Forums

Topic: After Beating Super Mario Odyssey... (spoilers)

Posts 1 to 20 of 28

RazorThin

So I made a similar thread a while ago about after beating Zelda BoTW, I assume that this is okay for Odyssey outside of the main Odyssey thread since this will be mainly focusing on the thoughts of the ending and post game.

(Spoilers kinda, be careful!)

Honestly my feelings towards the end of this game is a complete 180 compared to BoTW. The ending for the game wasn’t as big and climactic as Zelda but it closed everything off with the perfect bow. It makes sense for Mario and Cappy to explore more in this post Bowser’s wedding world. While in Zelda it was really disappointing to just keep playing with Ganon still alive again. Anyways I could go on and on about this and I’d rather hear your guys thoughts. So what did you think?

RazorThin

ShadJV

I loved the ending. That escape sequence with Bowser and the music that sounds right out of a Sonic Adventure game was the perfect way to end the adventure, they oddly made the whole thing not a big deal with Bowser and Mario trying to propose to Peach (and her reaction was perfect), and then to be dropped off in the Mushroom Kingdom, full of nostalgia, with the premise, "let's just Adventure a little more and casually see the world" tying in nicely. My only wish is DLC. I want more, more kingdoms and capturable enemies and story and music. I'm worried we won't get it because Nintendo lately has been announcing their DLC BEFORE releases but... I still can dream.

Feel free to add me on the Nintendo Network: ShadJV
Here's my 3DS FC, always looking for Pokemon X Friend Safaris: 2191-7643-5167
Peace!

Cynas

I liked the ending. In my opinion Nintendo was a little too safe with the ending of the story, making it humorous instead of dramatic like in Galaxy. It made me chuckle, so I can't really complain about it, but they could have done something a little extra to keep the feeling of amazement instead of just a little "Haha, that was cute" at the end.

By far the best part was the Mushroom Kingdom though. It made me happy as soon as I saw it and it kept surprising me around every corner. Seeing the stars instead of moons, then hearing the traditional music when getting one, then seeing the Mario 64 costume and paintings, as well as a ton of other references. I smiled the entire time I was in that kingdom.

By the way, it's nice to have a thread where we don't have to cover everything in spoiler tags.

Edited on by Cynas

Cynas

Switch Friend Code: SW-5466-6715-6498

Ralizah

The lack of any kind of atmosphere or gravitas in the final act really did hurt the campaign, imo. And yes, the Mushroom Kingdom is easily the best part of the game. It's so dense with content, and the Mario 64 references are all very charming.

The post-game in general is fantastic in SMO. It's the first Mario where I've wanted to play past the credits immediately, without putting it down for a few days. Part of that might be due to the unsatisfying ending, but I also think it's because this game is wonderfully exploratory and filled with secrets and extra content.

Ralizah

GoldenGamer88

My only complaint about the postgame is that you can buy an infinite amount of Moons. I mean, you could stop with every souvenir, regional coins, moons, music track and capture object. But what‘s the point when there‘s still a thing you could buy? I just hope the limit is 999 Moons, then I‘ll be satisfied. Maybe the 169 task-less Moons needed to max out the Moon counter, will be given tasks in DLC (Isle Delfino, pretty please, it‘s there on the globe!

I think the favorite part of the postgame are all the kingdom inhabitants visiting other kingdoms.

Join the NL Inklings Discord Server: https://discord.gg/5gf7xg3

Nintendo Switch Friend Code: SW-8427-0621-0325, Username: Montillo
PSN: Montillo88

Nintendo Network ID: Montillo

Seananigans

This game is definitely more Post-game than Main campaign and honestly, I LOVE this. It's now just a casual, fun adventure where you get to travel the World at your own pace, discovering all the secrets and having those "Ah-ha!" moments every step of the way. I adore this game.

Seananigans

3DS Friend Code: 4983-5439-2641 | Nintendo Network ID: Guitardude7

Seacliff

I guess I was expected something more 'grand' like Galaxy 1, but it was definitely cute. Glad there is more stuff open to the player along with all the other content I skipped as well.

However, surely I wasn't the only one to find Darker Side a lot easier compared to other 'final challenge' levels like what was offered in Galaxy 2, 3D Land, and 3D World? I did die about 6 or 7 times, but I still haven't beaten the counterpart in 3D Land after sinking a few dozen lives into that level.

Seacliff

Seacliff

@GoldenGamer88
The limit is 999, yes. I believe outside of buying extra moons (assuming you buy one from each location for the sake of having it in the log) the total number of moons is 880.

