I honestly never realized (certain hardcore) Pokemon fans were so painfully entitled and stupid until now. Doesn't matter how many positive reviews there are from people who have actually played the game, it didn't fulfill their childhood fantasies so it's worthless garbage that deserves to be review bombed out of existence. What a bunch of losers. If only these people could spend their time and effort on making the world a little less miserable for everyone, instead of piling on.
@GrailUK I can't speak to the combined install size of all those Megaman titles, but in general, being able to fit two old games on one cartridge is utterly unremarkable when neither of them exceed 5 GB (not sure about Neverwinter Nights, but this is true of the other four games).
Let me preface this by saying that I love my Switch.
But it's funny to scan these comments and see so many people with absolutely no technical knowledge complaining about the idea that a game like Destiny 2 isn't coming to their shiny new handheld console. Of course it isn't. Like it or not, the Switch is still underpowered compared to the PS4 and the Xbox One (let alone the Pro and soon-to-be-released Scorpio). Bungie/Activision have finally freed Destiny from the shackles of needing to run on last-generation level hardware, and I doubt very highly that they want to go back. The original Destiny was released for PS3 and Xbox 360 as well as PS4/Xbox One, and because of that, certain limitations were imposed that led to overall dissatisfaction among the player base (vault space, size of areas, number of enemies within areas, graphics quality/fps). Having to develop for Switch would likely impose some of the same restrictions this time around, or else I imagine the Switch version would turn out substandard and not run anywhere close to as well as the others.
Also, the connectivity issue cannot be understated. Unless you've got an amazing data plan, you need a dedicated Wifi connection to play Destiny. Some commenters have scoffed about the very concept of an "online only" game, but they do exist, and they are popular. You can't play Overwatch offline either. Or DOTA. Or World of Warcraft. Online-only multiplayer games are an actual thing. With a game like Destiny, where you're engaged in intense action, you need to have a great connection--all the time. This isn't stupid. It's the very nature of the experience.
Last note...as much as I love my Switch, I'm far from convinced at this point that it could reliably run a game like Destiny 2, especially in handheld mode. Breath of the Wild is the greatest game I've ever played and I thoroughly enjoyed it on my Switch, but I experienced fairly regular frame rate drops...especially in the "busier" areas. Mr. Shifty has terrible frame rate problems. Super Bomberman R also had frame rate problems...until they downgraded the resolution to speed up the action. NBA Playgrounds can't maintain 720p in handheld mode, which is probably what's keeping the action smooth. As far as online goes, Mario Kart has been plagued by terrible connectivity problems (which could very well be Nintendo's fault more than the Switch's). But in general, Nintendo has never been known for their online features and functionality.
I love my Switch as much as anyone, but it's silly to complain about the fact that it's not a handheld PS4 and therefore won't always get the same games as the PS4. The Switch is an awesome console and by far the best handheld out there, but people need to be realistic about what it is, and what it isn't. I guarantee that certain segments of the Switch community will end up bitterly disappointed if they fail to adjust their expectations to better match reality.
Comments 5
Re: Of Course Pokémon Sword And Shield Is Getting Review-Bombed
I honestly never realized (certain hardcore) Pokemon fans were so painfully entitled and stupid until now. Doesn't matter how many positive reviews there are from people who have actually played the game, it didn't fulfill their childhood fantasies so it's worthless garbage that deserves to be review bombed out of existence. What a bunch of losers. If only these people could spend their time and effort on making the world a little less miserable for everyone, instead of piling on.
Re: Baldur's Gate, Neverwinter Nights And More D&D Classics Coming To Switch
@GrailUK I can't speak to the combined install size of all those Megaman titles, but in general, being able to fit two old games on one cartridge is utterly unremarkable when neither of them exceed 5 GB (not sure about Neverwinter Nights, but this is true of the other four games).
Re: Baldur's Gate, Neverwinter Nights And More D&D Classics Coming To Switch
@GrailUK Do you have any idea how old these games are? Of course they can fit them on one cartridge.
Re: Video: Zelda And Mario Labo VR Support Points To A Switch Pro Console Idea
Genius speculation, considering that Eurogamer already released information about the upcoming Switch Pro and Switch Lite models.
Re: "No Plans" For Destiny 2 On Switch, Says Project Lead Who Loves Nintendo's Console
Let me preface this by saying that I love my Switch.
But it's funny to scan these comments and see so many people with absolutely no technical knowledge complaining about the idea that a game like Destiny 2 isn't coming to their shiny new handheld console. Of course it isn't. Like it or not, the Switch is still underpowered compared to the PS4 and the Xbox One (let alone the Pro and soon-to-be-released Scorpio). Bungie/Activision have finally freed Destiny from the shackles of needing to run on last-generation level hardware, and I doubt very highly that they want to go back. The original Destiny was released for PS3 and Xbox 360 as well as PS4/Xbox One, and because of that, certain limitations were imposed that led to overall dissatisfaction among the player base (vault space, size of areas, number of enemies within areas, graphics quality/fps). Having to develop for Switch would likely impose some of the same restrictions this time around, or else I imagine the Switch version would turn out substandard and not run anywhere close to as well as the others.
Also, the connectivity issue cannot be understated. Unless you've got an amazing data plan, you need a dedicated Wifi connection to play Destiny. Some commenters have scoffed about the very concept of an "online only" game, but they do exist, and they are popular. You can't play Overwatch offline either. Or DOTA. Or World of Warcraft. Online-only multiplayer games are an actual thing. With a game like Destiny, where you're engaged in intense action, you need to have a great connection--all the time. This isn't stupid. It's the very nature of the experience.
Last note...as much as I love my Switch, I'm far from convinced at this point that it could reliably run a game like Destiny 2, especially in handheld mode. Breath of the Wild is the greatest game I've ever played and I thoroughly enjoyed it on my Switch, but I experienced fairly regular frame rate drops...especially in the "busier" areas. Mr. Shifty has terrible frame rate problems. Super Bomberman R also had frame rate problems...until they downgraded the resolution to speed up the action. NBA Playgrounds can't maintain 720p in handheld mode, which is probably what's keeping the action smooth. As far as online goes, Mario Kart has been plagued by terrible connectivity problems (which could very well be Nintendo's fault more than the Switch's). But in general, Nintendo has never been known for their online features and functionality.
I love my Switch as much as anyone, but it's silly to complain about the fact that it's not a handheld PS4 and therefore won't always get the same games as the PS4. The Switch is an awesome console and by far the best handheld out there, but people need to be realistic about what it is, and what it isn't. I guarantee that certain segments of the Switch community will end up bitterly disappointed if they fail to adjust their expectations to better match reality.