I don't understand how a games reviewer could find interest in the setting yet totally misrepresent it (by not acknowledging the existence of the Wings as a concept).
Hearing an outsider take is always vital, and I agree that Project Moon's UI creation isn't always the best, but it is worth considering that the game is made by an indie team of 30 total people, and that the game is a port. And the obvious ignorance of the voice acting and music saddens me (as I'd like to hear takes ideally comparing the Korean and Japanese Dubbing, and commentary on the music, especially on motif usage)
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Re: Review: Library Of Ruina (Switch) - Potential Aplenty, But Just Doesn't Stack Up
I don't understand how a games reviewer could find interest in the setting yet totally misrepresent it (by not acknowledging the existence of the Wings as a concept).
Hearing an outsider take is always vital, and I agree that Project Moon's UI creation isn't always the best, but it is worth considering that the game is made by an indie team of 30 total people, and that the game is a port. And the obvious ignorance of the voice acting and music saddens me (as I'd like to hear takes ideally comparing the Korean and Japanese Dubbing, and commentary on the music, especially on motif usage)