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Feature: What We Can Expect From The Future Of Poké...
7 days ago
Guide: Pokémon GO Monster Types And Where To Find Them
Fri 15th Jul 2016
Guide: How To Evolve Eevee into Vaporeon, Jolteon An...
5 days ago
Review: Pokémon GO (Mobile)
6 days ago
Hands On: How Will the "Open World" Legend of Zelda:...
Sat 16th Jul 2016
Guide: How To Hatch Eggs In Pokémon GO Without Taki...
Punch-Out!! Featuring Mr. Dream
The Legend of Zelda
Super Mario Bros.
Super Mario Bros. 3
Five Ways FAST Racing NEO Isn't F-Zero
6,486 views | Wed 9th Dec 2015
F-Zero Reborn in Hero Mode | FAST Racing NEO
21,475 views | Fri 4th Dec 2015
FAST Racing NEO Speed Comparison
18,674 views | Thu 3rd Dec 2015
Splatoon Luna Blaster Neo Gameplay Showcase 60fps
2,154 views | Fri 30th Oct 2015
Tokyo Game Show 2016
15th - 18th Sep, 2016
22nd - 25th Sep, 2016
Big circle sale eu/na [Wii U eShop]
3 replies | 57 mins ago
Heart Forth Alicia Is Still Wii U Bound! [Wii U eShop]
13 replies | 12 hours ago
Let's buy eShop games 2015-2016 thread! [Wii U eShop]
86 replies | 3 days ago
Earthlock: Festival of Magic Should Be Celebrating Its Way Onto The Wii U eShop Soon! [Wii U eShop]
20 replies | Sat 16th Jul 2016
Star Fox Guard [Wii U eShop]
53 replies | Thu 14th Jul 2016
Stardew Valley Is Planting Its Way Onto The Wii U eShop Later This Year! [Wii U eShop]
12 replies | Thu 7th Jul 2016
Yooka-Laylee [Wii U eShop]
791 replies | Thu 7th Jul 2016
3Souls [UPDATE: 28th July in Europe!] [Wii U eShop]
20 replies | Mon 4th Jul 2016
Ziggurat [Wii U eShop]
9 replies | Mon 4th Jul 2016
Interview Jason Behr on Buddy & Me: Dream Edition, Going Independent and His History With Nintendo
"We just needed some space to prove we could carefully craft our own world"
Feature Tom Happ on Axiom Verge Coming to Its 'Home Turf' on Wii U
We still can't believe this game is the work of just one guy
Feature Thunder Lotus Games Dives Into Norse Mythology With Jotun: Valhalla Edition
Ragnarok and roll
Feature We Chat to Drinkbox Studios About SEVERED for Wii U and 3DS
Swiping answers from producer Graham Smith on the touch-based dungeon crawl
Interview Playtonic On Yooka-Laylee Progress And Its New 2017 Release Window
Going behind the scenes on the exciting platformer
Interview Exploring the Ambition Behind 3Souls, the Episodic Wii U eShop Exclusive
Utilising the GamePad and "kishōtenketsu" approach
Interview Dan Adelman Talks Over Axiom Verge on Wii U, Going Alone and Why He's Not Buying Into NX Rumours
"Now that I’m on my own, I have complete freedom"
Interview Humble Bundle Co-Founder John Graham Reflects on the Successful Friends of Nintendo Promotion
"Nintendo is showing that they are forward thinking in their approach"
Interview Solving the Puzzle of PixlCross on Wii U
PixlBit Studios went from Picross addicts to Wii U developers
Interview Former Retro Studios Man Rhys Lewis on Going Alone With Star Ghost on Wii U
"I reflected on Iwata-san's words" with move from iOS to eShop
Interview RCMADIAX's Michael Aschenbrener Reflects on his Development Experience and Moving Forward
"I've learned to just ignore the negative and embrace the positive"
Feature Learning More About the Nindies Love You Wii U eShop Promotion
Up to ten Nindie games on discount
Interview Learning More About FreezeME, a Surprising 3D Platformer for Wii U
"I think FreezeME is a perfect fit for the Wii U"
News 505 Games On Bringing Terraria To Nintendo Consoles And Facing Off Against Minecraft
"There's a bit of rivalry between the Minecraft and Terraria communities"
Feature Assessing Affordable Space Adventures and Its Ongoing Journey
KnapNok's Anchel Labena talks it over
Feature Finding Top Speed in FAST Racing NEO
"It's been the biggest production for us. We're sure it'll pay off"
News Minecraft Game Engine Could Be Ported To Wii U Thanks To Minecraft: Story Mode
"Everything that looks like Minecraft is actually built in Minecraft"
Video Shin'en Discusses FAST Racing NEO's F-Zero-Inspired Hero Mode And Multiplayer Options
"We really wanted this to be a full package"
Interview James Hoag on Aiming High With Wii U Platformer Mekazoo
"Our goal is to make the best platformer ever. We want to aim for that."
Interview Brainseed Factory Discusses Typoman's Origins, Wordy Development and Making Use of the GamePad
"We're very fortunate that Typoman's concept has been well received so far"
Interview Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U
"The GamePad becomes the link between the player and the game."
Interview 13AM Games on Getting Up to Speed With Runbow
"When we go to parties it's always the Wii U out entertaining everyone"
Video We Tackle Crazy 9-Player Wii U Fun in Chompy Chomp Chomp Party
We ask about the plot too, because why not?