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Topic: How NX could work?

Posts 1 to 20 of 24

stufasa

Just a bit of fun and by all means jump in.
Maybe the console will fuse mobile, portable and home console gaming in one?
Play classic Nintendo games on you mobile. Or slot it into the NX controller for a more DS experience.
And of course this multi portable console will act as the NX's controller.
Imagine it.
4 of these DS style controllers playing a FPS, while on screen you will see a more cinematic representation. We are beginning to see that with more recent Wii U games.
Star Fox, Project Guard and Giant Robot.

But what would you like to see?

How will you be remembered?

DjLewe78

I think... and its just a guess..... just like everyone elses opinion, that the NX is....
"A traditional console in style, quite slim WIiu size in dark grey and black colour. With a slightly larger pro pad with better quality finish and buttons etc, it will be compatible with the game pad and WIImote. Im guessing it will be just under the current generation in power.
The E3 direct presentation will be a big event showcasing at least 20 launch titles and we will learn about the new network where NX, WIIU, 3DS and Mobiles will be all conected.
SPOILER ALERT! There will also be a new Nintendo handheld launched alongside. ..
These are my predictions. Enjoy

Edited on by DjLewe78

1 up !

Thanatron

Take the Wii U and replace the gamepad with a handheld console. When I buy a game, I'm buying it for both the console and handheld systems. I can sit and play on my TV, but when it's time to go and I bring the handheld component and can keep playing.

I do like the idea of having four people playing an FPS in the same room on the handheld console/controller, while the TV displays something else (a map? objectives? etc).

DefHalan

Thanatron wrote:

Take the Wii U and replace the gamepad with a handheld console. When I buy a game, I'm buying it for both the console and handheld systems. I can sit and play on my TV, but when it's time to go and I bring the handheld component and can keep playing.

I do like the idea of having four people playing an FPS in the same room on the handheld console/controller, while the TV displays something else (a map? objectives? etc).

What would be the purpose of the TV? If all games can be played on the handheld, then the TV connection seems pretty pointless.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

AJ_Lethal

@DefHalan: Higher res, leading to crisper image, perhaps?

Granted, a hybrid setup would be compromised due the performance/price juggle. This is why I think the NX will be first launched in console form, followed by a handheld form.

iKhan

Cost: 600-700 dollars. Nope

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

DefHalan

AJ_Lethal wrote:

Higher res, leading to crisper image, perhaps?

Granted, a hybrid setup would be compromised due the performance/price juggle. This is why I think the NX will be first launched in console form, followed by a handheld form.

I just don't see a reason to own multiple systems if they have the same games

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

skywake

DefHalan wrote:

I just don't see a reason to own multiple systems if they have the same games

My thinking is that it wouldn't be to that degree. That the games we'd get on both that are the same would be largely the games we get on both already. Mario Kart, Smash Bros, Animal Crossing, 2D platformers. Then we'd get the split as we already do between the smaller scale portable-friendly games on the portable and the bigger worlds on the home console variant. Not just because a home console "equivalent" would be more powerful but also because of what content is better suited.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

DefHalan

skywake wrote:

DefHalan wrote:

I just don't see a reason to own multiple systems if they have the same games

My thinking is that it wouldn't be to that degree. That the games we'd get on both that are the same would be largely the games we get on both already. Mario Kart, Smash Bros, Animal Crossing, 2D platformers. Then we'd get the split as we already do between the smaller scale portable-friendly games on the portable and the bigger worlds on the home console variant. Not just because a home console "equivalent" would be more powerful but also because of what content is better suited.

But that would mean the big draw games would be on both. Mario Kart and Smash are considered system sellers and if you got the big games on both systems then most people will just buy one, and hardcore Nintendo fans would get both. (basically what is already happening with the 3DS and Wii U) I could be wrong, this is all speculation

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

cwong15

I think Nintendo will want to fuse the best of the 3DS and Wii U world. The 3DS has solid 3rd party support, so Nintendo will want their support on the NX: these are devs who know how to use the 2nd screen. And we've also heard about how Nintendo wants an affordable console, about $150. I think this makes sense if Nintendo hopes customers will want to buy both a console and a portable that work well together.

Perhaps the console will work fine on its own, has solid VC and Wii U compatibility, with a simple controller to keep costs down. But the portable will provide 3DS compatiblity, a second screen, off-TV play and the ability to download and play part of the game away from the console. Away from home, you play on the portable's single screen. At home, you use the console's more powerful processor to power HD graphics and the portable's to drive its own screen. You know about "asymmetric" gameplay via the gamepad ... how about "asynchronous gameplay" by disconnecting from the console, playing part of the game during your daily commute, and synching your progress back to the console at the end of the day?

