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Feature: Five Franchises That Deserve A Fresh Chance...
3 days ago
Editorial: Losing It All - When a Wii U's External H...
6 days ago
Feature: Ten of Our Favourite DSiWare Games
2 days ago
Talking Point: The Pros and Cons of Nintendo's NX Se...
16 hours ago
Review: Shin Megami Tensei IV: Apocalypse (3DS)
Talking Point: Nintendo's Continued Commitment to th...
Mon 19th Sep 2016
The First Skunk Bundle
Wii U eShop
Noitu Love: Devolution
Jotun: Valhalla Edition
Super Mario Bros. 3
Five Ways FAST Racing NEO Isn't F-Zero
6,520 views | Wed 9th Dec 2015
F-Zero Reborn in Hero Mode | FAST Racing NEO
21,497 views | Fri 4th Dec 2015
FAST Racing NEO Speed Comparison
18,693 views | Thu 3rd Dec 2015
Splatoon Luna Blaster Neo Gameplay Showcase 60fps
2,168 views | Fri 30th Oct 2015
Earthlock Festival of Magic, early opinion from x1 version!!! [Wii U eShop]
7 replies | 31 mins ago
when will NintendoLife do a top 50 must own eshop games [Wii U eShop]
12 replies | 59 mins ago
Yooka-Laylee [Wii U eShop]
843 replies | 10 hours ago
bloodstained: ritual of the night [Wii U eShop]
144 replies | 1 day ago
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All Upcoming eShop Games [Wii U eShop]
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3Souls [UPDATE: 28th July in Europe!] [Wii U eShop]
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Jotun [Wii U eShop]
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Interview Shin'en Multimedia Explains How FAST Racing NEO's Future Pack DLC Got on the Grid
"We see it as a fan service"
Interview Will Dubé on Mythology, Art and Big Bosses in Jotun: Valhalla Edition
"We want to make beautifully powerful game experiences"
Interview Jason Behr on Buddy & Me: Dream Edition, Going Independent and His History With Nintendo
"We just needed some space to prove we could carefully craft our own world"
Feature Tom Happ on Axiom Verge Coming to Its 'Home Turf' on Wii U
We still can't believe this game is the work of just one guy
Feature Thunder Lotus Games Dives Into Norse Mythology With Jotun: Valhalla Edition
Ragnarok and roll
Feature We Chat to Drinkbox Studios About SEVERED for Wii U and 3DS
Swiping answers from producer Graham Smith on the touch-based dungeon crawl
Interview Playtonic On Yooka-Laylee Progress And Its New 2017 Release Window
Going behind the scenes on the exciting platformer
Interview Exploring the Ambition Behind 3Souls, the Episodic Wii U eShop Exclusive
Utilising the GamePad and "kishōtenketsu" approach
Interview Dan Adelman Talks Over Axiom Verge on Wii U, Going Alone and Why He's Not Buying Into NX Rumours
"Now that I’m on my own, I have complete freedom"
Interview Humble Bundle Co-Founder John Graham Reflects on the Successful Friends of Nintendo Promotion
"Nintendo is showing that they are forward thinking in their approach"
Interview Solving the Puzzle of PixlCross on Wii U
PixlBit Studios went from Picross addicts to Wii U developers
Interview Former Retro Studios Man Rhys Lewis on Going Alone With Star Ghost on Wii U
"I reflected on Iwata-san's words" with move from iOS to eShop
Interview RCMADIAX's Michael Aschenbrener Reflects on his Development Experience and Moving Forward
"I've learned to just ignore the negative and embrace the positive"
Feature Learning More About the Nindies Love You Wii U eShop Promotion
Up to ten Nindie games on discount
Interview Learning More About FreezeME, a Surprising 3D Platformer for Wii U
"I think FreezeME is a perfect fit for the Wii U"
News 505 Games On Bringing Terraria To Nintendo Consoles And Facing Off Against Minecraft
"There's a bit of rivalry between the Minecraft and Terraria communities"
Feature Assessing Affordable Space Adventures and Its Ongoing Journey
KnapNok's Anchel Labena talks it over
Feature Finding Top Speed in FAST Racing NEO
"It's been the biggest production for us. We're sure it'll pay off"
News Minecraft Game Engine Could Be Ported To Wii U Thanks To Minecraft: Story Mode
"Everything that looks like Minecraft is actually built in Minecraft"
Video Shin'en Discusses FAST Racing NEO's F-Zero-Inspired Hero Mode And Multiplayer Options
"We really wanted this to be a full package"
Interview James Hoag on Aiming High With Wii U Platformer Mekazoo
"Our goal is to make the best platformer ever. We want to aim for that."
Interview Brainseed Factory Discusses Typoman's Origins, Wordy Development and Making Use of the GamePad
"We're very fortunate that Typoman's concept has been well received so far"
Interview Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U
"The GamePad becomes the link between the player and the game."