My wife's favourite game is Dr.Mario (not sure which platform she originally played it on). She plays the mobile version all the time and would instantly buy it if there was a Switch version. My wife seems to prefer playing on her phone rather than boot up the NES online version.
I think the next Switch should be a dedicated non-portable unit. Make it a big bigger with better cooling. 4K is total overkill, Nintendo should concentrate on 60fps 1080p and start supporting more sound codecs. They already have the Lite and the normal Switch, if Nintendo wants to be all things to all people they can't just have one model as compromises always have to be made (battery life, size, cost, performance, heat, etc). They can always revise the Lite (portable), Hybrid (both), Pro (non-portable) as time progresses but I think it's too early in the game to start revising the Lite and Hybrid. Everyone wants one device that does everything they want but I think you have to watch what you wish for. I currently have a Switch (second gen) as I was waiting for a dedicated non-portable but finally gave up. I really like the ability to switch back and forth but I could see myself getting a Lite for portability and leave a non-portable at home for when I want extra performance hooked up to my big tv and surround system at home. Another thing that Nintendo can do is open up some performance options in the settings to allow gamers to fine-tune performance/battery-life/heat as it's my understanding that they keep game developers from utilizing the full power of the CPU/GPU. Oh and let's not forget storage performance, the switch seems a little pokey in this regard.
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Re: Dr. Mario World Celebrates The Character's 30th Anniversary With 8-Bit Dr. Mario
My wife's favourite game is Dr.Mario (not sure which platform she originally played it on). She plays the mobile version all the time and would instantly buy it if there was a Switch version. My wife seems to prefer playing on her phone rather than boot up the NES online version.
Re: Nintendo's Wii Is Still A Hit In Care Homes 13 Years Later
@JDavies Boom Blox was awesome
Re: Nintendo's Wii Is Still A Hit In Care Homes 13 Years Later
I wonder if Nintendo will ever re-release Wii games with some type of adapter to use Wiimotes.
Re: Talking Point: ARMS Turns 3 And Deserves More Love Than Ever
I've played the ARMS demo many times over and my daughter and I love it. Only thing holding me back from purchasing is the price, it's too high IMO.
Re: Reminder: Nintendo's Wireless SNES Controllers Are Back In Stock (North America)
Didn't check yesterday but luckily the Canadian store still had some. Now to wait for the mailman
Re: Nintendo Switch SNES Controllers Are Back In Stock In North America
"This item is currently unavailable. Please check back for more news in February 2020."
Re: Poll: What Features Would You Want In A Switch 'Pro'?
I think the next Switch should be a dedicated non-portable unit. Make it a big bigger with better cooling. 4K is total overkill, Nintendo should concentrate on 60fps 1080p and start supporting more sound codecs. They already have the Lite and the normal Switch, if Nintendo wants to be all things to all people they can't just have one model as compromises always have to be made (battery life, size, cost, performance, heat, etc). They can always revise the Lite (portable), Hybrid (both), Pro (non-portable) as time progresses but I think it's too early in the game to start revising the Lite and Hybrid. Everyone wants one device that does everything they want but I think you have to watch what you wish for. I currently have a Switch (second gen) as I was waiting for a dedicated non-portable but finally gave up. I really like the ability to switch back and forth but I could see myself getting a Lite for portability and leave a non-portable at home for when I want extra performance hooked up to my big tv and surround system at home. Another thing that Nintendo can do is open up some performance options in the settings to allow gamers to fine-tune performance/battery-life/heat as it's my understanding that they keep game developers from utilizing the full power of the CPU/GPU. Oh and let's not forget storage performance, the switch seems a little pokey in this regard.