Wii U eShop Features - Page 3

Developer Interview: Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade

"This is how I want to feel while I split my enemies in half"

We recently reported on the confirmation that Causal Bit Games is bringing its retro-inspired action title Insanity's Blade to the Wii U eShop. Looking like the best 16-bit hack-and-slash game you never played, this digital download aims to capture the feel of genre classics like R

Feature: Lifting the Curtain on Game Ratings and the Headache of Worldwide Releases

Lifting the Curtain on Game Ratings and the Headache of Worldwide Releases

Developers and publishers give us the details

In recent weeks some headlines have been made by the ratings agencies and processes for getting eShop games from development studios and onto our Nintendo consoles. An early shot was fired by Renegade Kid in an interview with us late last year, in which co-founder Jools Watsham explained why, to this...

Interview: BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

BNC Design Studios on Gemology, the Wii U eShop and Utilising the System's Capabilities

"There is no other platform that could support our games"

Just this week we revealed that Gemology is on the way to the Wii U eShop, another title from a new developer. In this case that company is BNC Design Studios, and those of you with good memories may recall that we spoke to its founder Jake Taylor about his desire to explore licensing...

Interview: HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

HullBreach Studios Outlines Its Ambitions for a Wii U Space Epic

Wants to "give reason to go back to the console day after day"

Earlier this year HullBreach Studios announced HullBreach Uncloaked, a Wii U follow-up and modernisation of a Wii browser-based MMORPG (Massively Multiplayer Online Role-Playing Game) called HullBreach Online. It's quite possible that many won't have heard of the Wii title due to its...

Talking Point: The Nintendo Web Framework and the Return of 'Old-School' Indies

The Nintendo Web Framework and the Return of 'Old-School' Indies

The Wii U eShop could have quite a mix of games

Considering the fact that Nintendo Life began in part — through the pre-merger WiiWare World — as a resource dedicated almost exclusively to covering download games, we've seen hundreds come and go in the continually evolving online stores. WiiWare was a big deal when it launched, as for the...

Interview: Ripstone and Zoink on Prioritising Fun in Stick It To The Man

Ripstone and Zoink on Prioritising Fun in Stick It To The Man

"I just did something I thought looked cool"

Stick It To The Man by Zoink! promises to be an intriguing release when it arrives on the Wii U eShop in Spring. After previously arriving on PS3, PS Vita and PC, its arrival on the Wii U will make use of the GamePad to enhance the mind-reading mechanic, with Zoink! founder Klaus Lyngeled referring to...

Video: These Are The Ten DS Games We Want To See On The Wii U Virtual Console

These Are The Ten DS Games We Want To See On The Wii U Virtual Console

Which one did you vote for?

The news that Nintendo is bringing DS games to the Wii U had us dreaming of all the amazing titles we wanted to see arrive on the eShop. Like some kind of benevolent moving-image god, our resident video guru Rory has transcoded these desires into magical lights and sound, and has lovingly deposited the results onto the...

Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters

The HTML5 revolution begins

While there are aspects of the Wii U that can questioned and put under scrutiny, its role in engaging and encouraging download-only developers should be emphasized as a major positive. The support for the widely used Unity engine — with free licensing and tools — has opened the platform up to a number of developers,...

Feature: What We Want to See in SNES Remix

What We Want to See in SNES Remix

Because it must be on the cards...

Following on from this week's Nintendo Direct where NES Remix 2 was revealed, our hopes were raised for a SNES Remix to be announced in the near future. It's got to only be a matter of time, right? With this in mind we devised a likely list of candidates for a 16-bit remix mash-up. These are all Nintendo-published...

Interview: We Chat to BNC Design Studios, A New Wii U Developer With An Eye on Licensed Products

We Chat to BNC Design Studios, A New Wii U Developer With An Eye on Licensed Products

"Mario is still the greatest name in entertainment"

While the third-party retail game scene may be increasingly desolate on Wii U, it seems the download-only market is very much alive and kicking. There are a broad range of multi-platform and exclusive games on the way, from established and experienced Nintendo download developers to newcomers...

Interview: Shin'en Multimedia on the Wii U Difference for Art of Balance

Shin'en Multimedia on the Wii U Difference for Art of Balance

We break down what's new, including numerous multiplayer modes

Earlier today we revealed that Shin'en Multimedia is bringing Art of Balance to the Wii U eShop, with a target release window of Q2 — before the end of June. It's a title that first appeared on WiiWare, before there was an updated version on the 3DS titled Art of Balance: TOUCH. Th

Interview: Rainy Frog Talks About eShop Publishing in Japan

Rainy Frog Talks About eShop Publishing in Japan

"The Wii U in Japan is more family orientated"

Earlier this year we told you about Rainy Frog, a publisher with ambitions to bring a number of Western download games to the Japanese eShop stores and, in the future, vice versa. Its one of a group of companies that establish offices in Japan — in order to be eligible as publishers in the region...

