Wii U eShop Features - Page 4

Interview: Rain Games Tells Us About Teslagrad, Envisioning a Series and the Excitement of Working with Nintendo

Rain Games Tells Us About Teslagrad, Envisioning a Series and the Excitement of Working with Nintendo

Working on Nintendo hardware "makes you feel legit"

While we're yet to quite see the promised influx of games onto the Wii U eShop, the lengthy list of projects in development is certainly exciting for download gamers. Small and independent developers could play an integral role in how attractive Nintendo's platform is to its adopters, and one...

Soapbox: The Wii U Virtual Console Needs to Freshen Up

The Wii U Virtual Console Needs to Freshen Up

Tom Whitehead's frustrated at the untapped potential of the Virtual Console

OK, I'll join the club and say it. The Wii U and, to a degree, the 3DS Virtual Console are becoming rather frustrating, stale affairs. There's something odd that, years after working through the NES library on the Wii, we're now doing it all over again, despite the fact...

Interview: KinifiGames on Bringing Imagine Me to Wii U, Small Studio Challenges and Getting the Call From Nintendo

KinifiGames on Bringing Imagine Me to Wii U, Small Studio Challenges and Getting the Call From Nintendo

"Think of Spelunky mixed with Zelda"

There are a number of intriguing projects on the way to the Wii U eShop, though not all have featured at expos or in Nintendo Direct sizzle reels. Imagine Me by KinifiGames is one such game, a title that was Kickstarted over two years ago for PC, Mac and Linux, and has now emerged as another experience bound...

Interview: BetaDwarf On Humble Beginnings, Bringing FORCED to the Wii U eShop and Working with Nintendo

BetaDwarf On Humble Beginnings, Bringing FORCED to the Wii U eShop and Working with Nintendo

The game where co-op is the way to play

Earlier this year Nintendo of Europe released a Wii U eShop sizzle reel of upcoming games, some of which were seen for the first time in that Nintendo Direct broadcast. One of the many games given a few seconds to shine was FORCED from BetaDwarf (a studio based in Copenhagen, Denmark), an arena brawler with...

First Impressions: Shovel Knight

Shovel Knight

We dig it

Yacht Club Games' Shovel Knight for Wii U, which made waves with an incredibly successful Kickstarter campaign, was on display at the recent New York Comic-Con. While more mainstream releases were generating huge lines and impatient parents, the deceptively simple-looking Shovel Knight was something of a hidden gem, making a great...

Hands On: Toki Tori and EDGE (Two Tribes Classics)

Toki Tori and EDGE (Two Tribes Classics)

Budget brilliance?

After announcing their existence earlier in the year, Two Tribes recently lifted the lid on its Classics range coming to the Wii U eShop, three games that come to Nintendo's latest system in shiny optimised HD forms. It's possible that they'll all be familiar to gamers in some form or other, with each having appeared on a mix of...

Interview: Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Critical reaction, the Wii U eShop and picking 3DS over smartphones

At this year's Eurogamer Expo we were lucky enough to get the opportunity to speak to Image & Form's Brjann Sigurgeirsson about the company's 3DS eShop title, SteamWorld Dig. In the interview, Sigurgeirsson speaks about the development of the game and its lore, its critical...

Hands On: An Evening With Wii Karaoke U By Joysound

An Evening With Wii Karaoke U By Joysound

Take On Mii

Nintendo has previously stated that one of its main objectives with the Wii U is to provide experiences that can’t be done on other video game systems. In addition to this rather admirable quest, the company has also been keen to emphasise the fun that can be had with the system in local multiplayer. So far it hasn't had a great...

Hands On: Pure Chess (Wii U eShop)

Pure Chess (Wii U eShop)

The grand old sport comes to the people

While the 3DS eShop is maturing into a platform with a healthy variety of experiences, and the Wii U eShop promises to do so, one obvious gap is in delivering a virtual edition of one of the grandest old games / sports in existence. Chess may have appeared as a minigame option in a mediocre 3DS game or two,...

Developer Interview: Xander Davis on Astrogun, Indie Potential and the Wii U

Xander Davis on Astrogun, Indie Potential and the Wii U

"Gamers are dreamers, I think we all care deeply about realizing the dream"

Earlier this summer a story that caught the imagination of the Nintendo Life community revolved around Xander Davis, an independent developer that declared himself to be a Wii U believer — he'd previously dismissed the system prior to its launch. It was a case of going...

Reaction: Nintendo Reminds Us of the Wii's Glory Days With Wii Fit U and Wii Sports Club

Nintendo Reminds Us of the Wii's Glory Days With Wii Fit U and Wii Sports Club

Inexpensive upgrade options are vital for attracting the Wii generation

This week Nintendo didn't so much surprise us with a Nintendo Direct, but left it outside the door unannounced and ran away giggling. Again apparently relying on the rapid influence of word of mouth, or perhaps acknowledging that much of the target audience aren't Nintendo...

