I'm seeing the release through Limited Run Games as more than a business decision as both are owned by Embracer. Why pay a lot to go to a publisher when you can probably do it cheaper with a sister company.
@stevep ah, yes, and the Mario RPGs aren't Mario, and Links Crossbow Training isn't Zelda, and Prime Pinball isn't Metroid, and Air Ride isn't Kirby.
Let's be real: Nintendo has enough 2D platformer franchises as it is, and as much as I love the genre (it's my second favorite after racing), I think they can do with one less. No offense, though.
@Solabound That's just basic common sense right there. I always take an old crappy phone to festivals just to be sure. Then again can't remember the last time I camped at one! Hotels are the way to go!
Considering it's reached 140mil in production still that should be more then enough to break current records sale figures. And a Switch 2 would have to make a appearance sooner or later.
This feeling... it can't be... I think a Nintendo product... is SUB-PAR?!? But seriously, as far as I can tell, this is not worth it in the slightest. If every challenge is like, six seconds, what's the point? There might be more to it than that, but still, I'd only get it for a steep discount. Also, the trailer is hilariously underwhelming. It hypes things up considerably, and then just kills it all in less than a second.
There's no point on doing that. Also i think it's kinda risky, to me, Super Mario Maker killed New Super Mario Bros saga that's why Wonder had to do a big job in bringing something unique
It seems unlikely a decent 3D development interface could be scaled down to an interface like the Mario Maker games, at least presented the way NIntendo would likely want to. “Dreams” did provide a 3D toolset, but it gets much more involved than MM does and you would get way too much rubbish if they offered the same sort of sharing options.
As much as they gave us with Mario Maker, there was already a ton of things Mario games have nearly always had that were impossible to do with it. Levels routinely had larger set piece areas and mechanics MM didn’t try to replicate. Think of how often in Super Mario World that large slabs of path moved back and forth against each other to create routes that opened and closed and gave you safe spots to wait until the openings line up. Or even all the pendulum platforms that only move when you stand on them.
Now that Wonder has raised the bar even further for level specific gimmicks and physics, a potential Mario Maker 3 would have it’s hands full just trying to come close to providing the full range of possibilities even the 33 year old SMW had. And the way NIntendo stopped supporting MM2 with updates so fast makes you wonder if continuing Maker titles is a high enough priority to them.
I’d be happy to see anything they might do in the future, but I won’t hold my breath expecting they’re preparing to give us new keys to go even deeper.
3D building requires a lot of tools from the game and knowledge from the player, I think it would be too complicated
Building something along the lines of Sunshine, SM64, Galaxy ecc. seems unfeasible... but maybe if the 3d aspect is more like Super Mario 3D land, which is way simpler, it could be done. I'm imagining basically a very linear level, like a 2d level, with a few blocks placeable in the z-axis but not enough that it breaks the linearity, and a fixed camera (basically the first minute in the first level of Mario 3D Land)
A gorgeous statue of Metroid Prime's Meta Ridley is now available for pre-order via Big Bad Toy Store for the measly price of $599.99 (say what now?!).
SAY WHAT!!!!! I rather save that money for Switch 2 console or two....wowoozer....
@batmanbud2 it’s more of a spin off and not like the original NES and Gameboy game in any way. Some of us prefer the platformer, what if Nintendo just ditched Mario platforming and make it a shooter? not everyone wants that
I don't think anyone here would say this! they might say, "We have just enough beer," but the "about" really does make it seem ambiguous, at least!
OTOH i was thinking about it, the phrase "I've heard just about enough!" would absolutely NOT mean "I've heard almost enough, please tell me a little more!" and yet again, I don't know if I can imagine an American English speaker saying that!
really interesting, and the more I think about it, the less I seem to be able to reconcile it.
heres the thing about "all but," and I'll do my best to explain it with two examples, and a sad but true story.
"It's 2001, and Dreamcast has all but completely lost this generation's console war."
(Dreamcast has pretty much / for all intents and purposes / virtually lost the console war.)
"It's 2001, and Playstation 2 has all but exhausted it's considerable sales potential."
(Playstation 2 has sold incredibly well, but definitely has yet more potential remaining.)
the first all but means "pretty much yes," the second means "definitely no."