Seacliff

Ralizah

@Seacliff 3D Land was the first Mario game I ever 100% completed. That last level was kind of a nightmare!

It being portable meant I got to practice it a lot, though, which helped me to eventually beat it.

(Although, looking at footage of it on youtube, I'm wondering why I found it so difficult. It looks pretty easy, actually!)

Edited on by Ralizah

Ralizah

Seacliff

@Ralizah I want to 100% all the 3D Marios. I did Galaxy 1, 2, and 64.
I collected everything in 3D Land and World but man... the last level is just draining. Especially in 3D Land where there's so much precision platforming. I beat the one in 3D World, but I don't want to do it again with every character. (Might get a friend to help).

Probably not going to bother with Sunshine, since I know that's the most frustrating and least rewarding one. At least in Super Mario 64 I got to see Yoshi commit suicide.

Edited on by Seacliff

Seacliff

Ralizah

@Seacliff I think needing to beat every level with four or so different characters is what I don't like about 3D World. 3D Land was just Mario and Luigi, if I remember correctly. Doing the same thing in World seems so much more repetitive, though.

Not sure I'll be able to stomach getting 120 stars in 64 (I hate that game), but I also want to go back and 100% the Galaxies and possibly 3D World after I'm fully finished with Odyssey.

My biggest problem with Galaxy 2 (besides the fact that it's a glorified level pack and nothing else) is that I find Yoshi to be an infuriating addition to the game. I HATE using him in platforming segments. And he's hard to control in Sunshine as well.

Thankfully, he's not a huge part of Odyssey. I did all three of his fruit eating missions, and I assume that's the end of my involvement with him.

Ralizah

Jhena

I still dont know how peach really feels about mario. Still seems like friendzone with a little bit of flirting here and there.

Slow and steady wins the race, baby.

Nintendo Network ID: Traumwanderer

Eel

To be honest Mario had it coming. He wasn't being the kind selfless hero, he went full creep for a second, and then joined Bowser in his desperation.

That's not how you treat a friend who was just kidnapped. He placed Peach in the dreaded "girlfriend zone".

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Jhena

@Meowpheel To cut him some slack he merged with bowsers mind and body (hihi) not too long ago. I am sure this leaves marks at least for a short while. But then again i am sure nintendo made this scene just for the lols.

I cant even imagine mario and peach being all lovey dovey. Maybe nintendo is right with letting them stay in the friendzone. It sure feels funnier and more lighthearted.

Slow and steady wins the race, baby.

Nintendo Network ID: Traumwanderer

FX102A

I just loved seeing Mario consoling Bowser and patting him on the back. It basically shows the kind of relationship they have. Sworn enemies but respectful bros.

FX102A

Snaplocket

My only real beef with the ending is that set it up so hard that with the whole marriage theme and Mario was acting blatantly out of character. To me, the ending really came off as a "THE STATUS QUO IS GOD" kind of ending, something that I've never really liked. Left a bad taste in my mouth.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

PikPi

Just based on the story ending, I loooooooved the fact that you had to possess Bowser. I was sincerely hoping that, at the very end, they'd all be friendly and you could swap between them during gameplay. But, uh, I literally only beat the story so who knows what else I'm missing

PikPi

LuckyLand

@Operative2-0 yes. It was particularly fun the fact that to save himself Mario had to save Bowser as well! I'm not a fan of Bowser but it was great to possess him at the end!

I have two questions: 1) it looks like you have to drain the pool under Peach castle like you had to do in Super Mario 64. Is there a way to bring water back there after you do do so? I prefer to have water down there. What am I going to miss if I don't drain it?
2) Where is the painting that brings you back to the dragon fight in ruined kingdom? I'd like to show that part to a friend!

PS: I like the fun and entertaining tone of this ending. Honestly I love Galaxy, I think that Galaxy is even better than Odyssey (Odyssey is greaat anyway ) but the ending and the Rosalina storybook thing were the only things I did not like in Galaxy. I did not like them as a whole and I felt they were out of place in a Mario game, expecially the ending. Im Odyssey, I also love the fact that the ending feels more like a beginning than an actual ending.

Edited on by LuckyLand

I used to be a ripple user like you, then I took The Arrow in the knee

PikPi

@LuckyLand I wondered the same thing, but just leaving and re entering the kingdom refills the moat around the castle

PikPi

LuckyLand

@Operative2-0 Ok thanks!

I used to be a ripple user like you, then I took The Arrow in the knee

Top

Please login or sign up to reply to this topic