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Topic: Zelda Game and Watch

Posts 81 to 100 of 136

NintendoByNature

I'm scared to even attempt 2nd quest bahaha! I've never even tried master quest in OoT.

Well, onto level 7!

NintendoByNature

Tasuki

I haven't played in a few days, but I finished of dungeons 4 and 2 got the sword from the graveyard. Going to try and get a bit of time on it tonight at least do level 5.

@NintendoByNature I only did the Second quest once and that was years ago on the GameCube Zelda Collection. The only problem I have is that other then the difficulty it's pretty much the same thing.

RetiredPush Square Moderator and all around retro gamer.

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Eel

I got through level 6 yesterday. It was, again, much simpler than I expected. I did visit it before level 4 to get the stepladder though, so I had a little bit of the dungeon already checked.

I’ll now try to find Level 7 all on my own without any guides, so wish me luck haha.

Bloop.

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NintendoByNature

@Tasuki yea, i figured. Zelda 1 isn't hard until you get to level 6/7, but its HARD when you do. So I couldn't imagine doing the 2nd quest.

NintendoByNature

Eel

Interestingly enough, the game isn’t exactly “harder”, it’s just a different set of vague puzzles and remixed dungeons.

It does introduce at least three new elements though:

  • Stalfos can throw swords like Lynels
  • The Bubble enemy gains two new variants: reds completely remove your ability to use the sword, blues restore it.
  • Dungeons get new invisible doors, you need to walk into then for a bit to get through.

Items like the power bracelet and the whistle get a lot more use too, with many things being uncovered with those two.

Edited on by Eel

Bloop.

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Tasuki

So any tips for dealing with blue knights? I have died so many times against them and I have the blue ring and the third sword. Not quite sure what I am missing.

RetiredPush Square Moderator and all around retro gamer.

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Eel

@Tasuki you just need to practice the hit and run tactic. You can hit them from any direction except directly in front, so you can try to quickly poke them and then run away…. Because I’m almost sure they can tell you’re trying to hit them if you stay too long on their tail.

However do keep in mind that you can, and most likely will, change directions before the sword appears if you’re too twitchy. So there’s some timing involved there too.

If there’s any 1-block-tall block formations or any pools of lava/water around, you can sometimes use those to your advantage and position yourself in ways that allow you to hit them safely (they can’t reach you if walk one tile into water, and your sword goes through blocks if you’re facing north). Bombs will also damage them quite easily if you can time them correctly.

As always though, just being quick with your sword and feet, and always having a potion to heal yourself with is the most reliable strategy.

Edited on by Eel

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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Tasuki

@Eel Ok thanks I will keep those tips in mind. I didn't know bombs worked on them, I thought they would be immune to them.

On a side note anyone find it really annoying that after you die you come back only with 3 hearts even if you have 4 or more? What other video game do you continue and they don't restart you with full health??

RetiredPush Square Moderator and all around retro gamer.

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Eel

@Tasuki I usually save and quit before death can happen. It sends you back to the start, but from there you can go and heal and buy more potions.

My files are actually at 0 deaths 😅 I don’t let that counter go up.

———

As an update to my progress… Searching for level 7, I actually found levels 9 and 8. I couldn’t do anything at level 9, obviously, but level 8 was a surprisingly… enjoyable and simple experience? There weren’t any normal enemies worse than blue Goriyas. Lots of good treasure too.

If you guys do the second quest I absolutely recommend picking up the stepladder from level 6 as soon as you find it possible, and then going straight to level 8 to pick the magical key and the other items there.

Level 7 might be the one. Now that levels 5, 6, and 8 have been relatively quick and easy, I fear that one might be the rubber band effect.

Edited on by Eel

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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javierferrerm

I knew the original was harder, but wow. In 60-90 minutes I probably have died more times than on my entire BOTW playthrough. I don't remember this constant death in any other Zelda, in fact.

Is it really that much harder or, you know, I suck?

In that time I barely managed to beat Level 1 and found Level 3 but was not able to get it done.

javierferrerm

Eel

It’s a one of those games that you get better at with practice. Knowing when to save and quit will also keep your death count low.

Bloop.

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javierferrerm

@Eel the death count is now over 30 so I guess it's too late to worry about that.

This is quite the experience, one can see why people got hooked on Zelda (even though I've heard ALttP is the foundation before OoT).

I haven't found Level 2 yet visited and got Compass, Map and items from Levels 3 and 4. That should help in the future.

javierferrerm

Eel

@javierferrerm level 2 is a bit out of the way so I think most people actually complete level 3 first. If you need help finding it, we can give you a hint: it’s somewhere in the green forest to the right of the starting point.

Don’t worry too much about completing the dungeons out of order… In fact, I’d recommend leaving level 6 for last. It’s easily the hardest one of the Initial 8.

The game has a weird progression system, where half of the dungeons can be done in any order, and the other half require items found in a previous dungeon. So just try them out, if you find yourself stuck, I’m more than happy to give you vague hints in broken English.

Edited on by Eel

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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javierferrerm

@Eel thank you! I started reading the hint about Level 2 and jumped to the next paragraph since I'm trying to do it as assisted-free as possible.

This last session was far more fruitful, finding 2 Heart Containers in the Overworld, which helped me get the Master Sword (I don't think this is the Master Sword though), and finish Level 3. Also purchased Arrows and the Candle for the first time.

javierferrerm

javierferrerm

@Eel it is my understanding that many of the Zelda trademarks come from ALttP, including that one.

It probably would be easier to play it on NSO, especially when it comes to the comfort of the buttons, but hey, I should beat at least 1 game in the G&W, and The Adventure of Link is probably a nightmare and I already completed Link's Awakening DX back then.

javierferrerm

Eel

I find this version convenient because you can save the game without a second controller (and without using save states, which I don’t like personally).

Bloop.

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StuTwo

Tasuki wrote:

On a side note anyone find it really annoying that after you die you come back only with 3 hearts even if you have 4 or more? What other video game do you continue and they don't restart you with full health??

The original Metroid did this...

StuTwo

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javierferrerm

I haven't played any NES game except for the OG Super Mario Bros in NSO but I have enjoyed this experience so far.

After clearing Levels 3, 4 and 5, I kept dying over and over again in Level 6. So I started to explore the overworld thoroughly and finally found Level 2, I don't know how I missed it but it's really well hidden.

With that, I pushed through Level 6 until I found the hint for Level 7, found it, cleared it, and had enough heart containers for the 3° sword. Also found Level 9 and couldn't advance by the lack of Triforce.

It's really quite an experience.

javierferrerm

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