(edit - same thing with "just about failed," an american wouldnt say this, imo. I personally understand the meaning in context, fwiw)
(edit 2 - I've also seen plenty of people use all but in kind of a third way like "the Dreamcast all but failed to live up to Sega 's expectations," which I understand even less. im this case, it means "definitely did," which is pretty much the opposite of any rational interpretation of the words as they exist.)
I don't want a 3D Mario maker... I find the Mario Maker games really, really frustrating to find just plain, good, "normal" Mario levels. The discovery of decent levels is a nightmare - and don't get me started on Nintendo's level codes, like that's a way to share content these days!
What I really want is a 3D Mario made by Nintendo that is good. Not the half baked Sunshine. Not the rushed Odyssey. Not the linear Galaxy 2.
In fact, you know what? Just release that second Mario 64 game. That'll do it.
And then get Odyssey 2 out the door, but done properly this time. None of this unlimited moons nonsense.
@Regulus6891 On the one hand I agree many bad levels will be made, but on the other hand Mario Maker 2 improved discoverability of good levels a ton with the well-loved 'boo' button. A 3D maker would have mountains of garbage, but the good levels could be made to shine through. I've played 100s of hours of smm2 and it is always easy to find great levels when I am in the mood for them.
@sanderev 2.5D mario maker could be neat. Even just the Wonder Effect where you can move onto the wall would be neat.
@Bret Your mention of slopes makes me think of all the absurd bugs slopes have in smm2. Imagine the crazy glitches you could make with them in 3D Mario 😆
If it's something like Mario 3D World, more streamlined and enclosed, it could perfectly well be done. I'm not sure if we would see a lot of good stuff made by players, but you never know...
I mean, I would certainly buy it… but I don’t believe they’ll make it. 3D development is much more complicated, and making it easy to use but capable enough to do what people want is a big challenge, and that’s without even getting into bug proofing and dealing with exploits and so on and so forth. I don’t know… I’d love to see it but it sounds a lot harder than a Zelda Maker and that’s apparently too much for Nintendo.
@FishyS@Axecon I would like to see creation tools for making the 2D levels found in Super Mario Odyssey (e.g. levels that wrap around 3D objects, hidden passages, reverse gravity sections, etc.). Basically, I want 3D shapes that I can wrap the 2D levels around.
@Ade117 I agreed, sometimes when I start replaying a 2D Mario game I see very clearly everything missing from Mario Maker, which is nuts since there's already a ton of stuff.
I would prefer another 2D Mario Maker, but I would be perfectly happy if they added a 3D mode also so we got both. I feel like 3D Land or 3D World could potentially work for creator made levels.
@amongtheworms You're a programmer, but most people who make levels in Mario Maker are children who think enemy spam or random trolls or boss rushes are the height of design. 😝 Most Mario Maker levels are already garbage, but I think it is inevitable the percentage of garbage would increase even higher with a 3D editor. I would argue it is fundamentally harder to make good/tight level design in 3D. Not saying there wouldn't be great levels, just lots and lots of trash 😆
I’m not sure where all these claims that “3D is too hard for the public” are coming from. Why not let people try? I’m a programmer/coder, and I enjoy working on games in my free time, yet I would enjoy a tightly implemented and limited (yet fun) 3D Mario toolset to play around with.
Nah — it sounds like it'll be as clunky and imprecise as the base building segment in Fallout 4. Hell even the original Mario 64 felt like a tech demo for 3D gaming, can you imagine the amount of unfinished, mediocre trash that will clog up the servers?
@HandheldHaunter never had anything stolen from my tent, or had my tent ransacked. Then again I'm not stupid enough to take anything valuable that won't be on me or in a locker at all times...
@KayFiOS LOL just a thought. The largest statue I have is the Amaterasu bust and it fits (barely). I think IKEA has larger MALM but of course your stand doesn’t have to be from them. Just wanted to give you an idea to work with. Best of luck! Funny you mention side by side. I have six of them and they are split 2 and 4 and side by side.
Latest Comments
Re: Nintendo World Championships: NES Edition Launches On Switch In July
Speedrunning is definitely not my thing but I’ll happily revisit a bunch of NES faves! I’ll see if my local GameStop has the physical up for preorder.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
I would rather have some new 2D themes for Mario Maker that are based on the 3D games similar to what they did with 3D World
Re: Tomb Raider I-III Remastered And Lara Croft Collection Getting Physical Releases
I'm seeing the release through Limited Run Games as more than a business decision as both are owned by Embracer. Why pay a lot to go to a publisher when you can probably do it cheaper with a sister company.
Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios
@WhyYouLie sure, because everybody who gets frustrated with capitalism is automatically a communist 🙄
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
YES! But not for me. I would love to see what people can come up with though!
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
@stevep ah, yes, and the Mario RPGs aren't Mario, and Links Crossbow Training isn't Zelda, and Prime Pinball isn't Metroid, and Air Ride isn't Kirby.
Let's be real: Nintendo has enough 2D platformer franchises as it is, and as much as I love the genre (it's my second favorite after racing), I think they can do with one less. No offense, though.
Re: Sega Is Bringing Shin Megami Tensei V: Vengeance To... Download Festival?
@Solabound That's just basic common sense right there. I always take an old crappy phone to festivals just to be sure. Then again can't remember the last time I camped at one! Hotels are the way to go!
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
It's crazy to me how many people in the comments section are against Mario Maker because they don't know how to navigate the game.
I've found 100 amazing people I follow in game, and I'm always happy to see a new upload from them.
Plus the popular tab has quite a few good levels, and detailed search allows you to filter by popularity, game style, game theme, and difficulty.
There are so many good levels that I continue to get thousands of hours of gameplay out of.
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I have yet to complete Hades I for starters let alone try to get Hades II done before that time.
Re: Nintendo World Championships: NES Edition Launches On Switch In July
@Angelic_Lapras_King If only I was that handy. 🙂
Re: Nintendo Switch Surpasses 140 Million Sales As Company Acknowledges Successor
Considering it's reached 140mil in production still that should be more then enough to break current records sale figures. And a Switch 2 would have to make a appearance sooner or later.
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So far away...now will that include Switch 2?
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I see a listing from Amazon EU but will not ship to NA.
Re: Rumour: Zelda: Tears Of The Kingdom First Anniversary Surprise Planned
Looks like July is when it will release in Japan based off of Nintendo everything.
https://nintendoeverything.com/zelda-tears-of-the-kingdom-soundtrack-release/#:~:text=Based%20on%20leaked%20information%2C%20the,label%20Columbia%20will%20be%20publishing.
So, I will be watching for this as well.
Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios
@demacho are you a communist?
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Wow, that's Peter Marinker narrating — good to hear his dulcet tones after so many years
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@amongtheworms Hey, hold on, we're in a comment section!
Didn't you know that commenters and gamers don't know anything about game development?
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
Honestly I think I'd enjoy a 3D one more than a 2D one. 2D Mario Maker was fine but never really did it for me that much, admittedly.
Re: Nintendo World Championships: NES Edition Launches On Switch In July
This feeling... it can't be... I think a Nintendo product... is SUB-PAR?!?
But seriously, as far as I can tell, this is not worth it in the slightest. If every challenge is like, six seconds, what's the point? There might be more to it than that, but still, I'd only get it for a steep discount. Also, the trailer is hilariously underwhelming. It hypes things up considerably, and then just kills it all in less than a second.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
There's no point on doing that. Also i think it's kinda risky, to me, Super Mario Maker killed New Super Mario Bros saga that's why Wonder had to do a big job in bringing something unique
Re: Nintendo World Championships: NES Edition Launches On Switch In July
This made my day. Day 1 easily.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
It seems unlikely a decent 3D development interface could be scaled down to an interface like the Mario Maker games, at least presented the way NIntendo would likely want to. “Dreams” did provide a 3D toolset, but it gets much more involved than MM does and you would get way too much rubbish if they offered the same sort of sharing options.
As much as they gave us with Mario Maker, there was already a ton of things Mario games have nearly always had that were impossible to do with it. Levels routinely had larger set piece areas and mechanics MM didn’t try to replicate. Think of how often in Super Mario World that large slabs of path moved back and forth against each other to create routes that opened and closed and gave you safe spots to wait until the openings line up. Or even all the pendulum platforms that only move when you stand on them.
Now that Wonder has raised the bar even further for level specific gimmicks and physics, a potential Mario Maker 3 would have it’s hands full just trying to come close to providing the full range of possibilities even the 33 year old SMW had. And the way NIntendo stopped supporting MM2 with updates so fast makes you wonder if continuing Maker titles is a high enough priority to them.
