Wii U eShop Features - Page 5

Talking Point: The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

That "strong impact in the market" could be crucial

At the end of last week Nintendo released the official translations of Satoru Iwata's most recent investor Q & A, giving us an insight into Nintendo's current standing with that audience and providing some useful teases of information on what's to come. These meetings are intriguing as, in a...

Your View: The Issues of Collecting and Owning Download-Only Games

The Issues of Collecting and Owning Download-Only Games

Downloads aren't forever

At the start of this week we posted a talking point on the questionable collectibility of download-only game libraries, an issue that's yet to come to a head on Nintendo systems. So far its debut download-only platforms, the Wii Shop and DSiWare, have been available in the company's current systems. The approaches have...

Talking Point: The Uncertain Collectible Future of Download-Only Game Libraries

The Uncertain Collectible Future of Download-Only Game Libraries

Servers will surely shut down, but what about the games?

Just before the weekend, a number of Wii Channels were shut down. On 28th June most of the online enabled channels and services — such as Weather, News, Everyone Votes and Wii Connect 24 — went off air; low participation rates more than likely caused Nintendo to deem them an expense not...

Developer Interview: Phil Tossell Talks Tengami and Japanese Papercraft

Phil Tossell Talks Tengami and Japanese Papercraft

Ex-Rare developer talks us through his new experience

Back in April, we got the exclusive scoop on Tengami's Wii U release. Two months later, we caught up with the game's developer and former Rare coding guru, Phil Tossell, to talk about the Japanese-themed pop-up adventure. Nintendo Life: We're here with Phil Tossell of Nyamyam Games. You may know...

Developer Interview: Richard Perrin Talks About Journal and Nintendo's Approach to Indies

Richard Perrin Talks About Journal and Nintendo's Approach to Indies

"Nintendo are leagues ahead of where they’ve been in the past"

We recently caught up with Richard Perrin - the creator of Kairo and the white chamber - at the Rezzed PC and Indie Games Show at the NEC in Birmingham to find out what's happening with his latest creation, Journal. Richard is currently focusing on the Windows version of the game, but...

Feature: A Miiverse Adventure With Mega Man X

A Miiverse Adventure With Mega Man X

Time for some Megan Man, er, Mega Man

A little while ago we reviewed Mega Man X on the Wii U Virtual Console, and liked it a lot. We happen to think this is a brilliant game, but it may nevertheless seem peculiar to those encountering it for the first time. We decided to try and see the game through fresh eyes while working on the review, and below...

Developer Interview: Renegade Kid on Mutant Mudds Deluxe and Looking Forward with Wii U

Renegade Kid on Mutant Mudds Deluxe and Looking Forward with Wii U

"It is all about the games"

Mutant Mudds Deluxe will not only bring the return of the highly-rated 3DS eShop title on a HD platform, it'll also be Renegade Kid's home console debut. Since the studio was founded in 2007 it's focused, primarily, on Nintendo's DS, DSi and 3DS systems, with recent diversions to PC and iOS in the form of Mutant Mudds...

Talking Point: The Wii U Virtual Console Has Started, But Not With a Bang

The Wii U Virtual Console Has Started, But Not With a Bang

Oh for the days of that Revolution reveal

The Wii U Virtual Console is well and truly up and running, which its greatest supporters will say is a more-than-welcome boost of old-school goodies to fill out the Wii U lineup, and the greatest cynics may say it's another example of Nintendo mastering the art of selling very old rope. Based on the...

Developer Interview: Rex Rocket Creator On Bringing Pixel-Heavy Action To The 3DS And Wii U

Rex Rocket Creator On Bringing Pixel-Heavy Action To The 3DS And Wii U

"3DS and the Wii U are two of the best platforms we could hope to get on"

We recently reported on the Kickstarter campaign for Rex Rocket and the chances of the game making its way to the 3DS and Wii U eShops. Creator Rob Maher got in touch with us to talk a little more about the project, as well as future ideas for Nintendo systems. Nintendo...