Suppose you have a $150 console and a $200 portable that complement each other at the gameplay level and together cost less than a current-gen console alone. You could buy just one or the other, but they enhance each other and arguably offer much better value together. That might make a tempting offer, wouldn't it?

cwong15

TheMisterManGuy

I think the NX is going to integrate mobile devices via companion apps for compatible games. Say a new Xeno game on the NX has one, and it's companion app can alert you when new side quests are available, as well as new events in the game's world, even when you're not playing. Or, Mario Kart has a mini game app which lets you upgrade characters and karts, which you can then transfer back into the game.

TheMisterManGuy

skywake

DefHalan wrote:

But that would mean the big draw games would be on both. Mario Kart and Smash are considered system sellers and if you got the big games on both systems then most people will just buy one, and hardcore Nintendo fans would get both. (basically what is already happening with the 3DS and Wii U) I could be wrong, this is all speculation

Not just the 3DS and Wii U, look at the Wii and DS. What were the best selling games on the DS? Well New SMB, Mario Kart DS and Nintendogs. And the Wii? Wii Sports, New SMB Wii and Mario Kart Wii. People were clearly ok with getting two versions of those games. Same deal in the NES/GB era. The best selling early GB games were Tetris, Dr Mario and Super Mario Land. On the NES? Super Mario Bros, Duck Hunt, Tetris and Dr Mario.

They've been duplicating their efforts for a long time. It makes sense that they'd have one version of these once a generation games going forward. If people don't buy both? Well that's not that big a deal I'd argue. Because in having one version of both they'd open themselves up to develop more titles in general. More titles -> bigger libraries -> more sales

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

DefHalan

skywake wrote:

DefHalan wrote:

But that would mean the big draw games would be on both. Mario Kart and Smash are considered system sellers and if you got the big games on both systems then most people will just buy one, and hardcore Nintendo fans would get both. (basically what is already happening with the 3DS and Wii U) I could be wrong, this is all speculation

Not just the 3DS and Wii U, look at the Wii and DS. What were the best selling games on the DS? Well New SMB, Mario Kart DS and Nintendogs. And the Wii? Wii Sports, New SMB Wii and Mario Kart Wii. People were clearly ok with getting two versions of those games. Same deal in the NES/GB era. The best selling early GB games were Tetris, Dr Mario and Super Mario Land. On the NES? Super Mario Bros, Duck Hunt, Tetris and Dr Mario.

They've been duplicating their efforts for a long time. It makes sense that they'd have one version of these once a generation games going forward. If people don't buy both? Well that's not that big a deal I'd argue. Because in having one version of both they'd open themselves up to develop more titles in general. More titles -> bigger libraries -> more sales

But why have multiple consoles at that point? If your system sellers are the same on both systems, then people will get one and just miss the other titles. By having separate games in the same series on their handhelds and home consoles they provide a reason to own each system separately. More titles -> bigger library but less sales as there is less "big" titles coming out. Rather than selling 11 mill of Mario Kart 7 and 5 mill of Mario Kart 8 they get 12 mil of 1 Mario Kart game? Not exact numbers but there is plenty of overlap with Mario Kart 7 and Mario Kart 8, just like I bet there was plenty of overlap for Smash 3DS and Smash Wii U. Nintendo would be destroying any chance of overlap and destroy any real reason to own both systems.

If I can get the same Mario Kart game on a handheld (appox. price $200) as the home console ($400) why would I buy the home console?

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Haru17

Does anyone even play games on the go? Who doesn't live in Japan? Anyone have that significant of a commute on public transit? I would be satisfied with the NX hardware if just features off screen play like the Wii U.

Don't hate me because I'm bnahabulous.

kyuubikid213

Haru17 wrote:

Does anyone even play games on the go?

Lots of people, actually... Even if you ignore the dedicated portable gaming systems, people play games on their phones often, too.

Heck, I play my 3DS at home and on the go.

I own a PS1, GBA, GBA SP, Wii (GCN), 360, 3DS, PC (Laptop), Wii U, and PS4.
I used to own a GBC, PS2, and DS Lite

I'm on YouTube.

I promise to not derail threads. Request from theblackdragon

I pro...

3DS Friend Code: 4639-9073-1731 | Nintendo Network ID: kyuubikid213

skywake

@DefHalan: And yet Smash Bros was basically identical on both systems. Like almost quite litterally identical in terms of content. The only reason to own both was if you wanted to have a HD version and a portable version. That was it. It's still one of the best selling games on both systems. I don't think it really matters.

