Impact Gameworks has revealed that its "roguelike dungeon crawler" Tangledeep is headed in the general direction of the Nintendo Switch, ETA 2018.
The game is already available on Steam Early Access and is described as a "dungeon-crawling tribute to the golden age of RPGs, inspired by the lively visuals and music of such classic games as Secret of Mana and Chrono Trigger" - which bodes well, we have to say.
Not convinced? Well how about this: "Its strategic, turn-based gameplay combines the accessibility and polish of these games, and draws from a rich history of roguelikes from NetHack to Shiren the Wanderer and even modern dungeon crawlers like Diablo."
Sounds pretty promising now, right? What do you mean, "maybe"? Perhaps the fact that "players can approach the titular, ever-changing labyrinth in a myriad of ways, using the game's robust character job system and huge assortment of equipment to create a unique experience with each playthrough" will seal the deal?
Nope? Then you leave us with no choice but to drop this solid gold piece of info on you - Tangledeep soundtrack's comes in two forms: SNES-style and one with live-recorded instrumentals. Andrew "zircon" Aversa - who is also the game's programmer and designer - is composing the music but it will feature contributions by Hiroki Kikuta (Secret of Mana and Seiken Densetsu 3) and Grant Kirkhope (GoldenEye 007, Banjo-Kazooie, Yooka-Laylee, Mario + Rabbids Kingdom Battle). How'd you like that, eh?
If this sounds right up your street, then post a comment to let us know.
Comments 28
Looks good !
Watched the trailer earlier. I'm not impressed by the graphics but the gameplay does look deep. The character animation is beyond awful. There's practically none. The music was very nice though.
More retro nonsense for the Switch. Welcome to the GameBoy Advance eShop.
I liked the graphics until I saw them in motion. The animation needs some work.
Either way, I don't like dungeon crawlers so this gets a hard pass from me.
Nice!
This looks terrible. I mean... gameplay over visuals but I can't be seen playing this on the bus.
Looks ok, I might be picking this up when it comes out.
@frogopus He’s s troll! He’s been saying this every day to get a rise out of people. He’s attention deprived, don’t feed him.
This just looks bad... and I'm a fan of roguelikes and RPGs...
@krvstkvlt Don’t get confused by the Nintendo Switch release trailers – nobody is looking over your shoulder on the bus ready to be impressed by your refined choice in video games
@frogopus Yes, like TeamCherry, Airship Syndicate, Arcade Distillery and back in the day Runic and The Behemoth. What you talking about has been going on on PC for years. And they all went the extra mile and got rewarded by the community.
This is just a style trend at this point... why even big companies are just dumping their ancient collection as-is and cashing in on it. You want to support it go right ahead - but don't pretend this somehow now represents the Indie community.
I guess I don't see the idea of how it was inspired by Chrono Trigger or Mana, but it looks promising. I'm not even that big of a roguelike kind of guy.
@frogopus Bravo! I was absolutely floored when Gonner cracked my own personal top 10 earlier this year. Also for anyone wondering about Hyper Light Drifter - watch the YouTube doc and try to avoid the feels learning about the backstory.
I was going to come in and say "I wish people would stop calling rogue-lites a 'roguelike' as they're entirely different, but this game really is a roguelike, so, yeah.
I don't think anyone here has actually played a true rogue-like before, judging from all the comments about 'terrible animation' and 'terrible visuals.' This is what roguelikes are. Like 1st person dungeon crawlers, roguelikes don't rely on animation and graphics. It's the gameplay that really matters in the genre. All roguelikes use this style, and some really old ones just uses ASCII graphics. Sure, you can hate the genre, but to say a roguelike looks precisely what a roguelike is supposed to look like is rather asnine.
This game looks fantastic. I'm very excited for it.
@SLIGEACH_EIRE
I wouldn't complain about the visuals, or they might make it LOOK like a roguelike:
Oh heck yes! I played the crap out of Pokemon Mystery Dungeon Blue Rescue Team, and Explorers of Time. The series went downhill for me after it switched to 3D graphics. This looks just like the DS games! (and yes, I know Pokemon Mystery Dungeon is a spinoff of the Mystery Dungeon series)
@bluesdance
oh mate...hilarious and spot on.
this looks promising, now all i need is Etrian Odyssey on switch
@frogopus Ok, and all I could do is a Graphic Novel type game. And if for the VITA some people will be sick of it (we literally get like 3 announcements each month - they just dumping them on the VITA)... and that would be on me. People get sick of things regardless if it is the best we can do.
I like studios like TeamCherry. Started as a 2 man team in Australia and they made Hollow Knight. That looks amazing and can't wait for it on the Switch.
After I finished Cosmic Star Heroine, pretty much done with the retro scene. I mean not even "retro" for me... Breath of Fire 3 is retro in my book - this is archaic.
@SLIGEACH_EIRE To be clear, the game is still in Early Access and we're still working on animations. It takes a long-time to hand draw the sprites. All the characters will be fully animated for the final release.
looks alright but I'll wait for a video of it for the Switch...
Text looks like it might be too small when in Switch portable mode
(hopefully this is adjusted or checked accordingly), but music sounds great so far. Not super into rogue likes so, we'll see
@frogopus Ok, Dualist does look really awesome!... CrossCode was another cool old school pixel game I came across when I was into Cosmic Star Heroin.
When a developer can only describe their game by name dropping older, better games.
@aaversa Thanks for explaining that. Good to know and best of luck to you with the game.
@Starbuster
The whole genre is a name drop, "ROGUE-like." I think the dev can be forgiven.
@bluesdance But... but... oh. Does this mean there are no rooftop parties planned either?
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