Showing 1 to 19 of 19
1. Posted: Wed 9th Sep 2009 17:02 BST
A new Dreamcast game has been announced!
2. Posted: Wed 9th Sep 2009 17:09 BST
A new Dreamcast game!? That's a little unexpected. Hey, what if this caught on and systems like the NES/SNES/Genesis/N64 started getting new games! That would be amazing!
My backloggery: http://backloggery.com/bboy2970
3. Posted: Wed 9th Sep 2009 17:21 BST
Not a racing fan myself but its always good news to hear past consoles get some new games, here's another DC title that was a 10th anniversary game:
And here is a couple of brand new Genesis titles:
4. Posted: Wed 9th Sep 2009 17:23 BST
I think I'll actually buy this, just to support the developers effort
5. Posted: Wed 9th Sep 2009 17:27 BST
So am I, I need to rehook and play my Dreamcast and buy some more Dreamcast games.
6. Posted: Wed 9th Sep 2009 17:37 BST
Terranigma wrote:I think I'll actually buy this, just to support the developers effortSo am I, I need to rehook and play my Dreamcast and buy some more Dreamcast games.
Same here, on both counts. I'm going to look around online
7. Posted: Wed 9th Sep 2009 18:35 BST
What a horrible idea. I can see how it would be nostalgic for some, but from the look of the game, there's absolutely no reason why it couldn't have been done on PC where anyone could play it. I for one would love to play it but can't because of the ridiculous console choice. I'd understand if there were something Dreamcast-specific that made this game possible, but it's nothing fancy. Oh well.
Come on, friends,
To the bear arcades again.
8. Posted: Wed 9th Sep 2009 19:01 BST
It's funny how people think the Dreamcast is so old, yet it really was last-gen. It was a competitor to the GCN, XBox, and PS2. You wouldn't flinch if a company made a new PS2 (or even GCN) game, but everyone gets up in arms when its done on the Dreamcast.
As it works out, game development on the Dreamcast stopped only last year. Most of the new games were only released in Japan, but Sega still manufactured GD-ROMs for them (e.g. Trigger Heart Exelica, Under Defeat, Karous, etc.) until last year. The primary reason for this is that the Dreamcast is the same hardware as a common arcade board. Since ports are no-brainers, most arcade publishers port their games to the Dreamcast to make additional returns on their titles after they leave the arcades.
This liveliness combined with Sega staying hands-off homebrew developers (who usually ship on CD-ROMs instead of GD-ROMs) has kept the system hopping. DUX, Inhabitants, Dalforce, Wind and Water: Puzzle Battles, Last Hope, and Radium are all examples of games that were recently developed using the homebrewing kits rather than official support from Sega.
9. Posted: Wed 9th Sep 2009 19:53 BST
Another, I love it!!!
Who Are You?
10. Posted: Fri 11th Sep 2009 03:39 BST
Sega Genesis actually had new games starting with Beggar Prince and Legend of Wukong.
The Nes has new releases on cartridges, but they are hacks like making new Megaman games.
Older game systems that you didn't mention got new releases this decade like the Atari Jaguar, Atari Lynx, Atari 5200, Atari 2600, Atari 7800, Colecovision, Intellivision, Vectrex, Odyssey 2, 3do, and Sega CD.
11. Posted: Fri 11th Sep 2009 03:58 BST
I am not to interested in it since I no longer have a DC but its good to see a company putting forth an effort like this.
12. Posted: Fri 11th Sep 2009 04:48 BST
PS2 is still manufactured, and 360s and Wiis are backwards compatible. Show me where you can find a new Dreamcast and we've got a different story. Making a game in a format that is not currently supported is intentionally limiting your audience for no good reason (at least in this case, since I see nothing that a below-average PC couldn't handle). I don't particularly care, but it baffles me. I guess they just figured they'd get attention for the pointlessness of the decision and earn brownie points with those Sega fans who still haven't given up the torch despite the DC being discontinued for eight years now.
Edited on Fri 11th September, 2009 @ 04:57 by Adam
13. Posted: Fri 11th Sep 2009 14:26 BST
I don't get it. If it was a re-imagined classic of some sorts, or a true homage to an old Dreamcast game, it could get some attention. But a top-down racer?! One that should really be released as a downloadable on one or all of the current consoles. What's it gonna sell? About 1000 copies?! Seems strange.
14. Posted: Fri 11th Sep 2009 14:50 BST
Seems pointless to be honest. I absolutely loved the Dreamcast, but this just seems like a cheap way for the developer to get some attention. If it was a decent looking game that took full advantage of what the Dreamcast had to offer - a sort of final hurrah from someone who just loved the Dreamcast and wanted to give it a good send-off on it's anniversary, then it would be a good idea, but as it stands this should have just been a PC download (and it would have been more relevant if they gave it a little bit more spit and polish and stuck it on WiiWare, XBLA, PSN, DSiWare, etc).
Edited on Fri 11th September, 2009 @ 14:50 by tylero09
Wii: 4057-1101-4172-6642Mario Kart Wii: 5069-4059-7720
15. Posted: Fri 11th Sep 2009 14:52 BST
I agree. It makes no sense whatsoever to make a game that looks like an Atari Jaguar game and put it on the Dreamcast. it's not cool. It's just weird.
Thanks given to Xkhaoz for that one avatar.Please contact me before using my custom avatar!A (Former) Reviewer for Digitally Downloaded.net[strong][url=http://backloggery.com/v8_ninja]My Backloggery...
16. Posted: Fri 11th Sep 2009 15:09 BST
I think some are missing the point, if they wanted to maximize profit it would have been on a more current platform, its made by game enthusiasts for retro fans, a retro game on a retro console for collectors rather than any mainstream audience, sure it might seem a bit extreme but if a few people are prepared to code it and a few are prepared to buy it whats the harm, if it gives people a reason to go back to their old consoles then great that can only be a good thing IMO.
17. Posted: Fri 11th Sep 2009 15:16 BST
@Blaze I get it, and I do love seeing these random games that come along every now-and-then for retro consoles, it's usually great! It's just with this one, it looks like it's a game they should have made (if they wanted it to be a retro-revival) on something like the Genesis (/Mega Drive) or maybe SNES or PS1 and have only chosen the DC to build a little hype If a new game comes along for the Dreamcast that looks properly like it's been built from the ground up for my beloved-but-now-dusty little white box, then I'll be all for it -this just isn't it.
Edited on Fri 11th September, 2009 @ 15:17 by tylero09
18. Posted: Fri 11th Sep 2009 15:39 BST
I'm sure we would all love a fully 3D brand new game for DC on a par with commercial releases, but most fan made games seem to be inspired by the 8/16bit eras, even on DC, maybe one day a charitable software company will give such fan developers access to their old game engines, highly unlikely but you never know, sadly I don't think we will be seeing any brand new 3D fan made fighters coming to DC anytime soon.
19. Posted: Fri 11th Sep 2009 18:23 BST
I personally think that this is a good idea. It might just give people a reason to make more GameCube games other than a GC Portable.