Comments 26

Re: Reggie Fils-Aime: Fanbase Demands Are 'Insatiable'

XXITheWorld

" 'Damnit Reggie, when you launch, you better launch with a Mario game.' So we launch with a Mario game, and they say, 'So what's more?' "

A new system with a Mario game is cool, a new system with a mario game and pretty much zero other games is not the way to go.

Re: Nintendo Download: 17th May 2012 (North America)

XXITheWorld

@grumblebuzzz Totally agree with that
My 3DS has been gathering dust for the last few months, and I scarcely ever visit the eshop again for lack of anything good to download

Might try Kirby Block Ball, which looks pretty cool. I really, really, really hope they bring us Wario Land, Kirby's Dream Land 2 and Game & Watch 2 soon, seeing as those are big GB titles and the games of my childhood, and in the past few months it has looked like NOA deems that north american players enjoy Iphone apps more than Wario Land or Kirby classic games, which is a bummer

Re: Nintendo Download: 5th April 2012 (North America)

XXITheWorld

Funny things: In the last two months North American gamers have had only one GB VC game, and it's Maru's Mission (which in my book barely qualifies for a game at all)

Will probably get Colors though, this one looks pretty neat, and it would be cool if the pictures can be saved on 3DS cards and then send through swapnotes or something

Re: Review: Rhythm Heaven Fever (Wii)

XXITheWorld

"Rhythm Heaven games are the kind whose sole purpose is to make you smile" I would say rhythm heaven for DS failed at making me smile, it did succeed however at making me rage and making me want to throw my DS across the room several times

Re: In Fire Emblem 3DS, Death Isn't Always Permanent

XXITheWorld

I love how nintendo is slowly killing its games with win buttons

First Mario 3d land which rewards you with an invincibility suit for failing and now Fire Emblem that ditches the "try to keep your team alive" and goes for "meh just do whatever you can resurrect them" approach. Really, it seems that nowadays its obligatory for a game to be beatable by a 3 year old without effort.

When I was a kid, I would get stuck on bosses or levels of some games and be unable to get past them for months, and when I would finally beat it I would be really proud of myself. When replaying these games and getting to these segments I have chills of memories from my childhood and I'm like "oh damn it's this part". If any level of a game can be beaten in 5 minutes, then the game will not make an impression and not be memorable

Stop making non-casual games casual, it's not like Fire Emblem was this hardcore anyways, but at least keep the bit of difficulty that gave it a little edge and made it fun to play