Video: The 10 Biggest Wii U Games Of 2014

The 10 Biggest Wii U Games Of 2014

It's a bumper year ahead

Not so long ago, we asked you to pick your most anticipated Wii U game for 2014 from a list of the 10 titles we thought were worth getting excited about. Fast forward a short while and the results have finally been counted and verified, and our trusty video expert Rory Cocker has duly created this handy presentation which...

Interview: Wales Interactive on its Upcoming Wii U eShop Games and Working With Nintendo

Wales Interactive on its Upcoming Wii U eShop Games and Working With Nintendo

"We love the GamePad concept and being able to connect to another display"

It seems fair to say that, though some quality releases have graced the Wii U eShop, we're still awaiting — due to various delays — a consistent flow of tempting download-only content on the store. With each passing week the list of promising and confirmed titles creep...

Interview: Codemasters - F1 Race Stars: Powered Up Edition

Codemasters - F1 Race Stars: Powered Up Edition

Vroom vroom

Codemasters’ F1 Race Stars: Powered Up Edition finally zoomed on to the Wii U eShop this week in Europe and North America; its marketing promises fast and fun arcade racing on the Wii U, with four-player split-screen racing. Formula One fans may get a kick out of seeing stars such as Lewis Hamilton, Alonso and Vettel make an...

Interview: RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

RCMADIAX on BLOK DROP U and Working On the Nintendo Web Framework

"At $1.99, that's about the cost of a pack of gum!"

Throughout 2013 Nintendo went to a good deal of effort to spread the work that its platforms, particularly the Wii U, were supportive of small, download-only developers. Much focus and, by extension, confirmed releases fell into the Unity engine camp, with Nintendo offering free tools and usage...

Talking Point: An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo

A flash sale... well, 'flashed' before our eyes

There was a moment this week when, for a brief and glorious moment, Nintendo ran a Steam-like flash sale on retail games. It may have passed plenty of people by, especially as it was for download codes on the official Nintendo UK store, but it was a glimmer of a brave new world where Nintendo creates...

Feature: The Biggest Wii U Games of 2014

The Biggest Wii U Games of 2014

Some good 'uns are on the way

A new year is here, and with it comes the opportunity for Nintendo and its partners to excite Wii U owners in the best possible way — with great games. We've decided to list some of the most anticipated and exciting games coming to the Wii U in 2014, all as a taste of what's to come. Our aim with this list is to...

Feature: A Year in Development - Renegade Kid

A Year in Development - Renegade Kid

A Q & A with Jools Watsham on 2013

In the second of our "Year in Development" mini-series, we sit down for a Q & A with Jools Watsham, co-founder and main spokesman for Renegade Kid. We already reported on confirmation of Mutant Mudds Deluxe content as a free update on 3DS, and below is the full manuscript that focuses on the studio's year,...

Feature: 12 Days of Christmas - EarthBound Escaped The Wilderness

12 Days of Christmas - EarthBound Escaped The Wilderness

Fans rejoiced

If you tell a non-interested observer that the release of a Super NES game on the Wii U caused a frenzy of excitement online, they may raise an eyebrow or, more likely, give you a quizzical look. Why would a game from so long ago be thrilling, when we have all of these highly cinematic HD experiences to enjoy? Of course, being a...

Interview: Child of Light Team Tells Us About Storytelling, UbiArt And Stepping Back From Blockbusters

Child of Light Team Tells Us About Storytelling, UbiArt And Stepping Back From Blockbusters

"Child of Light has many unique and distinctive features"

Upcoming Wii U eShop releases that catch the eye are often from small, independent developers, with a sense that it's these small teams that have freedom to express new ideas or conventionally niche approaches. For multi-national, multi-million dollar publishers the focus can be different,...

Developer Session: Nifflas and Ripstone Talk Over Design Principles, Age Ratings and What's Next

Nifflas and Ripstone Talk Over Design Principles, Age Ratings and What's Next

"It’s a hobby that just kind of escalated"

Just last week we published the first part of our chat with Nifflas, in which the game designer — full name Nicklas Nygren — outlined many of the ideas that form upcoming Wii U eShop title Knytt Underground. We learnt a great deal about the complexity and depth that the title is striving for, in the...

Developer Session: We Chat to Nifflas About His Knytt Underground Vision

We Chat to Nifflas About His Knytt Underground Vision

"I would say it’s a beautiful, slow-paced experience, very ambient."

We've emphasized in recent times that there are a good number of intriguing download-only titles coming to the Wii U eShop, bringing a variety of experiences to the fore. One that could be particularly involving and complex for players to tackle may be Knytt Underground, a...

Interview: Dakko Dakko on Scram Kitty and his Buddy on Rails, Clever Cats and Utilising the Wii U

Dakko Dakko on Scram Kitty and his Buddy on Rails, Clever Cats and Utilising the Wii U

"We’re making an interesting hybrid of some of our favourite games"

While the Wii U eShop has a fair number of download-only projects on the way, it's a relatively modest number that are exclusive to the platform. That's unsurprising, as development tool such as Unity — combined with supportive low cost-of-entry platforms — allow smaller...