I've been stocking eshop credit I can find at 20% off and waiting for sales to maximize the discount. This sale pleases me. Competition is really heating up on Switch. A deluge of quality Indie titles are out now and by the end of the Holiday season there will be many more along with a jampacked retail lineup. New owners will probably be overwhelmed by the amount of quality software available and only so much left to spend on games (and then there are the usual fall releases for platforms people already own). A lot of older releases will probably go on sale to regain visibility (especially if Nintendo doesn't leave the eshop in the sorry barebones state it is and adds useful tabs for things like sales).
What really pains me is that EA will later release a statement saying they put the most effort they could into the 3DS version and that the game didn't sell because the user base just doesn't care about their sports titles.....
I just sent them a tweet with the URL for this page and letting them know that 5 out of the first 10 comments say they will no longer purchase the game because it does not feature online.
@BalrogtheMaster I never said I supported all their endeavors.... Gameloft tries to take advantage of foolish early adopters. I didn't pick up the title b/c I knew what it was: CRAP. the value for their titles on iOS is pretty high. Adding online play is nice, but there doesn't seem to be much else. Again, there are MUCH better racing games on iOS that sell for much cheaper than what Jools felt was the best price. If they added all the graphical upgrades he suggested they were going to then I'd support the title, but the screenshots suggest otherwise. Hopefully these are pre-alpha, though it seems unlikely when he suggested they only had 2 month left of development. What makes them feel that their games are worth so much? Mutant Mudds is a good game, but $9? Lol......no. VVVVVV is expensive too for what it is. I know that Nintendo is the one pushing the higher prices on the eshop, but developers still have primary control over prices. Shin'en only charger $5 for FFMG, that is the way it should be. $7 should be the max for download titles on the eshop and games like Mutant Mudds, VVVVVV, and Mighty Switch Force should be $5 (these titles would go for .99 or $2 on app store) at max with more expansive games coming it a $7 (something with production value equivalent of Fast Racing League, Jett Rocket, etc.). Maybe an occasional stellar $10 worthy title. The times have changed, consumer perception of value for money as changed, it's time developers change their attitudes along with that.
@RR529 So basically, expanded draw distance, resolution bump, and almost unnoticeable texture improvements. Where are the "high resolution textures, shadow maps, specular highlights, mipmaps, real-time lighting on the player, additional particle effects" that Jools discussed. Those screenshots don't seem to have any of those things. It pissed me off that they were even considering putting that garbage out at retail. Give me the gameplay this, gameplay that speech if you want, but a retail title needs to be the entire package. Definitely disappointed in them....... I guess people will just except this b/c there isn't any alternative on the 3DS. Can't believe Jools feels they can charge $10 for this. Gameloft's iphone racers look 10x better and have online and are literally 10x cheaper. WTF guys, stop accepting this trash.
Disregarding my fighting game preferences, this game just doesn't do enough. Bland stages, No Story mode, no 3D in multiplayer. When it was announced and touted for its achievement I was unbelievably excited, but it seems to have turned worse than SSFIV 3D or DoA. Seems like DoAD will forever be the best fighting game on the system. I really don't understand what made them think releasing a game that was half of what was seemingly promised would be OK. In one of the videos released recently the background was entirely grey......WTF! They definitely lost my money. The game is gonna bomb like crazy.
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Re: Here's The Top 50 Switch Games, As Voted For By Your Good Selves
@JamesR True. It definitely deserves some praise. Probably the best current gen port.
Re: Infinite Minigolf Gets a 30% Discount on the Switch eShop
I've been stocking eshop credit I can find at 20% off and waiting for sales to maximize the discount. This sale pleases me. Competition is really heating up on Switch. A deluge of quality Indie titles are out now and by the end of the Holiday season there will be many more along with a jampacked retail lineup. New owners will probably be overwhelmed by the amount of quality software available and only so much left to spend on games (and then there are the usual fall releases for platforms people already own). A lot of older releases will probably go on sale to regain visibility (especially if Nintendo doesn't leave the eshop in the sorry barebones state it is and adds useful tabs for things like sales).
Re: Developer Interview: QubicGames Tells Us All About AiRace Speed, 3DS Development and Nintendo in Poland
Does is run at 60fps? If so, I'm definitely in.
Re: New Spy Hunter Trailer Revs Up The Action
Will Buy......when it's in the bargain bin.
Re: FIFA 13 3DS Takes to the Streets
What really pains me is that EA will later release a statement saying they put the most effort they could into the 3DS version and that the game didn't sell because the user base just doesn't care about their sports titles.....
I just sent them a tweet with the URL for this page and letting them know that 5 out of the first 10 comments say they will no longer purchase the game because it does not feature online.
Re: First Impressions: ATV Wild Ride 3D
@BalrogtheMaster
I never said I supported all their endeavors....
Gameloft tries to take advantage of foolish early adopters. I didn't pick up the title b/c I knew what it was: CRAP. the value for their titles on iOS is pretty high.
Adding online play is nice, but there doesn't seem to be much else. Again, there are MUCH better racing games on iOS that sell for much cheaper than what Jools felt was the best price. If they added all the graphical upgrades he suggested they were going to then I'd support the title, but the screenshots suggest otherwise. Hopefully these are pre-alpha, though it seems unlikely when he suggested they only had 2 month left of development. What makes them feel that their games are worth so much? Mutant Mudds is a good game, but $9? Lol......no. VVVVVV is expensive too for what it is. I know that Nintendo is the one pushing the higher prices on the eshop, but developers still have primary control over prices. Shin'en only charger $5 for FFMG, that is the way it should be. $7 should be the max for download titles on the eshop and games like Mutant Mudds, VVVVVV, and Mighty Switch Force should be $5 (these titles would go for .99 or $2 on app store) at max with more expansive games coming it a $7 (something with production value equivalent of Fast Racing League, Jett Rocket, etc.). Maybe an occasional stellar $10 worthy title. The times have changed, consumer perception of value for money as changed, it's time developers change their attitudes along with that.
Re: First Impressions: ATV Wild Ride 3D
@RR529
So basically, expanded draw distance, resolution bump, and almost unnoticeable texture improvements. Where are the "high resolution textures, shadow maps, specular highlights, mipmaps, real-time lighting on the player, additional particle effects" that Jools discussed. Those screenshots don't seem to have any of those things. It pissed me off that they were even considering putting that garbage out at retail. Give me the gameplay this, gameplay that speech if you want, but a retail title needs to be the entire package. Definitely disappointed in them.......
I guess people will just except this b/c there isn't any alternative on the 3DS. Can't believe Jools feels they can charge $10 for this. Gameloft's iphone racers look 10x better and have online and are literally 10x cheaper. WTF guys, stop accepting this trash.
Re: First Impressions: ATV Wild Ride 3D
So where are all the graphical improvements Jools was talking about. I see any of the graphical processes he mentioned in these screens.....
Re: Review: Tekken 3D Prime Edition (3DS)
Disregarding my fighting game preferences, this game just doesn't do enough. Bland stages, No Story mode, no 3D in multiplayer. When it was announced and touted for its achievement I was unbelievably excited, but it seems to have turned worse than SSFIV 3D or DoA. Seems like DoAD will forever be the best fighting game on the system. I really don't understand what made them think releasing a game that was half of what was seemingly promised would be OK. In one of the videos released recently the background was entirely grey......WTF! They definitely lost my money. The game is gonna bomb like crazy.
Re: SoulCalibur V 3DS Appears on Retail Coming Soon List
I'd rather have pit as a guest character....
Scratch that, just give me both.