What if instead of spending three years on one version and then ANOTHER three years on the next they spent maybe four years and had two versions? They'd be able to make more games in general. The "Mario Kart" team for example, ignoring the fact that they also did Nintendogs on the side, has done this since Nintendo EAD was restructured:
2005 - Mario Kart DS
2008 - Mario Kart Wii
2011 - Mario Kart 7
2014 - Mario Kart 8

If they keep going like this we'll get:
2017 - Mario Kart 9
2020 - Mario Kart 10
2023 - Mario Kart 11
2026 - Mario Kart 12

What I'm saying is that they should instead be doing this:
2017 - Mario Kart 9
2018 - Mario Kart 9 (other edition)
2021 - Other game
2022 - Other game (other edition)
2025 - Mario Kart 10
2026 - Mario Kart 10 (other edition)

And again, I'm saying they should do this for some games. Most if not all of the games they already do this for. Animal Crossing, New SMB, Kart, Smash. Those games are already almost the same on both or at least similar enough that you can see they're a progression of the same series. Doing that would free up those developers to make something else. An extra game from each of those teams. I'm not saying they should do this for games like Zelda, and it would be with games like that where you'd differentiate the systems. As they already do. Nothing would really change other than the fact that we'd end up getting more games out of it.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

DefHalan

@skywake: i am confused now. If Mario Kart 9 works on both systems, then the "other version" is basically a game of the year edition? I think making more software but not giving major reasons to own both consoles would be a bad move. It would basically destroy the reason for Nintendo to make two systems. We will see what the future holds but trying to eliminate one of their systems seems counter productive, my idea of adding a 3rd system seems much more likely. The micro console would basically be a support system to enhance the other two systems. But we will see.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

kyuubikid213

@skywake, I'll have to disagree with you on the Smash Bros. argument. They're the same core game at heart, but different stages and modes make them feel like their own games. Simply being able to take it on the go is what Monster Hunter 3 Ultimate did (and nix online).

I don't see any reason to release the same game on two different platforms a year apart. Why not release them at the same time (or close to it)? Then again, it's not like there aren't people in this world that don't do that...

Looking at you, Tomb Raider Definitive Edition...

I own a PS1, GBA, GBA SP, Wii (GCN), 360, 3DS, PC (Laptop), Wii U, and PS4.
I used to own a GBC, PS2, and DS Lite

I'm on YouTube.

I promise to not derail threads. Request from theblackdragon

I pro...

3DS Friend Code: 4639-9073-1731 | Nintendo Network ID: kyuubikid213

Bowser908

Hybrid systems are stupid. It doesn't make sense, it would be crazy expensive, short battery life, confusing gameplay and setup, and it wouldn't do any one thing particularly well. You want a console game? Here, it's downsized so it also works as a portable game but doesn't feel right on console. You want an on-the-go game? Here, I've made it less so, because home consoles aren't pick-up-and-play.
I swear, customers don't know what they want, so don't bother asking them. What they think they want, they would hate after five minutes.

The NX is a traditional home console. Nintendo would never be so short-sighted to even think of a "hybrid".

Bowser908

skywake

kyuubikid213 wrote:

@skywake, I'll have to disagree with you on the Smash Bros. argument. They're the same core game at heart, but different stages and modes make them feel like their own games. Simply being able to take it on the go is what Monster Hunter 3 Ultimate did (and nix online).

2009: Monster Hunter Tri (Wii) - 2.2mill
2011: Monster Hunter Tri (3DS) - 2.7mill
2013: Monster Hunter Tri (Wii U) - 0.62mill

kyuubikid213 wrote:

I don't see any reason to release the same game on two different platforms a year apart. Why not release them at the same time (or close to it)?

It was an example. Obviously they could "delay" the first version so it released alongside. Or alternatively they could do the Smash Bros thing and release them on the same day. All I'm saying is that if they should make the two system "tiers" more "similar" so that they're not developing the game again from scratch for every system. I'm not saying anything about release schedules or not adding extra content for the second version. When they spend three years on a portable Mario Kart and then another three years on a home console version? That's a good two years of "wasted" effort.

If what I'm saying is confusing you guys I'll revise my above thing to this:
2018 - Mario Kart 9 (both portable and non-portable)
2022 - Other game (both portable and non-portable)
2026 - Mario Kart 10 (both portable and non-portable)

As opposed to the current way of doing things which would give us:
2017 - Mario Kart 9 (portable)
2020 - Mario Kart 10 (non-portable)
2023 - Mario Kart 11 (portable)
2026 - Mario Kart 12 (non-portable)

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

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