@HeadPirate Sifted through the patents and this might be it: 20200398165. Specifically:
"In the case of determining a parameter of a content used in the game on the basis of the available environment information, the game system 1 according to the present embodiment may determine a parameter at a predetermined event. For example, when the content is a character and the parameter is a power of the character (e.g., a power such as an attack power or a defense power used in a battle in a game), the game system 1 may determine the power of the character on the basis of the available environment information each time a predetermined event starts. Note that the event may be, for example, a battle between characters.
In this case, the parameter storage unit 320 stores the character ID of the character and the power point serving as a parameter of the character in association with the available environment information. Then, the game progress unit 20 can make progress of the game using the power point of the character determined by the parameter determination unit 14 on the basis of the available environment information acquired by the available environment information acquisition unit 12."
@HeadPirate My guess is that they're targeting the IV system, which Palworld absolutely did copy. Those IV's are stored alongside the data of the Pokemon/Pals. Perhaps maybe even the way Shiny monsters are spawned, because that's data too. Even breeding is the same. They have many angles to attack from.
IV system is what my money is on though. It's a very unique system to the Pokemon franchise.
Comments 2
Re: Nintendo And Pokémon File Lawsuit Against Palworld Developer Pocketpair
@HeadPirate Sifted through the patents and this might be it: 20200398165. Specifically:
"In the case of determining a parameter of a content used in the game on the basis of the available environment information, the game system 1 according to the present embodiment may determine a parameter at a predetermined event. For example, when the content is a character and the parameter is a power of the character (e.g., a power such as an attack power or a defense power used in a battle in a game), the game system 1 may determine the power of the character on the basis of the available environment information each time a predetermined event starts. Note that the event may be, for example, a battle between characters.
In this case, the parameter storage unit 320 stores the character ID of the character and the power point serving as a parameter of the character in association with the available environment information. Then, the game progress unit 20 can make progress of the game using the power point of the character determined by the parameter determination unit 14 on the basis of the available environment information acquired by the available environment information acquisition unit 12."
Re: Nintendo And Pokémon File Lawsuit Against Palworld Developer Pocketpair
@HeadPirate My guess is that they're targeting the IV system, which Palworld absolutely did copy. Those IV's are stored alongside the data of the Pokemon/Pals. Perhaps maybe even the way Shiny monsters are spawned, because that's data too. Even breeding is the same. They have many angles to attack from.
IV system is what my money is on though. It's a very unique system to the Pokemon franchise.