Forums

Topic: The Pushmo/Pullbox thread of Level Creation

Posts 101 to 120 of 306

Kagamine

ive played most aswell, same deal as @Rougebolonga just ask if yoou want to know as there are way to many now to comment on. However these are my top 3: Gastly, E-Tank, and QR marker. not in any order really they were just my favs.

3DS friend code: 1332-7705-6324Previous Usernames: Bossmank
Some_Chords

"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5

BenAV

Karakato_001 wrote:

I tried to make this level with minimal puzzles but pure on the platforming. Not the best looking level, but good for a first try.

This game would be a bit on the easy side as a platformer as you can just rewind if you fall down.

BenAV

Switch Friend Code: SW-4616-9069-4695 | Bluesky: benav92.bsky.social

Kagamine

RogueBologna wrote:

I've played through all of them, so if you want impressions of your Pushmo, just ask.

what did you think of mine? (the moose, angry birds, and switches for you mostly, the others only if you want!)

3DS friend code: 1332-7705-6324Previous Usernames: Bossmank
Some_Chords

"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5

Shadow_Chad6982

How do you post pictures on here?

Everything is impossible if we think it is. Often all it takes is for one person to strongly believe that something can be achieved and to continue pursuing that goal to the end. - Satoru Iwata

LordTendoboy

Dark_TeeJay wrote:

grumblegrumble wrote:

How are you guys getting your images hosted? Where's a good place? i've got a Mario one with ladders, etc that I wanna post. Thanks!

Photobucket.

Or Yahoo Flickr, but they limit your uploads to a total of 300 MB, unless you get a subscription.

3DS Friend Code (NEW) 4597-0176-3500
Minis March Again (NEW) 2323-0441-2739
Mini-Land Mayhem (NEW) 5071-8232-0670
Wii Friend Code 5519-8046-0668-6068
Smash Bros. Brawl 1893-2412-4594
[...

Shane904

Bazly wrote:

Here are a couple of levels I've made! I decided to copy that one QR Code idea, and made my own!

Untitled

And some Xevious:

Untitled

Edit: This one doesn't seem to want to load the image, so here's a link!

http://imgur.com/AkPvh

Not overly original, seeing as it's literally just copied pixel art, though I did need to add ladders and things to make them playable puzzles. Except the exploding Solvalou, for some reason that level just worked! Enjoy!

QRception..

Shane904

Link79

Do you have to unlock the ability to create and scan codes for new levels?
I didn't see anything on the main menu of the game.

3DS Friend code 4038-6006-7917
Wii Friend code 3553-5293-8702-0039
Smash Bros. Brawl 0001-3032-2653
Mario vs DK: Minis March Again 3310-6435-2823
Wii and 3DS ID Link

Kagamine

Link79 wrote:

Do you have to unlock the ability to create and scan codes for new levels?
I didn't see anything on the main menu of the game.

when your in pushmo studio, there is a QR button in the top left to create codes from levels you have made. To scan a new level just select a blank space where no level has been created, and use the button on the bottom row to scan for QR codes

[Edited by Kagamine]

3DS friend code: 1332-7705-6324Previous Usernames: Bossmank
Some_Chords

"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5

Shane904

Link79 wrote:

Do you have to unlock the ability to create and scan codes for new levels?
I didn't see anything on the main menu of the game.

You have to beat the tutorial to unlock the editor, and play even farther to unlock the huge grid.

Shane904

StarDust4Ever

Pretty straightforward; I looked at a sprite sheet from Super Mario Brothers and decided that the Koopa sprite was perfect for a Pushmo puzzle, but I had to modify the Koopa's head to get it to fit the 16x16 block. Here's three versions, Green, Red, and Blue. Green Koopa's pretty easy, but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button). The only difference between the green and red version is the location of the flag. The Blue version is a combination of the first two Koopas, but it has a manhole warp in it so you'll need to unlock the manhole in order to play the Blue one. Enjoy!

Green Koopa (2 stars)
Untitled

Red Koopa (4 stars)
Untitled

Blue Koopa (3 stars)
Untitled

Please reply back and give your thoughts if you manage to beat the Red Koopa; it is very tricky!

[Edited by StarDust4Ever]

StarDust4Ever

Late

New Pullblox from me! Had some troubles with color limit but it came out pretty good. Only thing I don't like is that there's no color for his face so I just used gray.
Untitled

@StarDust: There's actually one Koopa Troopa stage in the game itself. Same green sprite but it uses manholes and switches if I recall correctly. Just to say if you haven't played there yet

[Edited by Late]

Late

Geonjaha

Eureka wrote:

What's the "pixel" size of the large canvas? Want to create a level based on some images I have...

EDIT: Yeah someone is going to have to tell me how to set this up in Photoshop or something, because it isn't setting up the size right. :/

The size of the larger canvas is 32 by 32. I wouldn't know how you work it in photoshop - I use Paint.NET. :3

Geonjaha

Shadowflash

My very first one. Enjoy
Untitled

[Edited by Shadowflash]

"Can you do that? Can you explode twice?!" -Spike

3DS FC: 1676-3897-8278

X:

iBazly

StarDust wrote:

Pretty straightforward; I looked at a sprite sheet from Super Mario Brothers and decided that the Koopa sprite was perfect for a Pushmo puzzle, but I had to modify the Koopa's head to get it to fit the 16x16 block. Here's three versions, Green, Red, and Blue. Green Koopa's pretty easy, but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button). The only difference between the green and red version is the location of the flag. The Blue version is a combination of the first two Koopas, but it has a manhole warp in it so you'll need to unlock the manhole in order to play the Blue one. Enjoy!

Green Koopa (2 stars)
Untitled

Red Koopa (4 stars)
Untitled

Blue Koopa (3 stars)
Untitled

Please reply back and give your thoughts if you manage to beat the Red Koopa; it is very tricky!

In the later levels there IS an NES Koopa level that is the proper size - once yo uget the large canvas it fits just fine.

They look good though, and I still intend to try them out soon!

zeeroid

StarDust wrote:

but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button).

Challenge accepted.

Edit: PFFT! 4 stars, my butt. I give it 2.

[Edited by zeeroid]

3DS: 1676 - 3679 - 7062
PSN: Zeer0id

Pushmo puzzle album (w/ QR codes)

BalesJon

RogueBologna wrote:

I've played through all of them, so if you want impressions of your Pushmo, just ask.

i would like to hear what u throught of my kirby 1

3DS Friend code: 0087-2384-7612 name Jon

Tare

Does anyone know what the max grid is for the editor? 8x8x4 is still too small for me -_-;

[Edited by Tare]

Thaaaaaanks for noticin' me.

Shadow100

Late wrote:

New Pullblox from me! Had some troubles with color limit but it came out pretty good. Only thing I don't like is that there's no color for his face so I just used gray.
Untitled

This is just awesome. This will probable be my first download when I get the game.

This topic has been archived, no further posts can be added.