Wii U eShop Interviews

Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Two Tribes Discusses RIVE, Starting Again and eShop Support

Currently earning more from the eShop than "any other digital shop"

Just recently Two Tribes lifted the lid on its shooter, RIVE, which it had been teasing for a number of months. It was a welcome landmark for a company that's endured a difficult year, with co-founders Collin van Ginkel and Martijn Reuvers shutting down the development company and...

Interview: Eclipse Games on Driving for the Podium With Super Toy Cars

Eclipse Games on Driving for the Podium With Super Toy Cars

Charging off the grid

Super Toy Cars is a recent arrival on the Wii U eShop, satisfying the appetite some will have for even more racing on the system; it's also on PC. It takes a fairly unique approach and includes a track editor, though at launch the experience is offline-only, with online leaderboards on the agenda; the emphasis is on local...

Exclusive: Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

Getting Into Sync With Dead Pixel Entertainment's Wii U Exclusive First Person Shooter

"The GamePad is a highly flexible piece of equipment"

If you're trying to get the attention of the average Nintendo fan, mentioning Metroid usually has the desired effect. When Dead Pixel Entertainment announced Sync for the Wii U eShop earlier this year, that particular tactic worked wonderfully; of course, the Wii U exclusivity, intriguing...

Interview: DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

DrinkBox Studios On Bringing Guacamelee! Super Turbo Championship Edition to Wii U

We learn about what's new and the inspiration for that title

The Wii U eShop is rapidly becoming a go-to store for keen Wii U gamers, with an improving library of diverse titles. One that's evidently not far away, based on the "coming soon" comment of its developers during a Nintendo Treehouse E3 appearance, is Guacamelee! Super Turbo Championship...

Interview: Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

Image & Form on its SteamWorld Dig Adventure and Hopes for Wii U

"I believe 2014 is going to be a great year for the Wii U"

Just recently Image & Form confirmed that SteamWorld Dig is coming to the Wii U this Autumn / Fall, which is certainly terrific news for fans of the 3DS original. In some senses it's entirely logical, as the title has been upgraded for HD releases on PC and PS4, while also making its way...

Interview: Yanim Studio on its Kickstarter-Funded Wii U Adventure, Red Goddess: Inner World

Yanim Studio on its Kickstarter-Funded Wii U Adventure, Red Goddess: Inner World

"Nintendo's audience will love what this game has to offer."

On Tuesday we reported on Red Goddess: Inner World, a beautiful new Kickstarter-funded Metroidvania-style title headed to Wii U, PS4, PS Vita, and PC next year if the campaign reaches its funding goal. If you haven't checked it out yet, take a gander at the Kickstarter trailer:...

Interview: 4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop

4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop

"I applied to Nintendo because I love playing games on Nintendo platforms"

Not too long ago 4 Corner Games announced that it'd be making its début with the Wii U-exclusive I've Got to Run, a runner title that'll include multiple modes and will run at a silky smooth 60 frames per second. In a wave of multi-platform download-only releases, this joins...

Interview: Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included

Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included

We’re told why the 3DS version has been replaced

After Renegade Kid’s announcement last week that it would be launching a Kickstarter campaign for a home console project, it’s now lifted the lid on what that will be. It’s not an all-new previously unannounced title, nor is it the much anticipated Mutant Mudds 2, but actually Cult County...

Feature: VooFoo Studios and Ripstone on Pure Chess and Opening Up a New World of Cross-Platform Multiplayer

VooFoo Studios and Ripstone on Pure Chess and Opening Up a New World of Cross-Platform Multiplayer

Nintendo was "open minded, forward thinking" with networking challenges

While it may not have been making major headlines across the web, Nintendo's Wii U eShop has been pushing some landmarks in 2014. The first was with Blok Drop U, developer RCMADIAX seizing the crown of being the first developer to release a game through the Nintendo Web...

Interview: Nocturnal on Flowerworks HD's Blossoming Development for Wii U

Nocturnal on Flowerworks HD's Blossoming Development for Wii U

"The eShop is much improved over the Wii Shop"

In February it emerged that Flowerworks HD: Follie's Adventure was coming to the Wii U eShop, an updated version of the thoroughly enjoyable Flowerworks on WiiWare. Developer Nocturnal Entertainment, which had been relatively quiet after the WiiWare release, joined the ever-growing list of small...

Developer Interview: Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

"This is how I want to feel while I split my enemies in half"

We recently reported on the confirmation that Causal Bit Games is bringing its retro-inspired action title Insanity's Blade to the Wii U eShop. Looking like the best 16-bit hack-and-slash game you never played, this digital download aims to capture the feel of genre classics like R

Interview: BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

"There is no other platform that could support our games"

Just this week we revealed that Gemology is on the way to the Wii U eShop, another title from a new developer. In this case that company is BNC Design Studios, and those of you with good memories may recall that we spoke to its founder Jake Taylor about his desire to explore licensing...

