Comments 19

Re: Anniversary: SNES Action RPG 'Terranigma' Is 30 Years Old Today, And It's Still A 10/10 In Our Book

mattysaurus

The whole Enix side of SE’s snes output really needs some attention. The Soul Blazer Trilogy, Actraiser/2, Robo Trek. There are so many good games that Square Enix has just ignored (well, aside from that very okay Actraiser remaster).

Happy to see Terranigma get attention though. I’ve always believed that, had it come out in the US, people today would talk about it in the same way they talk about stuff like Chrono Trigger and Earthbound now. My personal favorite will always be Illusion of Gaia, but Terranigma is easily the best of them.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

mattysaurus

@Iconoclysm my proof is that near every time I play a game on analogue machines, I run into bugs that were fixed on mister years ago. Yes, I’ve submitted bug reports. The Lavos scream and FFVI texture bugs just got fixed after 4 years. Also, the sound core on the Mega SG is still not perfect, and they seem to have no intention of fixing it at this point.

The pro to software emulation vs fpga for most consumers is cost. You can get pretty great emulation on just about anything these days: raspberry pi, old computers, streaming devices, little portables. It’s wild. It introduces a little lag, yes, but if you’re in game mode and have a controller with stable lag (ie 2.4 8bitdo vs Bluetooth), you acclimate very quickly. Also, you can enable run ahead on more powerful systems, which virtually eliminates lag. In reality, 95% of people don’t even notice the lag; just look at how successful switch online is.

So yes, cost is absolutely a big factor here. I can’t even convince my friend to buy a Retrotink Mini (when it was still available) for $70, let alone a $300 Retrotink 5X, Analogue device, or Mister.

Speaking of Fractal, it’s more apple to oranges, but let’s roll with it. Not everyone has a grand (or more!) to drop on a modeling amp. Hell, my Vibro Champ, MusicMaster Bass amp, and B-15 were all more affordable than a Helix or whatever flavor you prefer, and they won’t be subject to the same planned obsolescence. I also have “cheap” stuff like a modded Rumble 40 that are perfectly fine at doing “the thing.” They all have their pros; cost should never be discounted as one of them.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

mattysaurus

@Azuris so what you’re saying is… FPGA emulates the chips.

See what I’m getting at here? They’re both emulation, just at different levels. They’re both valid, just different approaches. Taber likes to pretend that FPGA is superior, when in reality it’s only as good as its programming. And let’s be honest, I enjoy all my analogue devices but Mister cores are more accurate.

Also, you have it the other way around on who benefits who. Kevtris and other FPGA devs have significantly benefitted from all the work software emu devs like Near did for the community. They’ve admitted as much.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

mattysaurus

@Iconoclysm Taber engages in marketing fluff that you seem more than happy to fall for. Also, never said it was the same thing. What I did say is that they’re both emulation, which is absolutely true. Taber calls it “simulation,” which is just more marketing fluff to make it sound superior to emulation. Both have their pros and cons.

Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'

mattysaurus

Alright folks, say it with me: FPGA is emulation.

It’s not original chips, it’s a processor emulating the original chips. I bet you don’t hear about how analogue systems still have random bugs and glitches even 4 years down the road. They just got around to fixing major bugs in FFVI and Chrono Trigger earlier this year, despite the Super NT being out for several years.

I like my Analogue devices, but so much of this is marketing fluff. It will be interesting to see how they achieve 4K for a reasonable price, but I don’t expect to even see this in customers hands before 2025.

Re: Talking Point: So, When Will Nintendo Announce Its Next Console?

mattysaurus

I initially had a theory that they’d announce a new console in line with botw 2. It would be a switch 2, fully backwards compatible, and Nintendo would support both systems until eventually phasing out the original vs switch 2 specific carts Ala the gameboy color.

Of course, they’ve only got about a month left to announce that to give them enough time to market the device, so it’s unlikely at this point.

Nintendo’s bigger problem is not knowing when to jump ship. The writing is on the wall for the Switch — outdated, underpowered, end of life. It’s still a great system, but every year dev churns for the ps5 and xsx, switch will look more and more ancient.

Ideally, a Switch 2 would be at least as powerful as a base PS4. Perfectly capable for just about every indie, and good enough that you could get some current gen titles on it. 4k dlss would be great, too.

Re: Soapbox: Xenoblade Chronicles X's Influence Is Bigger Than You Think

mattysaurus

Weakest Xenoblade, and this is coming from someone who was actually a little disappointed with 3. The exploration was fine but the plot was an absolute mess, the character stories were all locked behind affinity sidequests that took forever to unlock, riding a Skell wasn’t as fun as it could’ve been since you had to worry about gas, and the UI was super convoluted. I think a lot of people look at this game with rose tinted glasses but it was an absolute chore to get through at times, even compared to other Xenoblade games.

That being said, if they could manage to fix those problems and actually offer a compelling story, they might have a winner. Otherwise, eh, weaboo Skyrim.

Re: Retro-Bit's GameCube Component Cable Will Save You Some Pennies

mattysaurus

For those interested, component cables are currently the best way to get a great looking picture out of you GCN. Using a retrotink 5x, you can scale a 480p signal (achievable with pretty much every game using Swiss) up to 1440p accurately. You can also add crt filters or masks on top of those for a more authentic experience if that’s your thing.

I think the Carby/Prism is a better option if you’re not looking to spend $300 on a high end scaler though. 480p still looks good, though YMMV depending on how well your tv scales lower resolutions.

To the several people who asked why people just don’t use a Wii, the main reason is that the Wii’s component output is softer than a GameCube’s. Some of the later models attempted to correct the issue, but overall the GCN’s output is sharper. Also, personally speaking, I don’t want to have to have to swap controllers just to boot the game.

Re: Feature: The 10 Best SNES RPGs

mattysaurus

Mystic Quest Was my first rpg so I’m completely okay with it being on this list. I play it every couple years as comfort food.

I’d ditch Ogre Battle, Shadowrun, and Dungeon Master. They’re not bad games but we can do better.

Instead, add in FF2 (or 3, whichever one you didn’t mean to mention), Illusion of Gaia, and Lufia 2. For some reason, Illusion of Gaia doesn’t get much love these days. Terranigma absolutely deserves to be a top game, and Soul Blazer has gotten a lot of attention lately, but Illusion of Gaia is a fantastic title that was fairly popular at the time.

Re: The Club Nintendo Rewards Are Now Updated for July

mattysaurus

Nothing for me this month. A little disappointed, but that's how these things go. Honestly, I've been pretty happy since they relisted Super Metroid a few months back (didn't have a Wii U when it was $.30). The only things I'd really be in for at this point are Link to the Past and Earthbound (please let it be Earthbound).