News Article

Mass Effect 3 Wii U Developer Keen to Meet Expectations

Posted by Thomas Whitehead

Also working on new IP and "another big franchise" for the system

Last week we reported that a young development studio, Straight Right, had been entrusted with the Wii U port of Mass Effect 3, which surprised some due to its relative inexperience. In an interview with Eurogamer.net, it's become clear that the developer has more mileage than initially thought, with its work alongside sister company Tantalus giving it valuable experience beyond its single iOS title.

That said, Straight Right boss Tom Crago is aware of the expectation and challenge of producing Mass Effect 3 on Wii U, acknowledging the pressure of living up to the original versions and making the most of the new system's capabilities.

We're very conscious of not wanting to mess up, given the level of expectation and the fact that we're taking something which, on PlayStation 3 and Xbox 360 and PC, was exceptionally good.

You look at the game and think 'how could I possibly make this better?' The Wii U gives you that opportunity with the GamePad. But first and foremost you say, 'well, I don't want to screw this up'.

You want to replicate the experience on Xbox 360 and PlayStation 3 as sympathetically as possible. But then you say, 'how can I enhance this experience?'. We tried to get the game looking great and singing on Wii U, and then use the GamePad to complement this.

...This is the biggest title we've worked on in a long time. There's a significant technical challenge bringing the game from its original format to the Wii U. It's a new, different and sophisticated piece of hardware, so there's a good deal of technical energy that's been expended making that happen.

Straight Right certainly seems to be supportive of Wii U, talking up its capabilities and then confirming a commitment to the new system with two additional titles.

We've made a number of bets on the Wii U, so we're certainly hoping that the platform comes strongly out of the gate. We've got two other titles in development.

One of them is original, our own IP, and another is based on another big franchise that will come out in 2013. It's a big title and you will have heard of it.

It seems as if Straight Right means business; it'll be interesting to see how well Mass Effect 3 turns out, and what the developer has planned for its next two projects.

[via eurogamer.net]

More Stories

Game Screenshots

User Comments (16)

19Robb92

#1

19Robb92 said:

A new IP and a new game from a big already established IP?

Why didn't they mention this from the get-go? That's a million times more exciting than a remake of a game I can buy right now for almost every platform available.

kkslider5552000

#6

kkslider5552000 said:

For a second I thought this meant Bioware was making a new IP for the Wii U, which would have been huge news.

C-Olimar

#7

C-Olimar said:

@BanetheKira I was just thinking along the lines of EA games. I have no idea who develops what, so excuse me if I say something stupid :)

Varia01

#8

Varia01 said:

I am too young to play this, but I do have a suggestion for the gameplay:
Use the gyroscope for aiming, use the left trigger to use a secondary fire while the right trigger is your primary fire, use the Right Shoulder button for a grenade, the left shoulder will be used for a special fire, the Y button will be used to reload your ammo, A button will be used to sprint (In Combat:Evade Attacks), the x button will be used to change weapons, the B button will be used to smash enemies with the butt of your gun, the Left Stick will be used for movement (Duh) (Click it:Crouch behind cover),the D-pad will be used to quickly attach a weapon mod to your gun, and (I read on The Game Informer you could use Kinect on Xbox 360 to call orders to a teammate) tap one of your teammates and use the voice receiver on the Gamepad to call out orders. Does anyone agree with this control set???

sinalefa

#11

sinalefa said:

Well, I wish them the best. It will be nice to have a brand new IP from a young studio.

bro2dragons

#12

bro2dragons said:

@Varia01: I love gyro aiming. But I really hope we don't ever see anyone try to implement it with the GamePad. It will have good gyro uses. NOT shooter aiming. Try grabbing a plate (or other flat ~12" object) out of your kitchen and pretending it's a gun and shoot things in your house. It's just not intuitive.

AyeHaley

#14

AyeHaley said:

I hope this sells well! Curious about those other 2 titles. And I skipped this one just for Wii U. Same for Batman and the best of all: Darksiders2. My Xbox hasnt been on for ages. Gonna buy all those for Wii U.

flightsaber

#15

flightsaber said:

Working on a big-title game from an established franchise?

Although my bet's on dragon age 3, I would love for this to be the next SW: Battlefront.

Gamer83

#16

Gamer83 said:

Makes absolutely no sense to me to buy this game for Wii U if you have an Xbox 360 or PC and I don't expect it to sell well. I just hope EA and Bioware don't use it as a lame excuse to not support the system when it comes time to make the next Mass Effect game.

Leave A Comment

Hold on there, you need to login to post a comment...