.

Why thank you! Land of Verge sounded great, that must have been disappointing....
So anyway, in news that won't delay Land of Verge (D:) I updated Apocalypse Rising's code with a menu. Now there's this:
New Game
Load Game
I didn't really see a point in an "exit" button, so I didn't bother. So that's that going good. I do need properly loaded sprites, SCR backgrounds, with zombies, guns, and finally the ground items standing out so people can't somehow walk on a roof because of a glitch, and we have 1.0 in alpha. And by zombies, I mean sprites, which will be easy, as well as their AI.
EDIT: I also need all of the main program code. I've got this, considering it's an awesome game

[Edited by Slayer]

I have nothing really to say about myself.

Pixelrobin

I think I'll follow @ramstrongs advice on polishing code and re-write the BattleWoods engine for the umpteenth (←Actual word) time. When I added the limited view thing I had in Temple Raid to it, I had some notable Gui lag.

Everybody do a chirp. CHIRP.

Slayer

Bluerobin2 wrote:

I think I'll follow @ramstrongs advice on polishing code and re-write the BattleWoods engine for the umpteenth (←Actual word) time. When I added the limited view thing I had in Temple Raid to it, I had some notable Gui lag.

Good move. @ramstrong's advice was smart when you look at it. Yeah, you're deleting a bunch of code to form a program. But who knows how many bugs you might have when you release the program? It might not seem logical to some, but it really is.

I have nothing really to say about myself.

Pixelrobin

@Slayer I don't want to feel the wrath of ramstrong . Very smart move indeed.

@ramstrong so I did something like:
IF (BT AND 1) THEN INFO$="00-13"
INFO$ is sort of a DATA thingymabob in that the program reads it and sets the sprite accordingly:

  • First 2 digits are the X-direction (00 = →, -1 = ←)
  • Next two digits are the Y-direction
  • Last digit is the sprite number

I do not interpret the data, I use it directly like so:
X=X+MOVE*(VAL(LEFT$(INFO$,2)))
and Y=Y+MOVE*(VAL(MID$(INFO$,2,2)))
Lastly,
SPCHR 0,VAL(RIGHT$(INFO$,1))

In this case the bullet sprite is used. Your thoughts?

As of your comment on polishing, I agree. But I also take user interaction and visuals seriously. I ask myself 2 questions: "Would a 5-year old be able to understand this gui?" and "Would this pass as a DsiWare game?". My Pixel art program is a perfect example.

Everybody do a chirp. CHIRP.

Slayer

Bluerobin2 wrote:

@Slayer I don't want to feel the wrath of ramstrong . Very smart move indeed.

Me neither. I might do it too if I have too many bugs...
So I can handle some scrolling, for this game, but I am going to need SCR backgrounds.
Sigh Back to work on the screen art...

I have nothing really to say about myself.

Slayer

Anyone up for making the maps? cough SCRED cough I CAN put you in the credits for this. That means you get... well, credit to the development of the game. I'll handle Gladiators because I definitely have the SPANIM thing worked out. I'm just wondering how many frames I should do.
Ooh, I found class images in the sprite market... Look on page 3 of CHRED and there is a sword and staff. I will have to adapt one into a bow...
Multiple images, due to scrolling and about Village-sized maps.

[Edited by Slayer]

I have nothing really to say about myself.

noxuss

Can anyone spare a few minutes to put the default chred and col qrs?

noxuss

Slayer

noxuss wrote:

Can anyone spare a few minutes to put the default chred and col qrs?

You can use the sprites with SPSET, why ask people to put the default QRs?
@GimmeMoreCoinz when will Petit Smash Bros. be on it's next stage? The graphics look amazing, and it looks like it's gonna be a great game...

I have nothing really to say about myself.

noxuss

slayer wrote:

You can use the sprites with SPSET, why ask people to put the default QRs?
@GimmeMoreCoinz when will Petit Smash Bros. be on it's next stage? The graphics look amazing, and it looks like it's gonna be a great game...

I messed up all of the colours on them, so I really need the default ones.

noxuss

Pixelrobin

SOMEONE FIQURE OUT HOW TO SAVE SPS FILES!

Everybody do a chirp. CHIRP.

Gimmemorecoinz

[Edited by Gimmemorecoinz]

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Slayer

Gimmemorecoinz wrote:

slayer wrote:

noxuss wrote:

Can anyone spare a few minutes to put the default chred and col qrs?

You can use the sprites with SPSET, why ask people to put the default QRs?
@GimmeMoreCoinz when will Petit Smash Bros. be on it's next stage? The graphics look amazing, and it looks like it's gonna be a great game...

I'm still working out some issues with how I want the stages to work since I didn't have anything in place for stage interaction past a couple if statements before and I want to add proper platforming but i'm being lazy because I don't want to hard code each platform as a seperate entity.
I might do something like tile based collision but I was hoping the stages could scroll. I didn't want one screen stages. It's too bad I cant zoom out of the stage to show more. There's no bg scaling.

Oh... Zooming out to show more would be a lot better... Too bad. Petit Computer is a bit too good to be true, but it's so limited some of our hopes have to be coded in new software.

I have nothing really to say about myself.

noxuss

So is it possible for anyone to upload the default QRs?

Oh, and slayer, do you have any pictures of Gladiators or Apocalypse Rising? I'm looking forward to them

noxuss

noxuss

So is it possible for anyone to upload the default QRs?

Oh, and slayer, do you have any pictures of Gladiators or Apocalypse Rising? I'm looking forward to them

noxuss

Gimmemorecoinz

slayer wrote:

Gimmemorecoinz wrote:

slayer wrote:

noxuss wrote:

Can anyone spare a few minutes to put the default chred and col qrs?

You can use the sprites with SPSET, why ask people to put the default QRs?
@GimmeMoreCoinz when will Petit Smash Bros. be on it's next stage? The graphics look amazing, and it looks like it's gonna be a great game...

I'm still working out some issues with how I want the stages to work since I didn't have anything in place for stage interaction past a couple if statements before and I want to add proper platforming but i'm being lazy because I don't want to hard code each platform as a seperate entity.
I might do something like tile based collision but I was hoping the stages could scroll. I didn't want one screen stages. It's too bad I cant zoom out of the stage to show more. There's no bg scaling.

Oh... Zooming out to show more would be a lot better... Too bad. Petit Computer is a bit too good to be true, but it's so limited some of our hopes have to be coded in new software.

read up I edited that post

Got a project? PM ME on here!
Youtube: lostkitty64x
Want help with coding? PM ME! PM ME PM ME!! XD
FC: WIll post later.
Systems I own: ds lite, 3DS, PC/gaming, steam platform. I play alot of games. Just ask ! Minecraft anyone? :D

Slayer

So I wasn't working on my projects because I was editing a post about whether R4 and flashcarts are illegal. If you want to back up the side you think is right, don't you dare do that here. Post it where the news is, you can find that on my profile and apparently @Gimmemorecoinz's profile as well.

Anyway, I absolutely need a good M1911 sprite with other weapons I will put in-game:

  • Desert Eagle
  • Revolver
  • SCAR-H
  • M16
  • AK-47
    Not many, but I will definitely add more in future updates.

I have nothing really to say about myself.

Slayer

I have nothing really to say about myself.

Sorry, this topic has been locked.