Yanno, when a game gives you the luxury of having named EVERY SINGLE ROOM AND PASSAGEWAY, using vague language like "go back towards where you did X, on the way you'll see Y" is infuriating in how unhelpful it is. I know it makes for simpler guide writing and I don't wanna fault you for it, but that and the fact that none of the pictures presented actually show the areas you should be going to makes for a really kinda useless guide.
Comments 2
Re: Metroid Prime 2: Echoes: Sanctuary Fortress
"Go back to the room where you found the..." Please just give me the name of the room. I'm begging.
Re: Metroid Prime 2: Echoes: Torvus Bog
Yanno, when a game gives you the luxury of having named EVERY SINGLE ROOM AND PASSAGEWAY, using vague language like "go back towards where you did X, on the way you'll see Y" is infuriating in how unhelpful it is. I know it makes for simpler guide writing and I don't wanna fault you for it, but that and the fact that none of the pictures presented actually show the areas you should be going to makes for a really kinda useless guide.