@Wheatly Wrong. I can't play it on Game Boy because I don't own one, as stated lol. It doesn't make any sense to release an emulator for games with features to make it match the experience of an old system, and if it doesn't work, to say "use the old system". This flies in the face of the purpose of the emulator, or in this case, that feature. One of the great things about emulators is that I could use the filter to have the same childhood experience when I want, and turn it off when I want color or need it for the new dungeon. Just saying don't call it a Game Boy filter if it isn't a Game Boy filter. It made me also think the greyscale option would be there, which is the only one I don't have access to without buying more hardware...what was the point of emulating again?
@Wheatly His complaint is perfectly valid. There were two types of GBC games. The first were GBC exclusive, the casing had a different mold and were usually clear. Such as Mario Bros. DX. It would work only on a GBC. The other type were color-enhanced Game Boy games that would offer an improvement on the newer system, but were still playable on an OG Game Boy. They usually came on a black GB cart -like Link's Awakening DX. So even back then it was perfectly plausible to play this game in greyscale on an old Game Boy, and if you want to use an OG Game Boy filter, that's how it should look. I first played the original version and have fond memories of it, but have no way to replicate that experience using my real DX cart. I should be able to do that with a "Game Boy filter" if that's what I want to. Otherwise, it's not really a GB filter is it?
Edit: To avoid confusion, I could use my DX cart to play in greyscale if I had a GB old enough. Incidentally my oldest surviving hardware is GB Color. So Nintendo added a filter to make it look like the only hardware so old I don't have it anymore, and it doesn't work. COMPLETELY valid complaint lol
@Cosats StarFox64 was released over 20 years ago. Over that time, I may have wanted to sell the game, or play it again, or give it to a younger sibling or child to use, or any other idea I may have, at my discretion because it's my game I paid for the item.
In fact, I kid you not, almost 20 years after this game came out, I was on a first date and somehow it came up and this girl LOVED N64 Starfox. She ended up getting excited and wanting to play it lol.
That's an extreme/unusual example, but I don't need it to make my point. I hate this attitude that we should just let companies siphon away all our rights and like it. Personally, I don't. And I'm happy SF64 didn't require a day one download, meaning I still have the game and can play it today.
FYI, I bit the bullet and bought Starlink...as part of Target's game sale right now. I will NEVER pay full price for a broken product like this.
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Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly Wrong. I can't play it on Game Boy because I don't own one, as stated lol. It doesn't make any sense to release an emulator for games with features to make it match the experience of an old system, and if it doesn't work, to say "use the old system". This flies in the face of the purpose of the emulator, or in this case, that feature. One of the great things about emulators is that I could use the filter to have the same childhood experience when I want, and turn it off when I want color or need it for the new dungeon. Just saying don't call it a Game Boy filter if it isn't a Game Boy filter. It made me also think the greyscale option would be there, which is the only one I don't have access to without buying more hardware...what was the point of emulating again?
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly His complaint is perfectly valid. There were two types of GBC games. The first were GBC exclusive, the casing had a different mold and were usually clear. Such as Mario Bros. DX. It would work only on a GBC. The other type were color-enhanced Game Boy games that would offer an improvement on the newer system, but were still playable on an OG Game Boy. They usually came on a black GB cart -like Link's Awakening DX. So even back then it was perfectly plausible to play this game in greyscale on an old Game Boy, and if you want to use an OG Game Boy filter, that's how it should look. I first played the original version and have fond memories of it, but have no way to replicate that experience using my real DX cart. I should be able to do that with a "Game Boy filter" if that's what I want to. Otherwise, it's not really a GB filter is it?
Edit: To avoid confusion, I could use my DX cart to play in greyscale if I had a GB old enough. Incidentally my oldest surviving hardware is GB Color. So Nintendo added a filter to make it look like the only hardware so old I don't have it anymore, and it doesn't work. COMPLETELY valid complaint lol
Re: Review: Starlink: Battle For Atlas - A Shining Example Of Open World Star Fox Done Right
@Cosats StarFox64 was released over 20 years ago. Over that time, I may have wanted to sell the game, or play it again, or give it to a younger sibling or child to use, or any other idea I may have, at my discretion because it's my game I paid for the item.
In fact, I kid you not, almost 20 years after this game came out, I was on a first date and somehow it came up and this girl LOVED N64 Starfox. She ended up getting excited and wanting to play it lol.
That's an extreme/unusual example, but I don't need it to make my point. I hate this attitude that we should just let companies siphon away all our rights and like it. Personally, I don't. And I'm happy SF64 didn't require a day one download, meaning I still have the game and can play it today.
FYI, I bit the bullet and bought Starlink...as part of Target's game sale right now. I will NEVER pay full price for a broken product like this.