Interviews News

Interview: Brainseed Factory Discusses Typoman's Origins, Wordy Development and Making Use of the GamePad

Brainseed Factory Discusses Typoman's Origins, Wordy Development and Making Use of the GamePad

"We're very fortunate that Typoman's concept has been well received so far"

There are a number of promising games on the way to the Wii U eShop, though not many are exclusives. Typoman is an exception, then, and has a promising concept. Included in the Nindies@Home demo range earlier in the summer, we all had a chance to see how platforming and...

Interview: Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U

Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U

"The GamePad becomes the link between the player and the game."

The Wii U eShop has been integral to the appeal of the system for long term owners. The influx of 'Nindies' of various kinds has kept the store busy, and has also enabled some exclusives and intriguing PC releases to make their way onto Nintendo hardware. In some cases the GamePad, in...

Interview: Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

"Shovel Knight, Meat Boy, and CommanderVideo would hold their own"

Choice Provisions remains one of the most admirably eclectic yet successful developers currently plying their trade in the download scene. After coming to prominence with the BIT.TRIP series on WiiWare and other platforms, the studio changed its name from Gaijin Games and has begun...

Community Interview: Affordable Space Adventures - The Developers Answer Your Questions

Affordable Space Adventures - The Developers Answer Your Questions

"All types of game making are risky"

Affordable Space Adventures arrives in the eShop today in both North America and Europe, a Wii U exclusive that makes impressive use of the GamePad and suits either solo play or co-op for three players. It's a unique arrival in various ways, and we were full of praise for it in our Affordable Space Adventures...

Interview: Dan Marshall on The Swindle, Cancellation and Its Rebirth

Dan Marshall on The Swindle, Cancellation and Its Rebirth

"Here we are thirteen months later and it's expanded"

The Swindle is planned for the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first impressions. When...

Interview: Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

"There's always something exciting about games on a console"

The Swindle is planned for release on the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first...

Interview: Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Game's "success is due to the brilliant designs of the 8-bit generation"

In this short interview Nintendo Life features contributor Alan Lopez caught up with David D'Angelo of Yacht Club Games, who spoke on behalf of the entire Shovel Knight creative team. Shovel Knight is a download-only 8-bit platformer. Alone, these qualifiers hardly separate...

Interview: Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Talks self-publishing, New Nintendo 3DS XL and more at Indiecade East

Nintendo recently attended Indiecade East 2015 in New York, where Damon Baker - Senior Manager in Marketing and Licensing - met with fans and developers alike, and led a seminar called "Self-Publishing with Nintendo." Nintendo Life attended the informative seminar and then had a...

Interview: Wales Interactive on its Wii U Breakthrough Year and 2015's Soul Axiom

Wales Interactive on its Wii U Breakthrough Year and 2015's Soul Axiom

"Why be limited by what's perceived to be real?"

2014 brought a number of new developer names to the Wii U eShop, in particular, one of which was Wales Interactive. Its first release on the home console was Gravity Badgers, a physics action puzzles that provided some fun and was relatively well received. It then showed an entirely different side...

Interview: Grendel Games Discusses Underground's Blend of Entertainment and Medical Training

Grendel Games Discusses Underground's Blend of Entertainment and Medical Training

No need to provide surgery afterwards

Grendel Games is responsible for one of the most intriguing titles to arrive on Wii U in the early weeks of 2015; it's available in Europe and arrived in North American soon. Underground was originally conceived as an entertaining tool to assist surgeons with their laparoscopic surgery motor skills - or key-hole...

Developer Interview: Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Aurelien Regard Talks About Mixing F-Zero, Star Fox And Micro Machines In The Next Penelope

Re-telling Greek legends on the Wii U eShop

Aurelien Regard isn't perhaps a name which will be instantly familiar with gamers. While fellow countrymen like Éric Chahi and Michel Ancel attract plenty of attention thanks to their famous titles, Regard has been dutifully plugging away in the shadows. Formerly of the now-defunct French studio Arkedo...

