@gcunit Couldn’t agree more. I’d love for the game to run at 60 fps, but the 30 fps isn’t the issue. The game on the new engine just isn’t response. It can take multiple seconds to transition between menus. It can take 0.5-1.0 seconds to respond to your button press on the field. Passes are always late or sometimes never happen, causing you to feel the need to button mash, which then sets up a string of passes among multiple players. I couldn’t keep playing FC 24. I don’t own a PS5 or XBox, so I don’t know if the sluggishness is a Switch issue or a game engine issue. Regardless, this game is very frustrating to play on the Switch.
@Hwatt Your definitions are the only correct ones. Most importantly, "remasters" cannot contain new material, i.e. new graphics, new music, etc. Remasters use the original source material. If Nintendo sold the GameCube WindWaker version, running in Dolphin, with the graphics upscaled to 1080p, that would be a remaster. All these GameCube/Wii games coming to Switch are "remakes" because Nintendo is literally remaking the graphics. The intent is for the graphics to be identical or nearly identical, but they are being remade. It's not like Nintendo made Wind Waker graphics at 1080p resolution years ago and then downscaled them for the GameCube.
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Re: Review: EA Sports FC 25 (Switch) - The New Best Football Game On Switch
@gcunit
Couldn’t agree more. I’d love for the game to run at 60 fps, but the 30 fps isn’t the issue. The game on the new engine just isn’t response. It can take multiple seconds to transition between menus. It can take 0.5-1.0 seconds to respond to your button press on the field. Passes are always late or sometimes never happen, causing you to feel the need to button mash, which then sets up a string of passes among multiple players. I couldn’t keep playing FC 24. I don’t own a PS5 or XBox, so I don’t know if the sluggishness is a Switch issue or a game engine issue. Regardless, this game is very frustrating to play on the Switch.
Re: Talking Point: 'Remake' Vs. 'Remaster' - What's Your Definition?
@Hwatt Your definitions are the only correct ones. Most importantly, "remasters" cannot contain new material, i.e. new graphics, new music, etc. Remasters use the original source material. If Nintendo sold the GameCube WindWaker version, running in Dolphin, with the graphics upscaled to 1080p, that would be a remaster. All these GameCube/Wii games coming to Switch are "remakes" because Nintendo is literally remaking the graphics. The intent is for the graphics to be identical or nearly identical, but they are being remade. It's not like Nintendo made Wind Waker graphics at 1080p resolution years ago and then downscaled them for the GameCube.