Wii U eShop Features - Page 5

Developer Interview: Scientifically Proven Is Bringing "Brutal, White Knuckle" Platforming To Wii U

Scientifically Proven Is Bringing "Brutal, White Knuckle" Platforming To Wii U

Former Call of Duty dev announces Blood of the Werewolf for the Wii U eShop

Scientifically Proven Entertainment is a studio which has its fingers in many pies. It produces award-winning apps, content for TV and — possibly most importantly — video games. Speaking of which, it gives us great pleasure to exclusively confirm that the company's...

Talking Point: Wii U eShop Discounts Show It's a Vibrant Marketplace, Not a Monopoly

Wii U eShop Discounts Show It's a Vibrant Marketplace, Not a Monopoly

Nintendo's digital strategy continues to evolve

This week it was confirmed that a sale on Ubisoft's retail Wii U downloads, which arrived in North America in mid-February, will hit Europe this week. It's the latest small landmark in what's become a regular series of subtle evolutions in Nintendo's download platform strategies, and one that...

Developer Interview: Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

"Wii U is great fun to develop on", says Scram Kitty developer

UK studio Dakko Dakko has Nintendo at its heart, thanks to the fact that founder Rhodri Broadbent has ties with the famous video game veteran — he worked on Star Fox Command during his tenure at Dylan Cuthbert's Q-Games in Japan. Dakko Dakko's next project — the wonderfully titled...

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start

Early Flirtations With Wii U "Free to Play" Are Just the Start

Blasting away some kinks

While Europeans have endured a rather frustrating trend of late, waiting for various games to arrive that have already graced North America, the region has enjoyed first dibs on the Wii U eShop's dalliances with free-to-play download models. We're referring to Zen Pinball 2 and today's arrival, a downloadable tweaked...

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...

Developer Interview: WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

"Working with Nintendo is much easier than one would think"

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

Talking Point: The Wii U Virtual Console Trial Campaign's Advertising Role

 The Wii U Virtual Console Trial Campaign's Advertising Role

Simple but effective

Among the many announcements in yesterday's Wii U Direct, only one had an immediate impact on console owners, with the Wii U Virtual Console Trial Campaign launching right after the broadcast. Balloon Fight is now available to download with some Wii U-exclusive features — which we'll get to later — and the release schedule...

Feature: A Tour of the Two Tribes HQ

A Tour of the Two Tribes HQ

Going behind the scenes

With its upcoming Wii U eShop release of Toki Tori 2, as well as plans to port a couple of existing titles to the console's download platform, developer Two Tribes has a lot of work on its plate. Despite that the team has been kind enough to produce the following exclusive tour of its HQ, giving an insight into the size of...

Developer Interview: Zen Studios On Portable Pinball Success And Wii U

Zen Studios On Portable Pinball Success And Wii U

The pinball wizards have more to come

Zen Studios is an experienced indie developer that, despite its varied projects, is possibly best known for its pinball games. It's a team that wasn't entirely unfamiliar with Nintendo hardware in past generations — it developed Ghostbusters: The Video Game for DS — and it's become best known to fans of the...

Feature: The Biggest Wii U Games of 2013

The Biggest Wii U Games of 2013

Well, those that we know about

2012 was a busy year for Nintendo — which our upcoming yearly review will hopefully demonstrate — but now it's all about moving forward with its current systems, with Wii U hogging plenty of headlines by virtue of the fact that it's less than two months old. We won't truly know how well worldwide launch and Holiday...

Round Table: Let's Talk About The Wii U eShop

Let's Talk About The Wii U eShop

A new era of downloads

This week we've been publishing an extensive range of Developer Interviews with all of the indie studios that released download-only games at launch on the Wii U eShop. Naturally, there's been plenty to talk about, so some of the Nintendo Life team decided to weigh in with their thoughts. Joining features editor Tom...

Developer Interview: Tomorrow Corporation on the First Days of the Wii U eShop

Tomorrow Corporation on the First Days of the Wii U eShop

It's Little Inferno just for Wii (U, and PC)

So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...

Developer Interview: WayForward Technologies on the First Days of the Wii U eShop

WayForward Technologies on the First Days of the Wii U eShop

High and Mighty

Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the...

Developer Interview: Broken Rules on the First Days of the Wii U eShop

Broken Rules on the First Days of the Wii U eShop

Taking flight

While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...

Developer Interview: Shin'en Multimedia on the First Days of the Wii U eShop

Shin'en Multimedia on the First Days of the Wii U eShop

Neo beginnings

Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...

Developer Interview: Neko Entertainment on the First Days of the Wii U eShop

Neko Entertainment on the First Days of the Wii U eShop

The cat meows

Neko Entertainment has been ever-present on Nintendo consoles since it was formed in 1999. Based near Paris, France, the developer has created both retail and digital download games for most major systems of the last decade, from Nintendo 64 right through to Wii U. In something of a coup for the outfit, Neko secured a place in Wii U...

Developer Interview: Frozenbyte on the First Days of the Wii U eShop

Frozenbyte on the First Days of the Wii U eShop

A not-so frosty reception

Over the last few months, Nintendo has displayed a significant shift in its attitude towards digital distribution and online in general. On 3DS we've seen the addition of downloadable retail games, a more regular stream of demos and downloadable content for first party titles. Wii U looks set to extend this approach...

Talking Point: The Wii U eShop Needs Patience

The Wii U eShop Needs Patience

As did the 3DS eShop

In our most recent Talking Point that reflected on a potential shift in Nintendo Direct expectations, we described the attitude among many gamers — including us here at Nintendo Life — that demands new content as quickly as possible, a relentless ongoing compulsion for more news and games than we can handle. It's human...

Talking Point: Selling the Wii U Concept - The GamePad and eShop

Selling the Wii U Concept - The GamePad and eShop

All part of a big package

So the Wii U system is now well and truly out in the wild, with Japan being the last major territory to join in. It may seem peculiar that Nintendo should satisfy its home country last, but judging from the area's consistently daunting sales of 3DS it's not likely to be a tough market to crack. North America and Europe...

Talking Point: The Wii U eShop Could be a Developer's Dream

The Wii U eShop Could be a Developer's Dream

Nintendo hands over the reins

When it comes to download game platforms, Nintendo's had to evolve rapidly. The arrival of the DSi and Wii online stores brought the famous company into the realm of the download market for the first time; both services have produced a number of top-notch gaming experiences, and in some cases proved to be the making...