this could in the end simply be a port, but inklings so yeah!
If splatoon gets a bone, then I say that arms is going to get representation as well.
also I'd love to see paper mario, shovel knight, and subspace emissary
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I can see an adventure mode, maybe... but I don't think it would be story heavy or anything to the degree Brawl was. Especially with these trailer video's we've been getting.
@iKhan
As @BezBot showed, the WiiU game has the same original game copyright reference.
I'm pretty sure this reference to the original is because the title is "super smash bros", which is the same title as the original game.
Ah okay, thanks!
It is a really weird move to tease a Smash without specifically stating if it's a port or new game.
Well if it's anything like the jump from Splatoon to Splatoon 2 I'm okay with it. It should feel a little different.
Gee, this thread sure is convincing me that Nintendo didn't need to give any additional details about 'Super Smash Bros.' such as 'what is it?'
Anyway, if it is a new game it's another one of those lame untitled sequels with no clear direction or character before the announcement. Modern Nintendo is terrible with those. I can pick out Bowser, Samus, DK, and Wario from the silhouetted line up, probably Ness and Mr. Fire Emblem too. All that says is it's a Smash Bros. game after Brawl, though.
I feel like this is gonna be Smash Bros. 4.5, regardless of what they call it. Like, there's no good reason to not reuse the majority of content from 3DS/Wii U. Like look at Mario Kart 8 Deluxe, there's not much they need to do to make a massive hit, let's be honest here.
@AlternateButtons I'm not against a port, I just want enough new content to warrant the purchase. Ditch a 20 characters or so and add a dozen or so new ones. Just to make it feel and play different. Different moves etc. If that's the case I couldn't care less if it was based on the Wii U version or if it's build from scratch.
@khaosklub At least have them be a bigger part of the game. I like the kind of stuff they did with Megaman and it benefits people who either do not wish to relearn characters, and people who want the old characters revamped. I want more moves for Ganondorf that make him feel less like Captain Falcon for starters. This needs to be balanced though for it to be tournament viable. I mean I don't care about tournaments and competitive play but I want at least for this feature to end up being something people actually use instead of just something that needs it's own mode and people forget about it or don't care.
Has it not occured to anyone that this IS a new game but it just uses the same engine and art style as Smash 4? That would explain the quick 3 year development cycle. Reusing assets would make a lot of sense since there isn't much else they can improve on graphically.
Yes. Which is why I said earlier in this thread that its all semantics and marketing. At some point we decide its a port and not a sequel. I suspect Smash on Switch will be hard to pin down
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