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Topic: Single player mode ideas for Smash Bros Switch

Posts 1 to 6 of 6

Madelleste

Super Smash Bros isn't particularly well known for its compelling single player modes. Subspace Emissary was a mixed bag and the less said about the modes that were present in the WiiU and 3DS version, the better.
So I was thinking how they could improve on this and came up with, what I think, a great idea.

Consider a randomly generated Metroidvania with maps that last 30 to 60 minutes to beat. Every time you get into this mode, the game would give you a random character to start out with and throughout your adventure you'd encounter other playable characters as bosses. Once you defeat them, they join your party. You'd then need these characters to progress throughout the level by using their special abilities to open doors and solve puzzles you couldn't before. You'd be able to switch characters on the fly to speed up gameplay of course.
The reward for completing a run could be anything from unlocking Trophies to new characters and stages or alternate costumes and special moves.

So, what do you think? Could this work? Would it be a good alternative to the single player content we've had up 'till now? Feel free to express your thoughts or give your own ideas about a new single player mode.

Madelleste

Matthewxcv

I think that's a great idea and I loved Subspace Emissary. But what you have in mind sounds like it might top it. Though I think Smash for Switch is just gonna be a Port of the Wii U version, maybe mixed with the 3DS version. And j doubt they will add anything like this. Though let's hope I'm wrong!

Matthewxcv

Switch Friend Code: SW-8174-8935-7498 | My Nintendo: Matthewxcv | Nintendo Network ID: Matthewxcv

19Robb92

Sounds neat.

But while I think Smash for Switch will be a new iteration of the franchise, I don't think we'll get a new story mode. I'd love to be wrong though, I loved the SSE in Brawl.

I'd like to see some more single-player content though. Maybe something like a mission-mode that features unique bosses etc. (kinda like what we got in Mario Kart DS).

Looking forward to: No More Heroes: Travis Strikes Again

3DS Friend Code: 3007-8070-6318 | Nintendo Network ID: 19Robb92

OfNullAndVoid

@19Robb92 If I recall correctly, there was no story mode due to time crunch, but I'm having trouble finding articles mentioning this. I did find articles where Masahiro Sakurai lamented the movie scenes from SSE being uploaded to the internet, and that's why supposedly there wasn't a story mode.

Still, if it was time crunch, then hopefully they've had enough time to create a story mode, as I really enjoyed SSE. One thing I would love to see return, if there's a story mode, is having characters drop off/on the roster of selectable characters as you progress through the story, so that you get familiar with each fighter.

The metroidvania idea is fun. It'd be even better if segments of the map are themed around the boss, so that if you're going to fight Mario (or Mario series characters), you run into Mario themed enemies and obstacles, same with Link (and LoZ series characters), etc. To push that idea even further, these segments could also have a chance to contain trophies and music specific to those series.

Of course, we have no idea what Nintendo plans to do story mode wise, but I do hope they'll have a story mode, maybe even one where you can team up with players online.

Switch FC: SW-2457-0400-2143

Madelleste

OfNullAndVoid wrote:

It'd be even better if segments of the map are themed around the boss, so that if you're going to fight Mario (or Mario series characters), you run into Mario themed enemies and obstacles, same with Link (and LoZ series characters), etc. To push that idea even further, these segments could also have a chance to contain trophies and music specific to those series.

That's an awesome addition to my idea. Thank you.

Madelleste

link3710

Given that I doubt the roster will grow anywhere near as much as Brawl to Smash 4, at least at launch. (39 to 51/58 was huge), I'd much rather see them focus on compelling single player content instead. The Subspace Emissary was amazing, and I'd love to see that concept revisited with more refined results. Something like the OPs idea could work, especially as an alternative to adventure mode. Ideally, I'd like to see the following modes with 1 and 2 player variants:

  • Event Matches
  • Classic
  • Adventure/Subspace Emissary successor
  • All-Star
  • Master/Crazy Orders
  • Target Smash (With at least 10 unique stages)
  • Home-Run mode
  • Something New (Maybe like the OPs idea? Possibly even combining something like that with Smash Run?)

link3710

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