ive played most aswell, same deal as @Rougebolonga just ask if yoou want to know as there are way to many now to comment on. However these are my top 3: Gastly, E-Tank, and QR marker. not in any order really they were just my favs.
"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5
"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5
Everything is impossible if we think it is. Often all it takes is for one person to strongly believe that something can be achieved and to continue pursuing that goal to the end. - Satoru Iwata
Not overly original, seeing as it's literally just copied pixel art, though I did need to add ladders and things to make them playable puzzles. Except the exploding Solvalou, for some reason that level just worked! Enjoy!
Do you have to unlock the ability to create and scan codes for new levels? I didn't see anything on the main menu of the game.
3DS Friend code 4038-6006-7917 Wii Friend code 3553-5293-8702-0039 Smash Bros. Brawl 0001-3032-2653 Mario vs DK: Minis March Again 3310-6435-2823 Wii and 3DS ID Link
Do you have to unlock the ability to create and scan codes for new levels? I didn't see anything on the main menu of the game.
when your in pushmo studio, there is a QR button in the top left to create codes from levels you have made. To scan a new level just select a blank space where no level has been created, and use the button on the bottom row to scan for QR codes
"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5
Pretty straightforward; I looked at a sprite sheet from Super Mario Brothers and decided that the Koopa sprite was perfect for a Pushmo puzzle, but I had to modify the Koopa's head to get it to fit the 16x16 block. Here's three versions, Green, Red, and Blue. Green Koopa's pretty easy, but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button). The only difference between the green and red version is the location of the flag. The Blue version is a combination of the first two Koopas, but it has a manhole warp in it so you'll need to unlock the manhole in order to play the Blue one. Enjoy!
Green Koopa (2 stars)
Red Koopa (4 stars)
Blue Koopa (3 stars)
Please reply back and give your thoughts if you manage to beat the Red Koopa; it is very tricky!
New Pullblox from me! Had some troubles with color limit but it came out pretty good. Only thing I don't like is that there's no color for his face so I just used gray.
@StarDust: There's actually one Koopa Troopa stage in the game itself. Same green sprite but it uses manholes and switches if I recall correctly. Just to say if you haven't played there yet
Pretty straightforward; I looked at a sprite sheet from Super Mario Brothers and decided that the Koopa sprite was perfect for a Pushmo puzzle, but I had to modify the Koopa's head to get it to fit the 16x16 block. Here's three versions, Green, Red, and Blue. Green Koopa's pretty easy, but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button). The only difference between the green and red version is the location of the flag. The Blue version is a combination of the first two Koopas, but it has a manhole warp in it so you'll need to unlock the manhole in order to play the Blue one. Enjoy!
Green Koopa (2 stars)
Red Koopa (4 stars)
Blue Koopa (3 stars)
Please reply back and give your thoughts if you manage to beat the Red Koopa; it is very tricky!
In the later levels there IS an NES Koopa level that is the proper size - once yo uget the large canvas it fits just fine.
They look good though, and I still intend to try them out soon!
but the red version is a beast to solve (hint: there's a very, very tricky jump involved in getting into Koopa's head - for extra challenge, try beating it without the rewind button).
New Pullblox from me! Had some troubles with color limit but it came out pretty good. Only thing I don't like is that there's no color for his face so I just used gray.
This is just awesome. This will probable be my first download when I get the game.
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Topic: The Pushmo/Pullbox thread of Level Creation
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