Developer Interview: Black Forest Games on Bringing Giana Sisters: Twisted Dreams to Wii U

Black Forest Games on Bringing Giana Sisters: Twisted Dreams to Wii U

"We are planning to bring every game we develop to the Wii U as well"

The Wii U eShop may have endured a relatively dry spell immediately after launch, but in recent times it's played host to a number of highly rated titles, with plenty more on the way. One of these releases is Giana Sisters: Twisted Dreams, a new title in a franchise that dates...

Hands On: Assault Android Cactus

Assault Android Cactus

Crazy name, crazy game

Assault Android Cactus is a name that may initially baffle, but once the game begins makes perfect sense; that's the case with this title as a whole. Bullet-hell shooters like this can look like confusing, terrifying propositions to the wrong audience, but once into the action anyone with quick thumbs will have a lot of fun...

Developer Interview: WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise

WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise

Moving onto bigger screens

WayForward is a company that seems to have two very different representations of itself. There's the contracting company that takes on projects for third-parties, some of which are excellent, crowd-pleasing projects and other movie spin-offs that perhaps aren't, and then there's WayForward the developer of its own...

Hands On: Toki Tori 2+

Toki Tori 2+

Potential fulfilled

Toki Tori 2 was a bold, ambitious game in its design, and delivered on many fronts. Its deliberately hands-off approach, combined with occasionally ambiguous objectives and awkward backtracking counted against it in the eyes of some — certainly not all — gamers. In our review we awarded 7/10, concluding that a high degree...

Developer Interview: Two Tribes Clarifies Toki Tori 2+ Details and Confirms Classics Coming to Wii U

Two Tribes Clarifies Toki Tori 2+ Details and Confirms Classics Coming to Wii U

A great idea fully hatched?

Toki Tori 2 was always high on a number of Wii U eShop wishlists when it was announced prior to the Wii U's launch. Toki Tori was an early standout on WiiWare, yet developer Two Tribes didn't simply repeat the formula with the sequel, instead opting for a bold approach where puzzles were simply part of a larger world,...

Talking Point: Nintendo's eShop Policies Deserve Both Praise and Attention

Nintendo's eShop Policies Deserve Both Praise and Attention

We break down the known details of eShop publishing

Just recently we reported on announcements made by Nintendo of Europe's Business Development Manager, Ed Valiente, who gave a presentation on eShop publishing at The Indie Games Collective event at the UKIE HQ in London. We picked up on a couple of notable revelations, relating to Miiverse coming...

Developer Interview: keen games Talk About TNT Racers: Nitro Machines Edition And The eShop Difference

keen games Talk About TNT Racers: Nitro Machines Edition And The eShop Difference

Start your engines

TNT Racers: Nitro Machines Edition is a high octane battle racing game developed by German studio keen games. It draws on inspiration from classic titles like Micro Machines and features an isometric viewpoint with all drivers competing on the same screen. Previously released on WiiWare, this updated version on Wii U crams in...

Interview: Designer Luc Bernard Talks Wii U And Crowdfunding His Vision

Designer Luc Bernard Talks Wii U And Crowdfunding His Vision

The man behind Eternity's Child is back

Remember Luc Bernard? He's the guy behind Eternity's Child — the WiiWare title that never was — and has since produced a string of titles such as Mecho Wars and SteamPirates on iOS and Android. A long-time fan of Nintendo, Bernard has been watching the recent developments on the Wii U and 3DS with...

Interview: Denis Dyack on Shadow of the Eternals, Community Engagement and Eternal Darkness

Denis Dyack on Shadow of the Eternals, Community Engagement and Eternal Darkness

Precursor's chief creative hopes to give players the power of development

Silicon Knights' Eternal Darkness: Sanity's Requiem was hands-down one of the Gamecube's most memorable gems. Its tale of unimaginable death and woe through the ages was all well and good for a horror game in the style of author HP Lovecraft, but the title really carved a...

Interview: Ripstone on Pure Chess, Knytt Underground and Joining the eShop

Ripstone on Pure Chess, Knytt Underground and Joining the eShop

Pushing cross-platform play and planning for the future

After a spell of silence and mystery beyond games confirmed earlier in the year, we're now getting a better idea of the range of titles coming to the Wii U eShop in the rest of 2013 and into 2014. More from North American developers is likely to emerge in the coming weeks and months, while...

Interview: Capcom on Remastering DuckTales, The Perils of GamePad Maps and Reaching a New Audience

Capcom on Remastering DuckTales, The Perils of GamePad Maps and Reaching a New Audience

Aiming for big bucks

The release of DuckTales: Remastered is certainly a notable event for some retro gamers, for whom the 8-bit original is likely to be regarded as an all-time classic. A tough challenge, fun action and an awesome soundtrack are some of the features often cited, so this HD re-release — with some other modern touches applied —...

Talking Point: The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

The "Indie Spotlight" Was A Bright Point of Nintendo Direct, But More is Needed

Both sides of the Atlantic should make noise for the Wii U eShop

Last week's major Nintendo Direct, by which we mean the full-fat multi-game broadcast on 7th August, served up the odd surprise and some release dates, with plenty also left in the tank for future presentations. What was certainly surprising, and one of the most popular news articles...