I’d be happy to see anything they might do in the future, but I won’t hold my breath expecting they’re preparing to give us new keys to go even deeper.
Re: Nintendo World Championships: NES Edition Launches On Switch In July
Time to dust of my Wii U it seems...
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
3D building requires a lot of tools from the game and knowledge from the player, I think it would be too complicated
Building something along the lines of Sunshine, SM64, Galaxy ecc. seems unfeasible... but maybe if the 3d aspect is more like Super Mario 3D land, which is way simpler, it could be done. I'm imagining basically a very linear level, like a 2d level, with a few blocks placeable in the z-axis but not enough that it breaks the linearity, and a fixed camera (basically the first minute in the first level of Mario 3D Land)
Re: Review: Rainbow Cotton (Switch) - The Definitive Version Of This Dreamcast Shooter
@AmplifyMJ It does indeed. I'm a big fan of Cotton. Cheers for letting me know, I might have missed this review otherwise.
Re: Stunning Metroid Prime 'Meta Ridley' Statue Up For Pre-Order, But It'll Cost You
A gorgeous statue of Metroid Prime's Meta Ridley is now available for pre-order via Big Bad Toy Store for the measly price of $599.99 (say what now?!).
SAY WHAT!!!!! I rather save that money for Switch 2 console or two....wowoozer....
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
@batmanbud2 it’s more of a spin off and not like the original NES
and Gameboy game in any way. Some of us prefer the platformer, what if Nintendo just ditched Mario platforming and make it a shooter? not everyone wants that
Re: Nintendo World Championships: NES Edition Launches On Switch In July
If I can get a standard, physical edition, I couldn't care less about the Deluxe edition. Of course I don't oppose the idea of getting one if I can.
The Japanese trailer and website does mention a standard physical version.
Re: UK Charts: Endless Ocean Luminous Just About Cracks The Top 10
@Ooyah
"We just about have enough beer,"
I don't think anyone here would say this! they might say, "We have just enough beer," but the "about" really does make it seem ambiguous, at least!
OTOH i was thinking about it, the phrase "I've heard just about enough!" would absolutely NOT mean "I've heard almost enough, please tell me a little more!" and yet again, I don't know if I can imagine an American English speaker saying that!
really interesting, and the more I think about it, the less I seem to be able to reconcile it.
heres the thing about "all but," and I'll do my best to explain it with two examples, and a sad but true story.
"It's 2001, and Dreamcast has all but completely lost this generation's console war."
(Dreamcast has pretty much / for all intents and purposes / virtually lost the console war.)
"It's 2001, and Playstation 2 has all but exhausted it's considerable sales potential."
(Playstation 2 has sold incredibly well, but definitely has yet more potential remaining.)
the first all but means "pretty much yes," the second means "definitely no."
(edit - same thing with "just about failed," an american wouldnt say this, imo. I personally understand the meaning in context, fwiw)
(edit 2 - I've also seen plenty of people use all but in kind of a third way like "the Dreamcast all but failed to live up to Sega 's expectations," which I understand even less. im this case, it means "definitely did," which is pretty much the opposite of any rational interpretation of the words as they exist.)
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@nocdaes Odyssey didn’t feel rushed at all. What.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
I don't want a 3D Mario maker... I find the Mario Maker games really, really frustrating to find just plain, good, "normal" Mario levels. The discovery of decent levels is a nightmare - and don't get me started on Nintendo's level codes, like that's a way to share content these days!
What I really want is a 3D Mario made by Nintendo that is good. Not the half baked Sunshine. Not the rushed Odyssey. Not the linear Galaxy 2.
In fact, you know what? Just release that second Mario 64 game. That'll do it.
And then get Odyssey 2 out the door, but done properly this time. None of this unlimited moons nonsense.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@Regulus6891 On the one hand I agree many bad levels will be made, but on the other hand Mario Maker 2 improved discoverability of good levels a ton with the well-loved 'boo' button. A 3D maker would have mountains of garbage, but the good levels could be made to shine through. I've played 100s of hours of smm2 and it is always easy to find great levels when I am in the mood for them.
@sanderev 2.5D mario maker could be neat. Even just the Wonder Effect where you can move onto the wall would be neat.