Interview: Shin'en Multimedia on FAST Racing NEO and its Development Approach

Shin'en Multimedia on FAST Racing NEO and its Development Approach

"We hope we can deliver the best eShop title"

Shin'en Multimedia is a name that'll be familiar to keen Nintendo download gamers, releasing a series of highly regarded titles across WiiWare, the 3DS eShop and the Wii U eShop. The studio is typically praised for extracting impressive performance from Nintendo's hardware, producing some of the...

Interview: Curve Studios on the Unique Charm of Thomas Was Alone

Curve Studios on the Unique Charm of Thomas Was Alone

"The more eShop titles there are, the better it is for everyone"

In recent weeks Curve Studios has been responsible for adding three high-quality titles to the Wii U eShop library — it ported and published both Lone Survivor: The Director's Cut and The Swapper, while bringing its own Stealth Inc 2: A Game of Clones to th

Interview: Still Games Discusses Kickstarting a Legendary Tale With Animal Gods

Still Games Discusses Kickstarting a Legendary Tale With Animal Gods

"You are called upon to save the Gods"

Over recent weeks our Kickstarter summaries (which will resume this weekend) have featured Animal Gods, an intriguing project from US developer Still Games. Though listed for PC, Mac and Linux, as is the norm on the crowdfunding platform, the developer has also included the Wii U in its core goal, placing...

Interview: Mobot Studios Discusses Paper Monsters Recut and its Commitment to Wii U

Mobot Studios Discusses Paper Monsters Recut and its Commitment to Wii U

Not papering over the cracks

It's already clear that, for devoted and keen Wii U owners, the eShop is a sanctuary of regular releases. Indie gaming is all the rage, and the eShop eco-system is already taking on a fairly unique identity with a mix of major download releases, occasional exclusives and — for better or worse, depending on the game...

Interview: Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

Six Miles Under Developer Discusses Bringing Post-Apocalytic Brawling to Wii U

"We believe there is great potential for Nintendo's Wii U"

Kickstarter remains a source of multiple titles — current and on the way — for Nintendo's eShop platforms. Another that's potentially coming to the system, having just launched its own crowdfunding campaign, is Six Miles Under, which is shaping up to be a rather moody action brawler...

Interview: Zen Studios Outlines Its Ongoing Support for Wii U

Zen Studios Outlines Its Ongoing Support for Wii U

"We are aiming for Wii U parity in the future with updates and new tables"

The Wii U eShop has seen a growing library of games from various publishers and developers since the console launched in November 2012, and among the most supportive studios — in terms of the number of titles released — has been Zen Studios. Zen Pinball 2 is one of very...

Interview: Two Tribes Discusses RIVE, Starting Again and eShop Support

Two Tribes Discusses RIVE, Starting Again and eShop Support

Currently earning more from the eShop than "any other digital shop"

Just recently Two Tribes lifted the lid on its shooter, RIVE, which it had been teasing for a number of months. It was a welcome landmark for a company that's endured a difficult year, with co-founders Collin van Ginkel and Martijn Reuvers shutting down the development company and...

Interview: Eclipse Games on Driving for the Podium With Super Toy Cars

Eclipse Games on Driving for the Podium With Super Toy Cars

Charging off the grid

Super Toy Cars is a recent arrival on the Wii U eShop, satisfying the appetite some will have for even more racing on the system; it's also on PC. It takes a fairly unique approach and includes a track editor, though at launch the experience is offline-only, with online leaderboards on the agenda; the emphasis is on local...

Feature: Ronimo Games Walks Us Through Swords & Soldiers II

Ronimo Games Walks Us Through Swords & Soldiers II

Sheep transformations, hurling meat to heal and more

Swords & Soldiers on WiiWare, and subsequently on the 3DS and Wii U eShop stores, earned fans through its combination of solid real time strategy and bright, colourful humour. Taking a 2D perspective and tasking you with simply researching and deploying units as the battle unfolds, it's an...

Interview: Nifflas Takes Us On An Affordable Space Adventure

Nifflas Takes Us On An Affordable Space Adventure

Learn more about the collaboration with KnapNok Games and progress so far

The Wii U eShop is gradually expanding its horizons and bringing us more innovative projects. Two developers that typify a creative, in some cases artful approach, are KnapNok Games and Nicklas Nygren, the latter better-known as Nifflas. The former brought us the innovative,...