Wii Virtual Console Forum

Topic: Actual retro controllers on the Wii

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brooks83

1. Posted: Wed 6th May 2009 06:39 BST

I imagine some of you already know about these sites, but for those who don't, I have found a couple of sites that sell adapters that let you use actual NES, SNES, N64, Genesis/Mega Drive and SMS controllers on the Wii. They adapters plug into the Gamecube controller ports on the Wii, and then you plug the controller into the adapter.

For NES and SNES adapters - www.retrousb.com

For N64, Genesis/MD and SMS - http://www.raphnet-tech.com/products.php?cmd=list&categor...

Enjoy!

brooks83

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Edwin

2. Posted: Wed 6th May 2009 06:54 BST

Wow, I hadn't seen those before, that's awesome. Are all the buttons mapped correctly?

Edwin

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brooks83

3. Posted: Wed 6th May 2009 07:16 BST

As far as I know they should be, but I haven't actually bought any yet.

brooks83

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Bass_X0

4. Posted: Wed 6th May 2009 07:27 BST

Do you think it would be possible to use the Memory Pak and GB Pak for those N64 games on the VC that work with them?

I suppose now you can use the NES Zapper for Operation Wolf too.

Edited on Wed 6th May, 2009 @ 07:28 by Bass_X0

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brooks83

5. Posted: Wed 6th May 2009 07:49 BST

That's a good question Bass, I hope they work! I have always wanted to try the NES Zapper on Operation Wolf too. I doubt they took the time to actually remove the code of the game that allowed Zappers to work, it's probably just the fact that with the Wii controls there is no way to access it. Next time I get some spare cash I want to buy an adapter and try this out. The memory pak with N64 games may be more complicated though, dunno if that would work.

brooks83

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theblackdragon

6. Posted: Wed 6th May 2009 07:59 BST

i wish Nintendo would just come out with a classic controller that had actual C-buttons, not the stupid C-analog stick like the Gamecube controller. i actually liked the C-buttons, i loved the N64 controller just the way it was, and playing N64 games without them/without the original controller (I'm looking at you, Ocarina of Time) is a pain in the rear.

i will definitely keep that website in mind when i've got the money to go controller shopping again, because I've still got my N64 controllers in storage (along with the system, lol). thanks for the link!

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CowLaunch

7. Posted: Wed 6th May 2009 08:37 BST

I didn't know that, definitely will check it out. Is it 100% legal?

CowLaunch

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brooks83

8. Posted: Wed 6th May 2009 08:54 BST

It's not Nintendo endorsed, but there's nothing illegal about it.

brooks83

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Adam

9. Posted: Wed 6th May 2009 13:02 BST

Don't some N64 games use different button mappings on VC on the Classic Controller? If so, I would think that would reflect on the N64 controller.

Loose your heart like a clumsy bell.

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thewiirocks

10. Posted: Wed 6th May 2009 14:03 BST

Brooks83, you've just made my day! I've been looking for an N64 converter for a while! StarFox and Zelda just don't feel right when I have to use the C-Stick for everything.

@Adam - The different mappings don't matter as long as the N64 controller adapter supports the GameCube mappings correctly. This is because the adapter makes the N64 controller speak the GCN controller protocol.

thewiirocks

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warioswoods

11. Posted: Wed 6th May 2009 14:48 BST

I'm holding out hope that Nintendo's first yearly Platinum members' gift for the US will be the Super Famicom classic controller they gave out in Japan. http://blog.twilight-realm.com/?cat=8

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Kawaiipikachu

12. Posted: Wed 6th May 2009 14:50 BST

Well for the N64 games having the button mapping being different game by game bases would make the N64 addaptor impratical as it most probably have the right stick mapped to the c-pad but unfortunally as games have diffently mapped buttons would make it arkward.

Sin & Punishment base the n64's analog stick mapped to both analog sticks meanwhile the left right of the c-pad mapped to the x-y buttons on the classic & gamecube controllers so for that particluar mapping most probably means that the n64 adaptor would likely to be useless.

I have no problem with the current classic controller & I would not trust these for quality.

P.s. In case you wondering Sin & Punishment doesn't use the up down on the c-pad.

I'm also active on vc-forums.com under the same screen name of Kawaiipikachu.

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zane

13. Posted: Wed 6th May 2009 15:18 BST

Playing sin and punishment on vc with classic controller or gamecube controller is like trying to tame a rabid horse.

Old Nintendofan from up north...

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thewiirocks

14. Posted: Wed 6th May 2009 15:37 BST

Kawaiipikachu wrote:

Well for the N64 games having the button mapping being different game by game bases would make the N64 addaptor impratical as it most probably have the right stick mapped to the c-pad but unfortunally as games have diffently mapped buttons would make it arkward.

If you read the description for the adapter, it comes with 8 different mappings to resolve this issue.

I have no problem with the current classic controller & I would not trust these for quality.

I'm not quite sure what you're looking for quality-wise. It's an extension cable that translates N64 comms to CGN comms. As long as it a) works, b) doesn't stop working (within reason), and c) doesn't require something wacky like an external power source that could overload Wii circuitry, I can't see quality being an issue.

(For the record, C is most definitely true. A has been reviewed by others to be true. B is an open issue with any third party product.)

Joystiq made mention of this adapter. It appears to work well enough.

thewiirocks

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That_Guy_from_Faxana

15. Posted: Wed 6th May 2009 15:55 BST

Edwin wrote:

Wow, I hadn't seen those before, that's awesome. Are all the buttons mapped correctly?

The buttons are mapped correctly for SNES games on the SNES converter I got from retrousb. It works great with Pc Engine games too. I use it for nes games too, It´s ok but you use the B&A buttons as B&A... sounds good in theory, but actually Y&B would have felt more intuitive.

The SNES controller isn´t great for SEGA Megadrive games, but I doubt the "classic controller" is any better. Sometimes you get confused over the buttonlayout. Finally, for Neo Geo I think the buttons aren´t mapped correctly. I have no Neo Geo to compare with, but when Playing Samurai Shodown II I feel light and medium attacks seem to have shifted places.

Anyway, it´s a great (but a bit expensive) buy!

That_Guy_from_Faxana

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Adam

16. Posted: Wed 6th May 2009 15:56 BST

zane wrote:

Playing sin and punishment on vc with classic controller or gamecube controller is like trying to tame a rabid horse.

I didn't find it that bad. Star Fox was more difficult for me. though I found the GC pad worked best.

Loose your heart like a clumsy bell.

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CowLaunch

17. Posted: Wed 6th May 2009 16:05 BST

zane wrote:

Playing sin and punishment on vc with classic controller or gamecube controller is like trying to tame a rabid horse.

I'm glad someone else has said it, I thought I was just rubbish.

CowLaunch

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Adam

18. Posted: Wed 6th May 2009 17:05 BST

It could still be that you are rubbish. But it's okay. We'll still keep you around for laughs.

Loose your heart like a clumsy bell.

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Bass_X0

19. Posted: Wed 6th May 2009 17:19 BST

zane wrote:

Playing sin and punishment on vc with classic controller or gamecube controller is like trying to tame a rabid horse.

Yes. Unfortunately I lack the third arm necessary to play the game. The game demands you to strafe, shoot and jump all at the same time.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

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jpfan1989

20. Posted: Wed 6th May 2009 17:38 BST

Bass+X0 wrote:

zane wrote:

Playing sin and punishment on vc with classic controller or gamecube controller is like trying to tame a rabid horse.

Yes. Unfortunately I lack the third arm necessary to play the game. The game demands you to strafe, shoot and jump all at the same time.

You'd have to be Zaphod Beeblebrox to do that!

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