It's a very fun game on Android. I've played the heck out of it. They nail the learning curve and continually introduce new, clever variations. It's a good challenge. It's not really "endless," as noted, so it stays fresh. Running is automatic, but each level is really more like a finely tuned track that you learn, complete, are scored on, and progress.
I've played a ton of it on Android. It's long with a great challenge ramp (becoming quite difficult but still fair/skill based), simple but solid production values, excellent level design, and appropriately tight hand-feel - worth picking up for $10, and especially for $5. The difficulty level feels kind of like Super Meat Boy, though the two aren't really similar outside of the number of deaths. Doesn't get frustrating since you eventually overcome each challenge if you keep at it.
Comments 2
Re: Review: Polara (3DS eShop)
It's a very fun game on Android. I've played the heck out of it. They nail the learning curve and continually introduce new, clever variations. It's a good challenge. It's not really "endless," as noted, so it stays fresh. Running is automatic, but each level is really more like a finely tuned track that you learn, complete, are scored on, and progress.
Re: Video: Polara, the Fast-Paced Runner Heading to the 3DS eShop
I've played a ton of it on Android. It's long with a great challenge ramp (becoming quite difficult but still fair/skill based), simple but solid production values, excellent level design, and appropriately tight hand-feel - worth picking up for $10, and especially for $5. The difficulty level feels kind of like Super Meat Boy, though the two aren't really similar outside of the number of deaths. Doesn't get frustrating since you eventually overcome each challenge if you keep at it.