I'm playing around with some C++ programming, and thought it'd be fun to make a (small) turn based strategy game. So far I've got a basic tile engine working, along with a couple of example tiles.
Here's a screenshot of tonight's efforts:

If anybody feels like doing some artwork for free, let me know! So far I've just done a couple of basic placeholder tiles, as you can see in the screenshot. One's just of some ground, and the other a palm tree.
You can also see a red tile in the pic - the tiles are highlighted as you pass your mouse cursor over them. That's all there is to it at the moment, but I plan to add units that can move around and the like very soon. I don't know what I'm going to do as far as the game mechanics go though, so I'm open to suggestions.
Oh, I'm happy to put a link up for people to download the game and have a play around - I'd keep it up to date as well.

jk