@Bret Your mention of slopes makes me think of all the absurd bugs slopes have in smm2. Imagine the crazy glitches you could make with them in 3D Mario 😆
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
If it's something like Mario 3D World, more streamlined and enclosed, it could perfectly well be done. I'm not sure if we would see a lot of good stuff made by players, but you never know...
In any case, I'd rather have a Zelda Maker.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
I mean, I would certainly buy it… but I don’t believe they’ll make it. 3D development is much more complicated, and making it easy to use but capable enough to do what people want is a big challenge, and that’s without even getting into bug proofing and dealing with exploits and so on and so forth. I don’t know… I’d love to see it but it sounds a lot harder than a Zelda Maker and that’s apparently too much for Nintendo.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
Yes, bring on the hot garbage!
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
No way. Mario Maker was largely a ruined experience due to the sheer amount of absolute rubbish on there.
For everyone one level that was worth a play, there were 9,000,000,000,000,000,000,00 useless levels that shouldn’t exist.
That would likely be ten fold on a 3D iteration.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@FishyS @Axecon I would like to see creation tools for making the 2D levels found in Super Mario Odyssey (e.g. levels that wrap around 3D objects, hidden passages, reverse gravity sections, etc.). Basically, I want 3D shapes that I can wrap the 2D levels around.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
@Ade117 I agreed, sometimes when I start replaying a 2D Mario game I see very clearly everything missing from Mario Maker, which is nuts since there's already a ton of stuff.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
I would prefer another 2D Mario Maker, but I would be perfectly happy if they added a 3D mode also so we got both. I feel like 3D Land or 3D World could potentially work for creator made levels.
@amongtheworms You're a programmer, but most people who make levels in Mario Maker are children who think enemy spam or random trolls or boss rushes are the height of design. 😝 Most Mario Maker levels are already garbage, but I think it is inevitable the percentage of garbage would increase even higher with a 3D editor. I would argue it is fundamentally harder to make good/tight level design in 3D. Not saying there wouldn't be great levels, just lots and lots of trash 😆
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
I’m not sure where all these claims that “3D is too hard for the public” are coming from. Why not let people try? I’m a programmer/coder, and I enjoy working on games in my free time, yet I would enjoy a tightly implemented and limited (yet fun) 3D Mario toolset to play around with.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
Nah — it sounds like it'll be as clunky and imprecise as the base building segment in Fallout 4. Hell even the original Mario 64 felt like a tech demo for 3D gaming, can you imagine the amount of unfinished, mediocre trash that will clog up the servers?
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
@Serpenterror the best selling consoles were never the most powerful consoles, and Nintendo knows this. The Switch is proof of it.
Re: Nintendo World Championships: NES Edition Launches On Switch In July
No Rad Racer or Tetris? More of the same ol' very played out NES titles? No thanks.
Re: Sega Is Bringing Shin Megami Tensei V: Vengeance To... Download Festival?
@HandheldHaunter never had anything stolen from my tent, or had my tent ransacked. Then again I'm not stupid enough to take anything valuable that won't be on me or in a locker at all times...
Re: Stunning Metroid Prime 'Meta Ridley' Statue Up For Pre-Order, But It'll Cost You
@KayFiOS LOL just a thought. The largest statue I have is the Amaterasu bust and it fits (barely). I think IKEA has larger MALM but of course your stand doesn’t have to be from them. Just wanted to give you an idea to work with. Best of luck! Funny you mention side by side. I have six of them and they are split 2 and 4 and side by side.
Re: Soapbox: Are We Ready For A 3D Super Mario Maker?
Maybe a 2.5 style along the lines of Super Mario 3D World (for real this time) or Kirby and the Forgotten Land. It should be grid-based.
Re: Sega Is Bringing Shin Megami Tensei V: Vengeance To... Download Festival?
@ThatSneakman there are plenty of tickets still available, it's rarely a sell out (thank god cos last year was awful there was way too many people
Re: Review: Rainbow Cotton (Switch) - The Definitive Version Of This Dreamcast Shooter
@Scollurio I really enjoy those Sega Saturn games of Cotton. Cotton 2, and Boomerang I believe their called.
Re: Nintendo World Championships: NES Edition Launches On Switch In July
But will there be a standard physical edition?
Re: Nintendo's Profit During The Switch Generation Is Absolutely Wild
When you have to worry about one console you stop bleeding blood money. How else could they show a profit.