Talking Point: iDÉAME, Unity and Nintendo's Continuing Indie Crusade

iDÉAME, Unity and Nintendo's Continuing Indie Crusade

Yet more evidence of the vital role of smaller studios

If you go back even a relatively short amount of time, for example ten years, most gaming was locked down by fairly high profile releases from the great gate-keepers of the games industry, such as Nintendo, Sony, Microsoft, Capcom, EA, Activision, Ubisoft and more. These names are all familiar...

Developer Interview: Ubisoft on the Expanding Rayman Legends and Wii U's Free Challenge Mode

Ubisoft on the Expanding Rayman Legends and Wii U's Free Challenge Mode

The upcoming Wii U eShop app sounds promising

When Wii U was preparing for launch, a good number of gamers were particularly excited about Rayman Legends, at one time a Wii U-exclusive launch title. Unfortunately for those eager fans, both promising selling points fell by the way-side, with an initial delay to Spring 2013 being extended to...

Feature: Ten SEGA Mega Drive / Genesis Games We Want on the Wii U Virtual Console

Ten SEGA Mega Drive / Genesis Games We Want on the Wii U Virtual Console

They skipped Wii VC, so now their time has come

Earlier this week we were rather pleased the share the news, based on a couple of sources, that Castle of Illusion Starring Mickey Mouse looks set to come to Wii U. It's unclear whether it'll be a straight-up re-release (on the Virtual Console) or a remastered port, but whatever the case it's a SEGA...

Feature: The Biggest Wii U Games of 2013 - Spring Edition

The Biggest Wii U Games of 2013 - Spring Edition

Time for a few changes

At the start of the year we published our Biggest Wii U games of 2013 feature, sharing some of the exciting releases set for Nintendo's latest home console. That list included some titles that are now available, and also some "before 31st March" predictions that have come and gone — those due to drop out due to imminent or...

Developer Interview: Yacht Club Games On Shovel Knight And Loving Nintendo

Yacht Club Games On Shovel Knight And Loving Nintendo

"We grew up playing Nintendo games on the NES and SNES"

Yesterday we reported that Yacht Club Games' Kickstarter campaign for Shovel Knight had hit its funding target with two weeks to spare. Fresh from this success, studio founder Sean Velasco kindly took some time out of his busy schedule to speak to us about the split from WayForward...

Developer Interview: Scientifically Proven Is Bringing "Brutal, White Knuckle" Platforming To Wii U

Scientifically Proven Is Bringing "Brutal, White Knuckle" Platforming To Wii U

Former Call of Duty dev announces Blood of the Werewolf for the Wii U eShop

Scientifically Proven Entertainment is a studio which has its fingers in many pies. It produces award-winning apps, content for TV and — possibly most importantly — video games. Speaking of which, it gives us great pleasure to exclusively confirm that the company's...

Talking Point: Wii U eShop Discounts Show It's a Vibrant Marketplace, Not a Monopoly

Wii U eShop Discounts Show It's a Vibrant Marketplace, Not a Monopoly

Nintendo's digital strategy continues to evolve

This week it was confirmed that a sale on Ubisoft's retail Wii U downloads, which arrived in North America in mid-February, will hit Europe this week. It's the latest small landmark in what's become a regular series of subtle evolutions in Nintendo's download platform strategies, and one that...

Developer Interview: Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

Dakko Dakko On Creating The Ultimate Social Arcade Game For This Generation

"Wii U is great fun to develop on", says Scram Kitty developer

UK studio Dakko Dakko has Nintendo at its heart, thanks to the fact that founder Rhodri Broadbent has ties with the famous video game veteran — he worked on Star Fox Command during his tenure at Dylan Cuthbert's Q-Games in Japan. Dakko Dakko's next project — the wonderfully titled...

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start

Early Flirtations With Wii U "Free to Play" Are Just the Start

Blasting away some kinks

While Europeans have endured a rather frustrating trend of late, waiting for various games to arrive that have already graced North America, the region has enjoyed first dibs on the Wii U eShop's dalliances with free-to-play download models. We're referring to Zen Pinball 2 and today's arrival, a downloadable tweaked...

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...