Interview: HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

Wants to "give reason to go back to the console day after day"

Earlier this year HullBreach Studios announced HullBreach Uncloaked, a Wii U follow-up and modernisation of a Wii browser-based MMORPG (Massively Multiplayer Online Role-Playing Game) called HullBreach Online. It's quite possible that many won't have heard of the Wii title due to its...

Interview: Ripstone and Zoink on Prioritising Fun in Stick It To The Man

Ripstone and Zoink on Prioritising Fun in Stick It To The Man

"I just did something I thought looked cool"

Stick It To The Man by Zoink! promises to be an intriguing release when it arrives on the Wii U eShop in Spring. After previously arriving on PS3, PS Vita and PC, its arrival on the Wii U will make use of the GamePad to enhance the mind-reading mechanic, with Zoink! founder Klaus Lyngeled referring to...

News: Stick It To The Man on Wii U "Feels Funnier" Thanks to GamePad Functionality

Stick It To The Man on Wii U "Feels Funnier" Thanks to GamePad Functionality

Klaus Lyngeled tells us "it's like you get the gold version"

After a degree of speculation, it was confirmed last week that Stick It To The Man is coming to the Wii U eShop, targeting a Spring release. Currently available on PC, PS3 and PS Vita, it's a distinctive title from Zoink!, with UK publisher Ripstone stepping in to bring the title to...

Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

The HTML5 revolution begins

While there are aspects of the Wii U that can questioned and put under scrutiny, its role in engaging and encouraging download-only developers should be emphasized as a major positive. The support for the widely used Unity engine — with free licensing and tools — has opened the platform up to a number of developers,...

News: HTML5 Impact Engine Developer Talks Up The Value of the Nintendo Web Framework

HTML5 Impact Engine Developer Talks Up The Value of the Nintendo Web Framework

"The NWF can provide a lot of features that a typical Web Browser can't"

Details recently emerged for XType Plus, an arcade shooter with origins as a HTML5 browser game, which is on the way to the Wii U eShop. The original version of this title is technically playable for free via the Wii U web browser, yet performance can be choppy and...

Interview: Shin'en Multimedia on the Wii U Difference for Art of Balance

Shin'en Multimedia on the Wii U Difference for Art of Balance

We break down what's new, including numerous multiplayer modes

Earlier today we revealed that Shin'en Multimedia is bringing Art of Balance to the Wii U eShop, with a target release window of Q2 — before the end of June. It's a title that first appeared on WiiWare, before there was an updated version on the 3DS titled Art of Balance: TOUCH. Th

Interview: Rainy Frog Talks About eShop Publishing in Japan

Rainy Frog Talks About eShop Publishing in Japan

"The Wii U in Japan is more family orientated"

Earlier this year we told you about Rainy Frog, a publisher with ambitions to bring a number of Western download games to the Japanese eShop stores and, in the future, vice versa. Its one of a group of companies that establish offices in Japan — in order to be eligible as publishers in the region...

Interview: Codemasters - F1 Race Stars: Powered Up Edition

Codemasters - F1 Race Stars: Powered Up Edition

Vroom vroom

Codemasters’ F1 Race Stars: Powered Up Edition finally zoomed on to the Wii U eShop this week in Europe and North America; its marketing promises fast and fun arcade racing on the Wii U, with four-player split-screen racing. Formula One fans may get a kick out of seeing stars such as Lewis Hamilton, Alonso and Vettel make an...

Interview: BetaDwarf On Humble Beginnings, Bringing FORCED to the Wii U eShop and Working with Nintendo

BetaDwarf On Humble Beginnings, Bringing FORCED to the Wii U eShop and Working with Nintendo

The game where co-op is the way to play

Earlier this year Nintendo of Europe released a Wii U eShop sizzle reel of upcoming games, some of which were seen for the first time in that Nintendo Direct broadcast. One of the many games given a few seconds to shine was FORCED from BetaDwarf (a studio based in Copenhagen, Denmark), an arena brawler with...

Interview: Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Critical reaction, the Wii U eShop and picking 3DS over smartphones

At this year's Eurogamer Expo we were lucky enough to get the opportunity to speak to Image & Form's Brjann Sigurgeirsson about the company's 3DS eShop title, SteamWorld Dig. In the interview, Sigurgeirsson speaks about the development of the game and its lore, its critical...

Developer Interview: WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise

WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise

Moving onto bigger screens

WayForward is a company that seems to have two very different representations of itself. There's the contracting company that takes on projects for third-parties, some of which are excellent, crowd-pleasing projects and other movie spin-offs that perhaps aren't, and then there's WayForward the developer of its own...