you'll soon notice that potions aren't very easily accessible. You can't retrieve them from the main menu — which would force the battle to pause — or even select them on the touch screen; instead you have to flick through the X button menu using the D-pad while the fight still continues. This bad menu positioning causes a few unnecessary fatalities and doesn’t do anything to make up for the cascade of Dream Eaters that continuously come your way.
NO just NO.... you can easily assign a shortcut for one command in your deck:
1. got to "edit command deck" 2. go to the command you want to shortcut 3. press X
Whenever you need said command in a pinch:
press left on the D-pad 2. X to execute it.
I found most flaws pointed out marginal at best. This game really is epic. It might have a lack of worlds (due to having to play then two times) and the addition of twewy characters is a welcome change to the reptitious ff characters.
Howver they tried their best to keep from reusing old worlds like agrabah, hollow bastion (which I liked ), deep jungle (which they couldn't reuse even if they wanted) etc.
I'm quite far in the game and enjoy it as much as I did enjoy KHII and BBS.
Comments 1
Re: Review: Kingdom Hearts 3D: Dream Drop Distance (3DS)
you'll soon notice that potions aren't very easily accessible. You can't retrieve them from the main menu — which would force the battle to pause — or even select them on the touch screen; instead you have to flick through the X button menu using the D-pad while the fight still continues. This bad menu positioning causes a few unnecessary fatalities and doesn’t do anything to make up for the cascade of Dream Eaters that continuously come your way.
NO just NO.... you can easily assign a shortcut for one command in your deck:
1. got to "edit command deck"
2. go to the command you want to shortcut
3. press X
Whenever you need said command in a pinch:
2. X to execute it.
I found most flaws pointed out marginal at best. This game really is epic.
It might have a lack of worlds (due to having to play then two times) and the addition of twewy characters is a welcome change to the reptitious ff characters.
Howver they tried their best to keep from reusing old worlds like agrabah, hollow bastion (which I liked ), deep jungle (which they couldn't reuse even if they wanted) etc.
I'm quite far in the game and enjoy it as much as I did enjoy KHII and BBS.